servatrice/cockatrice/src/settingscache.cpp
Zach H 41bfbf2e83
Force Oracle run on new install/update (#3497)
* Force Oracle run on new install/update

Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>

* Add settings option to disable such a check

Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>
2019-01-14 01:11:05 -05:00

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No EOL
40 KiB
C++

#include "settingscache.h"
#include "releasechannel.h"
#include <QApplication>
#include <QDebug>
#include <QDir>
#include <QFile>
#include <QSettings>
#include <QStandardPaths>
#include <utility>
QString SettingsCache::getDataPath()
{
if (isPortableBuild)
return qApp->applicationDirPath() + "/data";
else
return QStandardPaths::writableLocation(QStandardPaths::DataLocation);
}
QString SettingsCache::getSettingsPath()
{
return getDataPath() + "/settings/";
}
void SettingsCache::translateLegacySettings()
{
if (isPortableBuild)
return;
// Layouts
QFile layoutFile(getSettingsPath() + "layouts/deckLayout.ini");
if (layoutFile.exists())
if (layoutFile.copy(getSettingsPath() + "layouts.ini"))
layoutFile.remove();
QStringList usedKeys;
QSettings legacySetting;
// Sets
legacySetting.beginGroup("sets");
QStringList setsGroups = legacySetting.childGroups();
for (int i = 0; i < setsGroups.size(); i++) {
legacySetting.beginGroup(setsGroups.at(i));
cardDatabase().setEnabled(setsGroups.at(i), legacySetting.value("enabled").toBool());
cardDatabase().setIsKnown(setsGroups.at(i), legacySetting.value("isknown").toBool());
cardDatabase().setSortKey(setsGroups.at(i), legacySetting.value("sortkey").toUInt());
legacySetting.endGroup();
}
QStringList setsKeys = legacySetting.allKeys();
for (int i = 0; i < setsKeys.size(); ++i) {
usedKeys.append("sets/" + setsKeys.at(i));
}
legacySetting.endGroup();
// Servers
legacySetting.beginGroup("server");
servers().setPreviousHostLogin(legacySetting.value("previoushostlogin").toInt());
servers().setPreviousHostList(legacySetting.value("previoushosts").toStringList());
servers().setHostName(legacySetting.value("hostname").toString());
servers().setPort(legacySetting.value("port").toString());
servers().setPlayerName(legacySetting.value("playername").toString());
servers().setPassword(legacySetting.value("password").toString());
servers().setSavePassword(legacySetting.value("save_password").toInt());
servers().setAutoConnect(legacySetting.value("auto_connect").toInt());
servers().setFPHostName(legacySetting.value("fphostname").toString());
servers().setFPPort(legacySetting.value("fpport").toString());
servers().setFPPlayerName(legacySetting.value("fpplayername").toString());
usedKeys.append(legacySetting.allKeys());
QStringList allKeysServer = legacySetting.allKeys();
for (int i = 0; i < allKeysServer.size(); ++i) {
usedKeys.append("server/" + allKeysServer.at(i));
}
legacySetting.endGroup();
// Messages
legacySetting.beginGroup("messages");
QStringList allMessages = legacySetting.allKeys();
for (int i = 0; i < allMessages.size(); ++i) {
if (allMessages.at(i) != "count") {
QString temp = allMessages.at(i);
int index = temp.remove("msg").toInt();
messages().setMessageAt(index, legacySetting.value(allMessages.at(i)).toString());
}
}
messages().setCount(legacySetting.value("count").toInt());
QStringList allKeysmessages = legacySetting.allKeys();
for (int i = 0; i < allKeysmessages.size(); ++i) {
usedKeys.append("messages/" + allKeysmessages.at(i));
}
legacySetting.endGroup();
// Game filters
legacySetting.beginGroup("filter_games");
gameFilters().setUnavailableGamesVisible(legacySetting.value("unavailable_games_visible").toBool());
gameFilters().setShowPasswordProtectedGames(legacySetting.value("show_password_protected_games").toBool());
gameFilters().setGameNameFilter(legacySetting.value("game_name_filter").toString());
gameFilters().setShowBuddiesOnlyGames(legacySetting.value("show_buddies_only_games").toBool());
gameFilters().setMinPlayers(legacySetting.value("min_players").toInt());
if (legacySetting.value("max_players").toInt() > 1)
gameFilters().setMaxPlayers(legacySetting.value("max_players").toInt());
else
gameFilters().setMaxPlayers(99); // This prevents a bug where no games will show if max was not set before
QStringList allFilters = legacySetting.allKeys();
for (int i = 0; i < allFilters.size(); ++i) {
if (allFilters.at(i).startsWith("game_type")) {
gameFilters().setGameHashedTypeEnabled(allFilters.at(i), legacySetting.value(allFilters.at(i)).toBool());
}
}
QStringList allKeysfilter_games = legacySetting.allKeys();
for (int i = 0; i < allKeysfilter_games.size(); ++i) {
usedKeys.append("filter_games/" + allKeysfilter_games.at(i));
}
legacySetting.endGroup();
QStringList allLegacyKeys = legacySetting.allKeys();
for (int i = 0; i < allLegacyKeys.size(); ++i) {
if (usedKeys.contains(allLegacyKeys.at(i)))
continue;
settings->setValue(allLegacyKeys.at(i), legacySetting.value(allLegacyKeys.at(i)));
}
}
QString SettingsCache::getSafeConfigPath(QString configEntry, QString defaultPath) const
{
QString tmp = settings->value(configEntry).toString();
// if the config settings is empty or refers to a not-existing folder,
// ensure that the defaut path exists and return it
if (!QDir(tmp).exists() || tmp.isEmpty()) {
if (!QDir().mkpath(defaultPath))
qDebug() << "[SettingsCache] Could not create folder:" << defaultPath;
tmp = defaultPath;
}
return tmp;
}
QString SettingsCache::getSafeConfigFilePath(QString configEntry, QString defaultPath) const
{
QString tmp = settings->value(configEntry).toString();
// if the config settings is empty or refers to a not-existing file,
// return the default Path
if (!QFile::exists(tmp) || tmp.isEmpty())
tmp = std::move(defaultPath);
return tmp;
}
SettingsCache::SettingsCache()
{
// first, figure out if we are running in portable mode
isPortableBuild = QFile::exists(qApp->applicationDirPath() + "/portable.dat");
if (isPortableBuild)
qDebug() << "Portable mode enabled";
// define a dummy context that will be used where needed
QString dummy = QT_TRANSLATE_NOOP("i18n", "English");
QString dataPath = getDataPath();
QString settingsPath = getSettingsPath();
settings = new QSettings(settingsPath + "global.ini", QSettings::IniFormat, this);
shortcutsSettings = new ShortcutsSettings(settingsPath, this);
cardDatabaseSettings = new CardDatabaseSettings(settingsPath, this);
serversSettings = new ServersSettings(settingsPath, this);
messageSettings = new MessageSettings(settingsPath, this);
gameFiltersSettings = new GameFiltersSettings(settingsPath, this);
layoutsSettings = new LayoutsSettings(settingsPath, this);
downloadSettings = new DownloadSettings(settingsPath, this);
if (!QFile(settingsPath + "global.ini").exists())
translateLegacySettings();
// updates - don't reorder them or their index in the settings won't match
// append channels one by one, or msvc will add them in the wrong order.
releaseChannels << new StableReleaseChannel();
releaseChannels << new BetaReleaseChannel();
mbDownloadSpoilers = settings->value("personal/downloadspoilers", false).toBool();
notifyAboutUpdates = settings->value("personal/updatenotification", true).toBool();
notifyAboutNewVersion = settings->value("personal/newversionnotification", true).toBool();
updateReleaseChannel = settings->value("personal/updatereleasechannel", 0).toInt();
lang = settings->value("personal/lang").toString();
keepalive = settings->value("personal/keepalive", 5).toInt();
// tip of the day settings
showTipsOnStartup = settings->value("tipOfDay/showTips", true).toBool();
for (const auto &tipNumber : settings->value("tipOfDay/seenTips").toList()) {
seenTips.append(tipNumber.toInt());
}
deckPath = getSafeConfigPath("paths/decks", dataPath + "/decks/");
replaysPath = getSafeConfigPath("paths/replays", dataPath + "/replays/");
picsPath = getSafeConfigPath("paths/pics", dataPath + "/pics/");
// this has never been exposed as an user-configurable setting
if (picsPath.endsWith("/")) {
customPicsPath = getSafeConfigPath("paths/custompics", picsPath + "CUSTOM/");
} else {
customPicsPath = getSafeConfigPath("paths/custompics", picsPath + "/CUSTOM/");
}
// this has never been exposed as an user-configurable setting
customCardDatabasePath = getSafeConfigPath("paths/customsets", dataPath + "/customsets/");
cardDatabasePath = getSafeConfigFilePath("paths/carddatabase", dataPath + "/cards.xml");
tokenDatabasePath = getSafeConfigFilePath("paths/tokendatabase", dataPath + "/tokens.xml");
spoilerDatabasePath = getSafeConfigFilePath("paths/spoilerdatabase", dataPath + "/spoiler.xml");
themeName = settings->value("theme/name").toString();
// we only want to reset the cache once, then its up to the user
bool updateCache = settings->value("revert/pixmapCacheSize", false).toBool();
if (!updateCache) {
pixmapCacheSize = PIXMAPCACHE_SIZE_DEFAULT;
settings->setValue("personal/pixmapCacheSize", pixmapCacheSize);
settings->setValue("personal/picturedownloadhq", false);
settings->setValue("revert/pixmapCacheSize", true);
} else
pixmapCacheSize = settings->value("personal/pixmapCacheSize", PIXMAPCACHE_SIZE_DEFAULT).toInt();
// sanity check
if (pixmapCacheSize < PIXMAPCACHE_SIZE_MIN || pixmapCacheSize > PIXMAPCACHE_SIZE_MAX)
pixmapCacheSize = PIXMAPCACHE_SIZE_DEFAULT;
picDownload = settings->value("personal/picturedownload", true).toBool();
mainWindowGeometry = settings->value("interface/main_window_geometry").toByteArray();
tokenDialogGeometry = settings->value("interface/token_dialog_geometry").toByteArray();
notificationsEnabled = settings->value("interface/notificationsenabled", true).toBool();
spectatorNotificationsEnabled = settings->value("interface/specnotificationsenabled", false).toBool();
doubleClickToPlay = settings->value("interface/doubleclicktoplay", true).toBool();
playToStack = settings->value("interface/playtostack", true).toBool();
annotateTokens = settings->value("interface/annotatetokens", false).toBool();
tabGameSplitterSizes = settings->value("interface/tabgame_splittersizes").toByteArray();
displayCardNames = settings->value("cards/displaycardnames", true).toBool();
horizontalHand = settings->value("hand/horizontal", true).toBool();
invertVerticalCoordinate = settings->value("table/invert_vertical", false).toBool();
minPlayersForMultiColumnLayout = settings->value("interface/min_players_multicolumn", 5).toInt();
tapAnimation = settings->value("cards/tapanimation", true).toBool();
chatMention = settings->value("chat/mention", true).toBool();
chatMentionCompleter = settings->value("chat/mentioncompleter", true).toBool();
chatMentionForeground = settings->value("chat/mentionforeground", true).toBool();
chatHighlightForeground = settings->value("chat/highlightforeground", true).toBool();
chatMentionColor = settings->value("chat/mentioncolor", "A6120D").toString();
chatHighlightColor = settings->value("chat/highlightcolor", "A6120D").toString();
zoneViewSortByName = settings->value("zoneview/sortbyname", true).toBool();
zoneViewSortByType = settings->value("zoneview/sortbytype", true).toBool();
zoneViewPileView = settings->value("zoneview/pileview", true).toBool();
soundEnabled = settings->value("sound/enabled", false).toBool();
soundThemeName = settings->value("sound/theme").toString();
maxFontSize = settings->value("game/maxfontsize", DEFAULT_FONT_SIZE).toInt();
ignoreUnregisteredUsers = settings->value("chat/ignore_unregistered", false).toBool();
ignoreUnregisteredUserMessages = settings->value("chat/ignore_unregistered_messages", false).toBool();
scaleCards = settings->value("cards/scaleCards", true).toBool();
showMessagePopups = settings->value("chat/showmessagepopups", true).toBool();
showMentionPopups = settings->value("chat/showmentionpopups", true).toBool();
roomHistory = settings->value("chat/roomhistory", true).toBool();
leftJustified = settings->value("interface/leftjustified", false).toBool();
masterVolume = settings->value("sound/mastervolume", 100).toInt();
cardInfoViewMode = settings->value("cards/cardinfoviewmode", 0).toInt();
highlightWords = settings->value("personal/highlightWords", QString()).toString();
gameDescription = settings->value("game/gamedescription", "").toString();
maxPlayers = settings->value("game/maxplayers", 2).toInt();
gameTypes = settings->value("game/gametypes", "").toString();
onlyBuddies = settings->value("game/onlybuddies", false).toBool();
onlyRegistered = settings->value("game/onlyregistered", true).toBool();
spectatorsAllowed = settings->value("game/spectatorsallowed", true).toBool();
spectatorsNeedPassword = settings->value("game/spectatorsneedpassword", false).toBool();
spectatorsCanTalk = settings->value("game/spectatorscantalk", false).toBool();
spectatorsCanSeeEverything = settings->value("game/spectatorscanseeeverything", false).toBool();
rememberGameSettings = settings->value("game/remembergamesettings", true).toBool();
clientID = settings->value("personal/clientid", "notset").toString();
clientVersion = settings->value("personal/clientversion", "notset").toString();
knownMissingFeatures = settings->value("interface/knownmissingfeatures", "").toString();
}
void SettingsCache::setKnownMissingFeatures(QString _knownMissingFeatures)
{
knownMissingFeatures = std::move(_knownMissingFeatures);
settings->setValue("interface/knownmissingfeatures", knownMissingFeatures);
}
void SettingsCache::setCardInfoViewMode(const int _viewMode)
{
cardInfoViewMode = _viewMode;
settings->setValue("cards/cardinfoviewmode", cardInfoViewMode);
}
void SettingsCache::setHighlightWords(const QString &_highlightWords)
{
highlightWords = _highlightWords;
settings->setValue("personal/highlightWords", highlightWords);
}
void SettingsCache::setMasterVolume(int _masterVolume)
{
masterVolume = _masterVolume;
settings->setValue("sound/mastervolume", masterVolume);
emit masterVolumeChanged(masterVolume);
}
void SettingsCache::setLeftJustified(const int _leftJustified)
{
leftJustified = (bool)_leftJustified;
settings->setValue("interface/leftjustified", leftJustified);
emit handJustificationChanged();
}
void SettingsCache::setCardScaling(const int _scaleCards)
{
scaleCards = (bool)_scaleCards;
settings->setValue("cards/scaleCards", scaleCards);
}
void SettingsCache::setShowMessagePopups(const int _showMessagePopups)
{
showMessagePopups = (bool)_showMessagePopups;
settings->setValue("chat/showmessagepopups", showMessagePopups);
}
void SettingsCache::setShowMentionPopups(const int _showMentionPopus)
{
showMentionPopups = (bool)_showMentionPopus;
settings->setValue("chat/showmentionpopups", showMentionPopups);
}
void SettingsCache::setRoomHistory(const int _roomHistory)
{
roomHistory = (bool)_roomHistory;
settings->setValue("chat/roomhistory", roomHistory);
}
void SettingsCache::setLang(const QString &_lang)
{
lang = _lang;
settings->setValue("personal/lang", lang);
emit langChanged();
}
void SettingsCache::setShowTipsOnStartup(bool _showTipsOnStartup)
{
showTipsOnStartup = _showTipsOnStartup;
settings->setValue("tipOfDay/showTips", showTipsOnStartup);
}
void SettingsCache::setSeenTips(const QList<int> &_seenTips)
{
seenTips = _seenTips;
QList<QVariant> storedTipList;
for (auto tipNumber : seenTips) {
storedTipList.append(tipNumber);
}
settings->setValue("tipOfDay/seenTips", storedTipList);
}
void SettingsCache::setDeckPath(const QString &_deckPath)
{
deckPath = _deckPath;
settings->setValue("paths/decks", deckPath);
}
void SettingsCache::setReplaysPath(const QString &_replaysPath)
{
replaysPath = _replaysPath;
settings->setValue("paths/replays", replaysPath);
}
void SettingsCache::setPicsPath(const QString &_picsPath)
{
picsPath = _picsPath;
settings->setValue("paths/pics", picsPath);
// get a new value for customPicsPath, currently derived from picsPath
customPicsPath = getSafeConfigPath("paths/custompics", picsPath + "CUSTOM/");
emit picsPathChanged();
}
void SettingsCache::setCardDatabasePath(const QString &_cardDatabasePath)
{
cardDatabasePath = _cardDatabasePath;
settings->setValue("paths/carddatabase", cardDatabasePath);
emit cardDatabasePathChanged();
}
void SettingsCache::setSpoilerDatabasePath(const QString &_spoilerDatabasePath)
{
spoilerDatabasePath = _spoilerDatabasePath;
settings->setValue("paths/spoilerdatabase", spoilerDatabasePath);
emit cardDatabasePathChanged();
}
void SettingsCache::setTokenDatabasePath(const QString &_tokenDatabasePath)
{
tokenDatabasePath = _tokenDatabasePath;
settings->setValue("paths/tokendatabase", tokenDatabasePath);
emit cardDatabasePathChanged();
}
void SettingsCache::setThemeName(const QString &_themeName)
{
themeName = _themeName;
settings->setValue("theme/name", themeName);
emit themeChanged();
}
void SettingsCache::setPicDownload(int _picDownload)
{
picDownload = static_cast<bool>(_picDownload);
settings->setValue("personal/picturedownload", picDownload);
emit picDownloadChanged();
}
void SettingsCache::setNotificationsEnabled(int _notificationsEnabled)
{
notificationsEnabled = static_cast<bool>(_notificationsEnabled);
settings->setValue("interface/notificationsenabled", notificationsEnabled);
}
void SettingsCache::setSpectatorNotificationsEnabled(int _spectatorNotificationsEnabled)
{
spectatorNotificationsEnabled = static_cast<bool>(_spectatorNotificationsEnabled);
settings->setValue("interface/specnotificationsenabled", spectatorNotificationsEnabled);
}
void SettingsCache::setDoubleClickToPlay(int _doubleClickToPlay)
{
doubleClickToPlay = static_cast<bool>(_doubleClickToPlay);
settings->setValue("interface/doubleclicktoplay", doubleClickToPlay);
}
void SettingsCache::setPlayToStack(int _playToStack)
{
playToStack = static_cast<bool>(_playToStack);
settings->setValue("interface/playtostack", playToStack);
}
void SettingsCache::setAnnotateTokens(int _annotateTokens)
{
annotateTokens = static_cast<bool>(_annotateTokens);
settings->setValue("interface/annotatetokens", annotateTokens);
}
void SettingsCache::setTabGameSplitterSizes(const QByteArray &_tabGameSplitterSizes)
{
tabGameSplitterSizes = _tabGameSplitterSizes;
settings->setValue("interface/tabgame_splittersizes", tabGameSplitterSizes);
}
void SettingsCache::setDisplayCardNames(int _displayCardNames)
{
displayCardNames = static_cast<bool>(_displayCardNames);
settings->setValue("cards/displaycardnames", displayCardNames);
emit displayCardNamesChanged();
}
void SettingsCache::setHorizontalHand(int _horizontalHand)
{
horizontalHand = static_cast<bool>(_horizontalHand);
settings->setValue("hand/horizontal", horizontalHand);
emit horizontalHandChanged();
}
void SettingsCache::setInvertVerticalCoordinate(int _invertVerticalCoordinate)
{
invertVerticalCoordinate = static_cast<bool>(_invertVerticalCoordinate);
settings->setValue("table/invert_vertical", invertVerticalCoordinate);
emit invertVerticalCoordinateChanged();
}
void SettingsCache::setMinPlayersForMultiColumnLayout(int _minPlayersForMultiColumnLayout)
{
minPlayersForMultiColumnLayout = _minPlayersForMultiColumnLayout;
settings->setValue("interface/min_players_multicolumn", minPlayersForMultiColumnLayout);
emit minPlayersForMultiColumnLayoutChanged();
}
void SettingsCache::setTapAnimation(int _tapAnimation)
{
tapAnimation = static_cast<bool>(_tapAnimation);
settings->setValue("cards/tapanimation", tapAnimation);
}
void SettingsCache::setChatMention(int _chatMention)
{
chatMention = static_cast<bool>(_chatMention);
settings->setValue("chat/mention", chatMention);
}
void SettingsCache::setChatMentionCompleter(const int _enableMentionCompleter)
{
chatMentionCompleter = (bool)_enableMentionCompleter;
settings->setValue("chat/mentioncompleter", chatMentionCompleter);
emit chatMentionCompleterChanged();
}
void SettingsCache::setChatMentionForeground(int _chatMentionForeground)
{
chatMentionForeground = static_cast<bool>(_chatMentionForeground);
settings->setValue("chat/mentionforeground", chatMentionForeground);
}
void SettingsCache::setChatHighlightForeground(int _chatHighlightForeground)
{
chatHighlightForeground = static_cast<bool>(_chatHighlightForeground);
settings->setValue("chat/highlightforeground", chatHighlightForeground);
}
void SettingsCache::setChatMentionColor(const QString &_chatMentionColor)
{
chatMentionColor = _chatMentionColor;
settings->setValue("chat/mentioncolor", chatMentionColor);
}
void SettingsCache::setChatHighlightColor(const QString &_chatHighlightColor)
{
chatHighlightColor = _chatHighlightColor;
settings->setValue("chat/highlightcolor", chatHighlightColor);
}
void SettingsCache::setZoneViewSortByName(int _zoneViewSortByName)
{
zoneViewSortByName = static_cast<bool>(_zoneViewSortByName);
settings->setValue("zoneview/sortbyname", zoneViewSortByName);
}
void SettingsCache::setZoneViewSortByType(int _zoneViewSortByType)
{
zoneViewSortByType = static_cast<bool>(_zoneViewSortByType);
settings->setValue("zoneview/sortbytype", zoneViewSortByType);
}
void SettingsCache::setZoneViewPileView(int _zoneViewPileView)
{
zoneViewPileView = static_cast<bool>(_zoneViewPileView);
settings->setValue("zoneview/pileview", zoneViewPileView);
}
void SettingsCache::setSoundEnabled(int _soundEnabled)
{
soundEnabled = static_cast<bool>(_soundEnabled);
settings->setValue("sound/enabled", soundEnabled);
emit soundEnabledChanged();
}
void SettingsCache::setSoundThemeName(const QString &_soundThemeName)
{
soundThemeName = _soundThemeName;
settings->setValue("sound/theme", soundThemeName);
emit soundThemeChanged();
}
void SettingsCache::setIgnoreUnregisteredUsers(int _ignoreUnregisteredUsers)
{
ignoreUnregisteredUsers = static_cast<bool>(_ignoreUnregisteredUsers);
settings->setValue("chat/ignore_unregistered", ignoreUnregisteredUsers);
}
void SettingsCache::setIgnoreUnregisteredUserMessages(int _ignoreUnregisteredUserMessages)
{
ignoreUnregisteredUserMessages = static_cast<bool>(_ignoreUnregisteredUserMessages);
settings->setValue("chat/ignore_unregistered_messages", ignoreUnregisteredUserMessages);
}
void SettingsCache::setMainWindowGeometry(const QByteArray &_mainWindowGeometry)
{
mainWindowGeometry = _mainWindowGeometry;
settings->setValue("interface/main_window_geometry", mainWindowGeometry);
}
void SettingsCache::setTokenDialogGeometry(const QByteArray &_tokenDialogGeometry)
{
tokenDialogGeometry = _tokenDialogGeometry;
settings->setValue("interface/token_dialog_geometry", tokenDialogGeometry);
}
void SettingsCache::setPixmapCacheSize(const int _pixmapCacheSize)
{
pixmapCacheSize = _pixmapCacheSize;
settings->setValue("personal/pixmapCacheSize", pixmapCacheSize);
emit pixmapCacheSizeChanged(pixmapCacheSize);
}
void SettingsCache::setClientID(QString _clientID)
{
clientID = std::move(_clientID);
settings->setValue("personal/clientid", clientID);
}
void SettingsCache::setClientVersion(QString _clientVersion)
{
clientVersion = std::move(_clientVersion);
settings->setValue("personal/clientversion", clientVersion);
}
QStringList SettingsCache::getCountries() const
{
static QStringList countries = QStringList() << "ad"
<< "ae"
<< "af"
<< "ag"
<< "ai"
<< "al"
<< "am"
<< "ao"
<< "aq"
<< "ar"
<< "as"
<< "at"
<< "au"
<< "aw"
<< "ax"
<< "az"
<< "ba"
<< "bb"
<< "bd"
<< "be"
<< "bf"
<< "bg"
<< "bh"
<< "bi"
<< "bj"
<< "bl"
<< "bm"
<< "bn"
<< "bo"
<< "bq"
<< "br"
<< "bs"
<< "bt"
<< "bv"
<< "bw"
<< "by"
<< "bz"
<< "ca"
<< "cc"
<< "cd"
<< "cf"
<< "cg"
<< "ch"
<< "ci"
<< "ck"
<< "cl"
<< "cm"
<< "cn"
<< "co"
<< "cr"
<< "cu"
<< "cv"
<< "cw"
<< "cx"
<< "cy"
<< "cz"
<< "de"
<< "dj"
<< "dk"
<< "dm"
<< "do"
<< "dz"
<< "ec"
<< "ee"
<< "eg"
<< "eh"
<< "er"
<< "es"
<< "et"
<< "fi"
<< "fj"
<< "fk"
<< "fm"
<< "fo"
<< "fr"
<< "ga"
<< "gb"
<< "gd"
<< "ge"
<< "gf"
<< "gg"
<< "gh"
<< "gi"
<< "gl"
<< "gm"
<< "gn"
<< "gp"
<< "gq"
<< "gr"
<< "gs"
<< "gt"
<< "gu"
<< "gw"
<< "gy"
<< "hk"
<< "hm"
<< "hn"
<< "hr"
<< "ht"
<< "hu"
<< "id"
<< "ie"
<< "il"
<< "im"
<< "in"
<< "io"
<< "iq"
<< "ir"
<< "is"
<< "it"
<< "je"
<< "jm"
<< "jo"
<< "jp"
<< "ke"
<< "kg"
<< "kh"
<< "ki"
<< "km"
<< "kn"
<< "kp"
<< "kr"
<< "kw"
<< "ky"
<< "kz"
<< "la"
<< "lb"
<< "lc"
<< "li"
<< "lk"
<< "lr"
<< "ls"
<< "lt"
<< "lu"
<< "lv"
<< "ly"
<< "ma"
<< "mc"
<< "md"
<< "me"
<< "mf"
<< "mg"
<< "mh"
<< "mk"
<< "ml"
<< "mm"
<< "mn"
<< "mo"
<< "mp"
<< "mq"
<< "mr"
<< "ms"
<< "mt"
<< "mu"
<< "mv"
<< "mw"
<< "mx"
<< "my"
<< "mz"
<< "na"
<< "nc"
<< "ne"
<< "nf"
<< "ng"
<< "ni"
<< "nl"
<< "no"
<< "np"
<< "nr"
<< "nu"
<< "nz"
<< "om"
<< "pa"
<< "pe"
<< "pf"
<< "pg"
<< "ph"
<< "pk"
<< "pl"
<< "pm"
<< "pn"
<< "pr"
<< "ps"
<< "pt"
<< "pw"
<< "py"
<< "qa"
<< "re"
<< "ro"
<< "rs"
<< "ru"
<< "rw"
<< "sa"
<< "sb"
<< "sc"
<< "sd"
<< "se"
<< "sg"
<< "sh"
<< "si"
<< "sj"
<< "sk"
<< "sl"
<< "sm"
<< "sn"
<< "so"
<< "sr"
<< "ss"
<< "st"
<< "sv"
<< "sx"
<< "sy"
<< "sz"
<< "tc"
<< "td"
<< "tf"
<< "tg"
<< "th"
<< "tj"
<< "tk"
<< "tl"
<< "tm"
<< "tn"
<< "to"
<< "tr"
<< "tt"
<< "tv"
<< "tw"
<< "tz"
<< "ua"
<< "ug"
<< "um"
<< "us"
<< "uy"
<< "uz"
<< "va"
<< "vc"
<< "ve"
<< "vg"
<< "vi"
<< "vn"
<< "vu"
<< "wf"
<< "ws"
<< "ye"
<< "yt"
<< "za"
<< "zm"
<< "zw";
return countries;
}
void SettingsCache::setGameDescription(const QString _gameDescription)
{
gameDescription = _gameDescription;
settings->setValue("game/gamedescription", gameDescription);
}
void SettingsCache::setMaxPlayers(const int _maxPlayers)
{
maxPlayers = _maxPlayers;
settings->setValue("game/maxplayers", maxPlayers);
}
void SettingsCache::setGameTypes(const QString _gameTypes)
{
gameTypes = _gameTypes;
settings->setValue("game/gametypes", gameTypes);
}
void SettingsCache::setOnlyBuddies(const bool _onlyBuddies)
{
onlyBuddies = _onlyBuddies;
settings->setValue("game/onlybuddies", onlyBuddies);
}
void SettingsCache::setOnlyRegistered(const bool _onlyRegistered)
{
onlyRegistered = _onlyRegistered;
settings->setValue("game/onlyregistered", onlyRegistered);
}
void SettingsCache::setSpectatorsAllowed(const bool _spectatorsAllowed)
{
spectatorsAllowed = _spectatorsAllowed;
settings->setValue("game/spectatorsallowed", spectatorsAllowed);
}
void SettingsCache::setSpectatorsNeedPassword(const bool _spectatorsNeedPassword)
{
spectatorsNeedPassword = _spectatorsNeedPassword;
settings->setValue("game/spectatorsneedpassword", spectatorsNeedPassword);
}
void SettingsCache::setSpectatorsCanTalk(const bool _spectatorsCanTalk)
{
spectatorsCanTalk = _spectatorsCanTalk;
settings->setValue("game/spectatorscantalk", spectatorsCanTalk);
}
void SettingsCache::setSpectatorsCanSeeEverything(const bool _spectatorsCanSeeEverything)
{
spectatorsCanSeeEverything = _spectatorsCanSeeEverything;
settings->setValue("game/spectatorscanseeeverything", spectatorsCanSeeEverything);
}
void SettingsCache::setRememberGameSettings(const bool _rememberGameSettings)
{
rememberGameSettings = _rememberGameSettings;
settings->setValue("game/remembergamesettings", rememberGameSettings);
}
void SettingsCache::setNotifyAboutUpdate(int _notifyaboutupdate)
{
notifyAboutUpdates = static_cast<bool>(_notifyaboutupdate);
settings->setValue("personal/updatenotification", notifyAboutUpdates);
}
void SettingsCache::setNotifyAboutNewVersion(int _notifyaboutnewversion)
{
notifyAboutNewVersion = static_cast<bool>(_notifyaboutnewversion);
settings->setValue("personal/newversionnotification", notifyAboutNewVersion);
}
void SettingsCache::setDownloadSpoilerStatus(bool _spoilerStatus)
{
mbDownloadSpoilers = _spoilerStatus;
settings->setValue("personal/downloadspoilers", mbDownloadSpoilers);
emit downloadSpoilerStatusChanged();
}
void SettingsCache::setUpdateReleaseChannel(int _updateReleaseChannel)
{
updateReleaseChannel = _updateReleaseChannel;
settings->setValue("personal/updatereleasechannel", updateReleaseChannel);
}
void SettingsCache::setMaxFontSize(int _max)
{
maxFontSize = _max;
settings->setValue("game/maxfontsize", maxFontSize);
}