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2014-07-08 22:56:18 -04:00
cockatrice Hash the game type. 2014-07-07 19:04:01 -04:00
common Fix #184: Deck loader reads 4x cardname correctly. 2014-07-08 22:56:18 -04:00
doc Recompiled usermanual. 2014-06-25 09:16:00 +02:00
nsis Merge branch 'master' into windows-nsis-fix 2014-06-23 23:16:20 -04:00
oracle Fix some warnings 2014-06-27 22:19:23 -04:00
servatrice Merge pull request #121 from woogerboy21/serverlog-filtering 2014-06-27 19:02:30 -04:00
sounds osx: install sounds and zonebg as cockatrice's resources 2014-06-22 23:41:15 +02:00
zonebg Zonebg: avoid installing the CMakeLists.txt file 2014-06-22 23:42:12 +02:00
.gitignore Ignore multiple build directories (used when cross compiling) 2014-06-11 01:14:43 +02:00
.travis.yml Compile servatrice on travis 2014-06-27 20:42:19 -04:00
CMakeLists.txt Fix typo in gcc opts 2014-06-28 11:04:12 -04:00
COPYING Updated COPYING (GPLv2) with GPLv2 from GNU.org (trivial) 2013-05-08 20:45:38 +02:00
README.md Add travis build icon to README 2014-06-25 01:14:43 -04:00
TODO.md Remove compiler warnings from TODO 2014-02-11 01:53:04 -05:00
travis-dependencies.sh Install libgcrypt on osx travis 2014-06-27 22:57:24 -04:00

Cockatrice

Build Status

Cockatrice is an open-source multiplatform software for playing card games, such as Magic: The Gathering, over a network. It is fully client-server based to prevent any kind of cheating, though it supports single-player games without a network interface as well. Both client and server are written in Qt 4.

License

Cockatrice is free software, licensed under the GPLv2; see COPYING for details.

Building

Dependencies:

The server requires an additional dependency:

To compile:

mkdir build
cd build
cmake ..
make
make install

The following flags can be passed to cmake:

  • -DWITH_SERVER=1 build the server
  • -DWITHOUT_CLIENT=1 do not build the client

Running

oracle fetches card data
cockatrice is the game client
servatrice is the server