54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
#ifndef PLAYERTARGET_H
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#define PLAYERTARGET_H
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#include "abstractcounter.h"
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#include "arrowtarget.h"
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#include <QFont>
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#include <QPixmap>
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class Player;
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class PlayerCounter : public AbstractCounter
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{
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Q_OBJECT
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public:
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PlayerCounter(Player *_player,
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int _id,
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const QString &_name,
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int _value,
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QGraphicsItem *parent = nullptr,
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QWidget *game = nullptr);
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QRectF boundingRect() const;
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
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};
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class PlayerTarget : public ArrowTarget
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{
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Q_OBJECT
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private:
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QPixmap fullPixmap;
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PlayerCounter *playerCounter;
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QWidget *game;
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public slots:
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void counterDeleted();
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public:
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enum
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{
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Type = typePlayerTarget
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};
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int type() const
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{
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return Type;
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}
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PlayerTarget(Player *_player = nullptr, QGraphicsItem *parentItem = nullptr, QWidget *_game = nullptr);
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~PlayerTarget();
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QRectF boundingRect() const;
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
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AbstractCounter *addCounter(int _counterId, const QString &_name, int _value);
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};
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#endif
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