* main.cpp: removed path checking and db loading * card database: merge card loading methods into a single one * settings cache: take care of returning safe paths for decks, replays, etc.. * main window: if db loading fails (eg. first run), propose to run oracle NSIS: propose to run cockatrice instead of oracle Rework card database loading * Move carddatabase-related method out of deckeditor tab * Load cards in another thread and render them progressively * Optimize database reload after enabled sets change Fix deck editor column width * removed the noCard hack. * getCard() no more creates cards instead of just returning existing ones * Fix the “edit tokens” dialog. * PictureLoader: avoid trying to download twice the same card * PictureLoader: correct return of card background * AbstractCardItem: avoid recalculating card color at every paint Use a different file to save custom tokens Misc required improvements * Use nullptr; * Refactor CardInfoWidget to use CardInfoPicture and CardInfoText instead of duplicating code; * Added CardInfo::getColorChar() * Fixed some potential crashes * removed dead code related to CardInfoWidget * Don't require a restart after adding a new custom sets file * Bump CMake requirements to 3.1
51 lines
1.1 KiB
CMake
51 lines
1.1 KiB
CMake
# CMakeLists for common directory
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#
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# provides the common library
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add_subdirectory(pb)
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SET(common_SOURCES
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decklist.cpp
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featureset.cpp
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get_pb_extension.cpp
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rng_abstract.cpp
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rng_sfmt.cpp
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server.cpp
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server_abstractuserinterface.cpp
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server_arrow.cpp
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server_arrowtarget.h
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server_card.cpp
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server_cardzone.cpp
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server_counter.cpp
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server_game.cpp
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server_database_interface.cpp
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server_player.cpp
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server_protocolhandler.cpp
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server_remoteuserinterface.cpp
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server_response_containers.cpp
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server_room.cpp
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serverinfo_user_container.cpp
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sfmt/SFMT.c
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)
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set(ORACLE_LIBS)
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# Qt4 stuff
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if(Qt4_FOUND)
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# Include directories
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INCLUDE(${QT_USE_FILE})
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include_directories(${QT_INCLUDES})
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endif()
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# qt5 stuff
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if(Qt5Widgets_FOUND)
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include_directories(${Qt5Widgets_INCLUDE_DIRS})
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endif()
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INCLUDE_DIRECTORIES(pb)
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INCLUDE_DIRECTORIES(sfmt)
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INCLUDE_DIRECTORIES(${PROTOBUF_INCLUDE_DIR})
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INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR})
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add_library(cockatrice_common ${common_SOURCES} ${common_MOC_SRCS})
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target_link_libraries(cockatrice_common cockatrice_protocol)
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