67 lines
2.5 KiB
C++
67 lines
2.5 KiB
C++
/***************************************************************************
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* Copyright (C) 2008 by Max-Wilhelm Bruker *
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* brukie@laptop *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "server_card.h"
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Server_Card::Server_Card(QString _name, int _id, int _coord_x, int _coord_y)
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: id(_id), coord_x(_coord_x), coord_y(_coord_y), name(_name), counters(0), tapped(false), attacking(false), facedown(false), annotation(QString()), doesntUntap(false)
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{
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}
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Server_Card::~Server_Card()
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{
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}
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void Server_Card::resetState()
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{
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setCoords(0, 0);
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setCounters(0);
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setTapped(false);
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setAttacking(false);
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setFaceDown(false);
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setAnnotation(QString());
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setDoesntUntap(false);
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}
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bool Server_Card::setAttribute(const QString &aname, const QString &avalue, bool allCards)
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{
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if (aname == "counters") {
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bool ok;
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int tmp_int = avalue.toInt(&ok);
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if (!ok)
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return false;
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setCounters(tmp_int);
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} else if (aname == "tapped") {
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bool value = avalue == "1";
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if (!(!value && allCards && doesntUntap))
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setTapped(value);
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} else if (aname == "attacking") {
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setAttacking(avalue == "1");
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} else if (aname == "facedown") {
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setFaceDown(avalue == "1");
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} else if (aname == "annotation") {
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setAnnotation(avalue);
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} else if (aname == "doesnt_untap") {
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setDoesntUntap(avalue == "1");
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} else
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return false;
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return true;
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}
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