servatrice/cockatrice/src/zoneviewwidget.cpp
2009-08-20 17:59:15 +02:00

75 lines
2.4 KiB
C++

#include <QtGui>
#include "zoneviewwidget.h"
#include "carditem.h"
#include "zoneviewzone.h"
#include "player.h"
#include "client.h"
ZoneViewWidget::ZoneViewWidget(CardDatabase *_db, Player *_player, CardZone *_origZone, int numberCards, QGraphicsItem *parent)
: QGraphicsWidget(parent, Qt::Tool | Qt::CustomizeWindowHint | Qt::WindowSystemMenuHint | Qt::WindowTitleHint/* | Qt::WindowCloseButtonHint*/), db(_db), player(_player)
{
setWindowTitle(QString("%1's %2").arg(player->getName()).arg(_origZone->getName()));
setAttribute(Qt::WA_DeleteOnClose);
qreal y = 10;
if (_origZone->getIsShufflable() && (numberCards == -1)) {
shuffleCheckBox = new QCheckBox("shuffle when closing");
shuffleCheckBox->setChecked(true);
QGraphicsProxyWidget *shuffleProxy = new QGraphicsProxyWidget(this);
shuffleProxy->setWidget(shuffleCheckBox);
y += shuffleProxy->y() + shuffleProxy->size().height();
} else
shuffleCheckBox = 0;
qreal left, top, right, bottom;
getWindowFrameMargins(&left, &top, &right, &bottom);
qreal h = scene()->sceneRect().height() - (top + bottom);
scrollBar = new QScrollBar(Qt::Vertical);
QGraphicsProxyWidget *scrollProxy = new QGraphicsProxyWidget(this);
scrollProxy->setWidget(scrollBar);
scrollProxy->setPos(138, y);
scrollProxy->resize(scrollProxy->size().width(), h - y);
qreal w = 138 + scrollProxy->size().width();
resize(w, h);
setMinimumSize(w, h);
setMaximumSize(w, h);
zone = new ZoneViewZone(player, _origZone, numberCards, this);
zone->setPos(3, y);
zone->setHeight((int) (h - y));
if (!zone->initializeCards()) {
connect(player->client, SIGNAL(zoneDumpReceived(int, QList<ServerZoneCard *>)), this, SLOT(zoneDumpReceived(int, QList<ServerZoneCard *>)));
PendingCommand *dumpZoneCommand = player->client->dumpZone(player->getId(), _origZone->getName(), numberCards);
cmdId = dumpZoneCommand->getMsgId();
}
}
void ZoneViewWidget::zoneDumpReceived(int commandId, QList<ServerZoneCard *> cards)
{
if (commandId != cmdId)
return;
for (int i = 0; i < cards.size(); i++) {
ServerZoneCard *temp = cards[i];
CardItem *card = new CardItem(db, temp->getName(), i, zone);
zone->addCard(card, false, i);
delete temp;
}
zone->reorganizeCards();
}
void ZoneViewWidget::closeEvent(QCloseEvent *event)
{
player->client->stopDumpZone(player->getId(), zone->getName());
if (shuffleCheckBox)
if (shuffleCheckBox->isChecked())
player->client->shuffle();
emit closePressed(this);
deleteLater();
event->accept();
}