servatrice/cockatrice/src/cardzone.h
2014-02-11 11:14:19 -05:00

69 lines
2.6 KiB
C++

#ifndef CARDZONE_H
#define CARDZONE_H
#include <QString>
#include "cardlist.h"
#include "abstractgraphicsitem.h"
#include "translation.h"
class Player;
class ZoneViewZone;
class QMenu;
class QAction;
class QPainter;
class CardDragItem;
class CardZone : public AbstractGraphicsItem {
Q_OBJECT
protected:
Player *player;
QString name;
CardList cards;
ZoneViewZone *view;
QMenu *menu;
QAction *doubleClickAction;
bool hasCardAttr;
bool isShufflable;
bool isView;
bool alwaysRevealTopCard;
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event);
void mousePressEvent(QGraphicsSceneMouseEvent *event);
virtual void addCardImpl(CardItem *card, int x, int y) = 0;
signals:
void cardCountChanged();
public slots:
void moveAllToZone();
bool showContextMenu(const QPoint &screenPos);
public:
enum { Type = typeZone };
int type() const { return Type; }
virtual void handleDropEvent(const QList<CardDragItem *> &dragItem, CardZone *startZone, const QPoint &dropPoint) = 0;
CardZone(Player *_player, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent = 0, bool _isView = false);
~CardZone();
void retranslateUi();
void clearContents();
bool getHasCardAttr() const { return hasCardAttr; }
bool getIsShufflable() const { return isShufflable; }
QMenu *getMenu() const { return menu; }
void setMenu(QMenu *_menu, QAction *_doubleClickAction = 0) { menu = _menu; doubleClickAction = _doubleClickAction; }
QString getName() const { return name; }
QString getTranslatedName(bool hisOwn, GrammaticalCase gc) const;
Player *getPlayer() const { return player; }
bool contentsKnown() const { return cards.getContentsKnown(); }
const CardList &getCards() const { return cards; }
void addCard(CardItem *card, bool reorganize, int x, int y = -1);
// getCard() finds a card by id.
CardItem *getCard(int cardId, const QString &cardName);
// takeCard() finds a card by position and removes it from the zone and from all of its views.
virtual CardItem *takeCard(int position, int cardId, bool canResize = true);
void removeCard(CardItem *card);
ZoneViewZone *getView() const { return view; }
void setView(ZoneViewZone *_view) { view = _view; }
virtual void reorganizeCards() = 0;
virtual QPointF closestGridPoint(const QPointF &point);
bool getIsView() const { return isView; }
bool getAlwaysRevealTopCard() const { return alwaysRevealTopCard; }
void setAlwaysRevealTopCard(bool _alwaysRevealTopCard) { alwaysRevealTopCard = _alwaysRevealTopCard; }
};
#endif