* Fix for #4284 -> The menus have the update menu thing emitted when they get triggered. | -> works surprising well https://youtu.be/KOOmhxvHA2c is a demo on a 10000ish card deck * changed my comment to make sense * fix to the issues that @ebbit1q found what caued them idk * Revert "fix to the issues that @ebbit1q found" This reverts commit 20b1ad9f7a675fd3b0d1be7452f71160ce06de71. * actual fix for the issues @ebbit1q found * its dirty but works * fix cards in zoneviews not having a menu * deleted isempty check as it is updated after the check * key binds should work now -> menus updated on zone change/attach/retranslate UI if selected * clangify * remove updateCardMenu from carditem entirely updateCardMenu is done by the player and having it in carditem led to it often being run multiple times, I've opted to instead run it in the player and remove the signal entirely the new logic updates the cardMenu every time a card is set as the activeCard in the game tab additionally a cardmenu can change while selected if the selected card: moves zone, is flipped, or is attached (it receives the unattach action) this is done in the player instead now, checking if the card is the activeCard this however exposes a flaw in the selection management where if you unselect a card the activeCard is set to nullptr, this was an existing bug and causes the action on selected cards to suddenly disappear, even if there are other cards selected! * revert null test of aCardMenu Co-authored-by: ebbit1q <ebbit1q@gmail.com>
112 lines
2.5 KiB
C++
112 lines
2.5 KiB
C++
#ifndef ABSTRACTCARDITEM_H
|
|
#define ABSTRACTCARDITEM_H
|
|
|
|
#include "arrowtarget.h"
|
|
#include "carddatabase.h"
|
|
|
|
class Player;
|
|
|
|
const int CARD_WIDTH = 72;
|
|
const int CARD_HEIGHT = 102;
|
|
|
|
class AbstractCardItem : public ArrowTarget
|
|
{
|
|
Q_OBJECT
|
|
protected:
|
|
CardInfoPtr info;
|
|
int id;
|
|
QString name;
|
|
bool tapped;
|
|
bool facedown;
|
|
int tapAngle;
|
|
QString color;
|
|
QColor bgColor;
|
|
|
|
private:
|
|
bool isHovered;
|
|
qreal realZValue;
|
|
private slots:
|
|
void pixmapUpdated();
|
|
void cardInfoUpdated();
|
|
void callUpdate()
|
|
{
|
|
update();
|
|
}
|
|
signals:
|
|
void hovered(AbstractCardItem *card);
|
|
void showCardInfoPopup(QPoint pos, QString cardName);
|
|
void deleteCardInfoPopup(QString cardName);
|
|
void sigPixmapUpdated();
|
|
void cardShiftClicked(QString cardName);
|
|
|
|
public:
|
|
enum
|
|
{
|
|
Type = typeCard
|
|
};
|
|
int type() const
|
|
{
|
|
return Type;
|
|
}
|
|
AbstractCardItem(const QString &_name = QString(),
|
|
Player *_owner = nullptr,
|
|
int _id = -1,
|
|
QGraphicsItem *parent = nullptr);
|
|
~AbstractCardItem();
|
|
QRectF boundingRect() const;
|
|
QSizeF getTranslatedSize(QPainter *painter) const;
|
|
void paintPicture(QPainter *painter, const QSizeF &translatedSize, int angle);
|
|
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
|
|
CardInfoPtr getInfo() const
|
|
{
|
|
return info;
|
|
}
|
|
int getId() const
|
|
{
|
|
return id;
|
|
}
|
|
void setId(int _id)
|
|
{
|
|
id = _id;
|
|
}
|
|
QString getName() const
|
|
{
|
|
return name;
|
|
}
|
|
void setName(const QString &_name = QString());
|
|
qreal getRealZValue() const
|
|
{
|
|
return realZValue;
|
|
}
|
|
void setRealZValue(qreal _zValue);
|
|
void setHovered(bool _hovered);
|
|
QString getColor() const
|
|
{
|
|
return color;
|
|
}
|
|
void setColor(const QString &_color);
|
|
bool getTapped() const
|
|
{
|
|
return tapped;
|
|
}
|
|
void setTapped(bool _tapped, bool canAnimate = false);
|
|
bool getFaceDown() const
|
|
{
|
|
return facedown;
|
|
}
|
|
void setFaceDown(bool _facedown);
|
|
void processHoverEvent();
|
|
void deleteCardInfoPopup()
|
|
{
|
|
emit deleteCardInfoPopup(name);
|
|
}
|
|
|
|
protected:
|
|
void transformPainter(QPainter *painter, const QSizeF &translatedSize, int angle);
|
|
void mousePressEvent(QGraphicsSceneMouseEvent *event);
|
|
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
|
|
QVariant itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value);
|
|
void cacheBgColor();
|
|
};
|
|
|
|
#endif
|