servatrice/cockatrice/src/shortcutssettings.cpp

289 lines
13 KiB
C++

#include "shortcutssettings.h"
#include <QFile>
#include <QStringList>
#include <utility>
ShortcutsSettings::ShortcutsSettings(QString settingsPath, QObject *parent) : QObject(parent)
{
this->settingsFilePath = std::move(settingsPath);
this->settingsFilePath.append("shortcuts.ini");
fillDefaultShorcuts();
shortCuts = QMap<QString,QList<QKeySequence> >(defaultShortCuts);
bool exists = QFile(settingsFilePath).exists();
QSettings shortCutsFile(settingsFilePath, QSettings::IniFormat);
if (exists)
{
shortCutsFile.beginGroup("Custom");
const QStringList customKeys = shortCutsFile.allKeys();
for(QStringList::const_iterator it = customKeys.constBegin(); it != customKeys.constEnd(); ++it)
{
QString stringSequence = shortCutsFile.value(*it).toString();
QList<QKeySequence> SequenceList = parseSequenceString(stringSequence);
shortCuts.insert(*it, SequenceList);
}
shortCutsFile.endGroup();
}
}
QList<QKeySequence> ShortcutsSettings::getShortcut(QString name)
{
if (shortCuts.contains(name))
{
return shortCuts.value(name);
}
return defaultShortCuts.value(name, QList<QKeySequence>());
}
QKeySequence ShortcutsSettings::getSingleShortcut(QString name)
{
return getShortcut(std::move(name)).at(0);
}
QString ShortcutsSettings::getDefaultShortcutString(QString name)
{
return stringifySequence(defaultShortCuts.value(name));
}
QString ShortcutsSettings::getShortcutString(QString name)
{
return stringifySequence(shortCuts.value(name));
}
QString ShortcutsSettings::stringifySequence(QList<QKeySequence> Sequence) const
{
QString stringSequence;
for (int i=0; i < Sequence.size(); ++i)
{
stringSequence.append(Sequence.at(i).toString(QKeySequence::PortableText));
if (i < Sequence.size() - 1)
{
stringSequence.append(";");
}
}
return stringSequence;
}
QList<QKeySequence> ShortcutsSettings::parseSequenceString(QString stringSequence)
{
QStringList Sequences = stringSequence.split(";");
QList<QKeySequence> SequenceList;
for (QStringList::const_iterator ss = Sequences.constBegin(); ss != Sequences.constEnd(); ++ss)
{
SequenceList.append(QKeySequence(*ss, QKeySequence::PortableText));
}
return SequenceList;
}
void ShortcutsSettings::setShortcuts(QString name, QList<QKeySequence> Sequence)
{
shortCuts[name] = Sequence;
QSettings shortCutsFile(settingsFilePath, QSettings::IniFormat);
shortCutsFile.beginGroup("Custom");
QString stringSequence = stringifySequence(Sequence);
shortCutsFile.setValue(name, stringSequence);
shortCutsFile.endGroup();
emit shortCutchanged();
}
void ShortcutsSettings::setShortcuts(QString name, QKeySequence Sequence)
{
setShortcuts(std::move(name), QList<QKeySequence>() << Sequence);
}
void ShortcutsSettings::setShortcuts(QString name, QString Sequences)
{
setShortcuts(std::move(name), parseSequenceString(std::move(Sequences)));
}
bool ShortcutsSettings::isValid(QString name, QString Sequences)
{
QString checkKey = name.left(name.indexOf("/"));
QString checkSequence = Sequences.split(";").last();
QList<QString> allKeys = shortCuts.keys();
for (const auto &key : allKeys)
{
if (key.startsWith(checkKey) || key.startsWith("MainWindow") || checkKey.startsWith("MainWindow"))
{
QString storedSequence = stringifySequence(shortCuts.value(key));
QStringList stringSequences = storedSequence.split(";");
for (int j = 0; j < stringSequences.size(); j++)
{
if (checkSequence == stringSequences.at(j))
{
return false;
}
}
}
}
return true;
}
void ShortcutsSettings::resetAllShortcuts()
{
for (auto it = defaultShortCuts.begin(); it != defaultShortCuts.end(); ++it)
{
setShortcuts(it.key(), it.value());
}
emit allShortCutsReset();
}
void ShortcutsSettings::clearAllShortcuts()
{
for(auto it = shortCuts.begin(); it != shortCuts.end(); ++it)
{
setShortcuts(it.key(), "");
}
emit allShortCutsClear();
}
void ShortcutsSettings::fillDefaultShorcuts()
{
defaultShortCuts["MainWindow/aCheckCardUpdates"] = parseSequenceString("");
defaultShortCuts["MainWindow/aConnect"] = parseSequenceString("Ctrl+L");
defaultShortCuts["MainWindow/aDeckEditor"] = parseSequenceString("");
defaultShortCuts["MainWindow/aDisconnect"] = parseSequenceString("");
defaultShortCuts["MainWindow/aExit"] = parseSequenceString("");
defaultShortCuts["MainWindow/aFullScreen"] = parseSequenceString("Ctrl+F");
defaultShortCuts["MainWindow/aRegister"] = parseSequenceString("");
defaultShortCuts["MainWindow/aSettings"] = parseSequenceString("");
defaultShortCuts["MainWindow/aSinglePlayer"] = parseSequenceString("");
defaultShortCuts["MainWindow/aWatchReplay"] = parseSequenceString("");
defaultShortCuts["TabDeckEditor/aAnalyzeDeck"] = parseSequenceString("");
defaultShortCuts["TabDeckEditor/aClearFilterAll"] = parseSequenceString("");
defaultShortCuts["TabDeckEditor/aClearFilterOne"] = parseSequenceString("");
defaultShortCuts["TabDeckEditor/aClose"] = parseSequenceString("");
defaultShortCuts["TabDeckEditor/aDecrement"] = parseSequenceString("-");
defaultShortCuts["TabDeckEditor/aManageSets"] = parseSequenceString("");
defaultShortCuts["TabDeckEditor/aEditTokens"] = parseSequenceString("");
defaultShortCuts["TabDeckEditor/aExportDeckDecklist"] = parseSequenceString("");
defaultShortCuts["TabDeckEditor/aIncrement"] = parseSequenceString("+");
defaultShortCuts["TabDeckEditor/aLoadDeck"] = parseSequenceString("Ctrl+O");
defaultShortCuts["TabDeckEditor/aLoadDeckFromClipboard"] = parseSequenceString("Ctrl+Shift+V");
defaultShortCuts["TabDeckEditor/aNewDeck"] = parseSequenceString("Ctrl+N");
defaultShortCuts["TabDeckEditor/aOpenCustomFolder"] = parseSequenceString("");
defaultShortCuts["TabDeckEditor/aPrintDeck"] = parseSequenceString("Ctrl+P");
defaultShortCuts["TabDeckEditor/aRemoveCard"] = parseSequenceString("Del");
defaultShortCuts["TabDeckEditor/aResetLayout"] = parseSequenceString("");
defaultShortCuts["TabDeckEditor/aSaveDeck"] = parseSequenceString("Ctrl+S");
defaultShortCuts["TabDeckEditor/aSaveDeckAs"] = parseSequenceString("");
defaultShortCuts["TabDeckEditor/aSaveDeckToClipboard"] = parseSequenceString("Ctrl+Shift+C");
defaultShortCuts["TabDeckEditor/aSaveDeckToClipboardRaw"] = parseSequenceString("Ctrl+Shift+R");
defaultShortCuts["DeckViewContainer/loadLocalButton"] = parseSequenceString("Ctrl+O");
defaultShortCuts["DeckViewContainer/loadRemoteButton"] = parseSequenceString("Ctrl+Alt+O");
defaultShortCuts["Player/aDec"] = parseSequenceString("F11");
defaultShortCuts["Player/aInc"] = parseSequenceString("F12");
defaultShortCuts["Player/aSet"] = parseSequenceString("Ctrl+L");
defaultShortCuts["Player/aCloseMostRecentZoneView"] = parseSequenceString("Esc");
defaultShortCuts["Player/IncP"] = parseSequenceString("Ctrl++");
defaultShortCuts["Player/aAlwaysRevealTopCard"] = parseSequenceString("Ctrl+N");
defaultShortCuts["Player/aAttach"] = parseSequenceString("Ctrl+Alt+A");
defaultShortCuts["Player/aCCGreen"] = parseSequenceString("");
defaultShortCuts["Player/aCCRed"] = parseSequenceString("");
defaultShortCuts["Player/aCCYellow"] = parseSequenceString("");
defaultShortCuts["Player/aClone"] = parseSequenceString("Ctrl+J");
defaultShortCuts["Player/aCreateAnotherToken"] = parseSequenceString("Ctrl+G");
defaultShortCuts["Player/aCreateToken"] = parseSequenceString("Ctrl+T");
defaultShortCuts["Player/aCreateRelatedTokens"] = parseSequenceString("Ctrl+Shift+T");
defaultShortCuts["Player/aDecP"] = parseSequenceString("Ctrl+-");
defaultShortCuts["Player/aDecPT"] = parseSequenceString("Ctrl+Alt+-");
defaultShortCuts["Player/aDecT"] = parseSequenceString("Alt+-");
defaultShortCuts["Player/aDoesntUntap"] = parseSequenceString("");
defaultShortCuts["Player/aDrawArrow"] = parseSequenceString("");
defaultShortCuts["Player/aDrawCard"] = parseSequenceString("Ctrl+D");
defaultShortCuts["Player/aDrawCards"] = parseSequenceString("Ctrl+E");
defaultShortCuts["Player/aFlip"] = parseSequenceString("");
defaultShortCuts["Player/aIncPT"] = parseSequenceString("Ctrl+Alt++");
defaultShortCuts["Player/aIncT"] = parseSequenceString("Alt++");
defaultShortCuts["Player/aMoveToBottomLibrary"] = parseSequenceString("");
defaultShortCuts["Player/aMoveToExile"] = parseSequenceString("");
defaultShortCuts["Player/aMoveToGraveyard"] = parseSequenceString("Ctrl+Del");
defaultShortCuts["Player/aMoveToHand"] = parseSequenceString("");
defaultShortCuts["Player/aMoveToTopLibrary"] = parseSequenceString("");
defaultShortCuts["Player/aMulligan"] = parseSequenceString("Ctrl+M");
defaultShortCuts["Player/aPeek"] = parseSequenceString("");
defaultShortCuts["Player/aPlay"] = parseSequenceString("");
defaultShortCuts["Player/aRCGreen"] = parseSequenceString("");
defaultShortCuts["Player/aRCRed"] = parseSequenceString("");
defaultShortCuts["Player/aRCYellow"] = parseSequenceString("");
defaultShortCuts["Player/aRollDie"] = parseSequenceString("Ctrl+I");
defaultShortCuts["Player/aSCGreen"] = parseSequenceString("");
defaultShortCuts["Player/aSCRed"] = parseSequenceString("");
defaultShortCuts["Player/aSCYellow"] = parseSequenceString("");
defaultShortCuts["Player/aSetAnnotation"] = parseSequenceString("");
defaultShortCuts["Player/aSetPT"] = parseSequenceString("Ctrl+P");
defaultShortCuts["Player/aShuffle"] = parseSequenceString("Ctrl+S");
defaultShortCuts["Player/aTap"] = parseSequenceString("");
defaultShortCuts["Player/aUnattach"] = parseSequenceString("");
defaultShortCuts["Player/aUndoDraw"] = parseSequenceString("Ctrl+Shift+D");
defaultShortCuts["Player/aUntapAll"] = parseSequenceString("Ctrl+U");
defaultShortCuts["Player/aViewGraveyard"] = parseSequenceString("F4");
defaultShortCuts["Player/aViewLibrary"] = parseSequenceString("F3");
defaultShortCuts["Player/aViewRfg"] = parseSequenceString("");
defaultShortCuts["Player/aViewSideboard"] = parseSequenceString("Ctrl+F3");
defaultShortCuts["Player/aViewTopCards"] = parseSequenceString("Ctrl+W");
defaultShortCuts["Player/aConcede"] = parseSequenceString("F2");
defaultShortCuts["Player/aLeaveGame"] = parseSequenceString("Ctrl+Q");
defaultShortCuts["Player/aNextPhase"] = parseSequenceString("Ctrl+Space;Tab");
defaultShortCuts["Player/aNextTurn"] = parseSequenceString("Ctrl+Return;Ctrl+Enter");
defaultShortCuts["Player/aRemoveLocalArrows"] = parseSequenceString("Ctrl+R");
defaultShortCuts["Player/aRotateViewCCW"] = parseSequenceString("");
defaultShortCuts["Player/aRotateViewCW"] = parseSequenceString("");
defaultShortCuts["Player/phase0"] = parseSequenceString("F5");
defaultShortCuts["Player/phase1"] = parseSequenceString("");
defaultShortCuts["Player/phase10"] = parseSequenceString("F10");
defaultShortCuts["Player/phase2"] = parseSequenceString("F6");
defaultShortCuts["Player/phase3"] = parseSequenceString("F7");
defaultShortCuts["Player/phase4"] = parseSequenceString("F8");
defaultShortCuts["Player/phase5"] = parseSequenceString("");
defaultShortCuts["Player/phase6"] = parseSequenceString("");
defaultShortCuts["Player/phase7"] = parseSequenceString("");
defaultShortCuts["Player/phase8"] = parseSequenceString("");
defaultShortCuts["Player/phase9"] = parseSequenceString("F9");
defaultShortCuts["Player/aIncCounter_w"] = parseSequenceString("");
defaultShortCuts["Player/aDecCounter_w"] = parseSequenceString("");
defaultShortCuts["Player/aSetCounter_w"] = parseSequenceString("");
defaultShortCuts["Player/aIncCounter_u"] = parseSequenceString("");
defaultShortCuts["Player/aDecCounter_u"] = parseSequenceString("");
defaultShortCuts["Player/aSetCounter_u"] = parseSequenceString("");
defaultShortCuts["Player/aIncCounter_b"] = parseSequenceString("");
defaultShortCuts["Player/aDecCounter_b"] = parseSequenceString("");
defaultShortCuts["Player/aSetCounter_b"] = parseSequenceString("");
defaultShortCuts["Player/aIncCounter_r"] = parseSequenceString("");
defaultShortCuts["Player/aDecCounter_r"] = parseSequenceString("");
defaultShortCuts["Player/aSetCounter_r"] = parseSequenceString("");
defaultShortCuts["Player/aIncCounter_g"] = parseSequenceString("");
defaultShortCuts["Player/aDecCounter_g"] = parseSequenceString("");
defaultShortCuts["Player/aSetCounter_g"] = parseSequenceString("");
defaultShortCuts["Player/aIncCounter_x"] = parseSequenceString("");
defaultShortCuts["Player/aDecCounter_x"] = parseSequenceString("");
defaultShortCuts["Player/aSetCounter_x"] = parseSequenceString("");
defaultShortCuts["Player/aIncCounter_storm"] = parseSequenceString("");
defaultShortCuts["Player/aDecCounter_storm"] = parseSequenceString("");
defaultShortCuts["Player/aSetCounter_storm"] = parseSequenceString("");
defaultShortCuts["tab_room/aClearChat"] = parseSequenceString("F12");
defaultShortCuts["DlgLoadDeckFromClipboard/refreshButton"] = parseSequenceString("F5");
defaultShortCuts["Player/aResetLayout"] = parseSequenceString("");
}