servatrice/common/server_chatchannel.cpp
2010-08-11 04:23:12 +02:00

42 lines
1.3 KiB
C++

#include "server_chatchannel.h"
#include "server_protocolhandler.h"
Server_ChatChannel::Server_ChatChannel(const QString &_name, const QString &_description, bool _autoJoin, const QString &_joinMessage)
: name(_name), description(_description), autoJoin(_autoJoin), joinMessage(_joinMessage)
{
}
void Server_ChatChannel::addClient(Server_ProtocolHandler *client)
{
sendChatEvent(new Event_ChatJoinChannel(name, client->getPlayerName()));
append(client);
QList<ServerInfo_ChatUser *> eventUserList;
for (int i = 0; i < size(); ++i)
eventUserList.append(new ServerInfo_ChatUser(at(i)->getPlayerName()));
Event_ChatListPlayers *eventCLP = new Event_ChatListPlayers(name, eventUserList);
client->enqueueProtocolItem(eventCLP);
client->enqueueProtocolItem(new Event_ChatSay(name, QString(), joinMessage));
emit channelInfoChanged();
}
void Server_ChatChannel::removeClient(Server_ProtocolHandler *client)
{
removeAt(indexOf(client));
sendChatEvent(new Event_ChatLeaveChannel(name, client->getPlayerName()));
emit channelInfoChanged();
}
void Server_ChatChannel::say(Server_ProtocolHandler *client, const QString &s)
{
sendChatEvent(new Event_ChatSay(name, client->getPlayerName(), s));
}
void Server_ChatChannel::sendChatEvent(ChatEvent *event)
{
for (int i = 0; i < size(); ++i)
at(i)->sendProtocolItem(event, false);
delete event;
}