import "game_commands.proto"; import "color.proto"; message Command_CreateArrow { extend GameCommand { optional Command_CreateArrow ext = 1011; } optional sint32 start_player_id = 1; optional string start_zone = 2; optional sint32 start_card_id = 3; optional sint32 target_player_id = 4; optional string target_zone = 5; optional sint32 target_card_id = 6; optional color arrow_color = 7; }