servatrice/cockatrice/src/chatview.h
Matt Lowe 45112e49b1 Click tag mentions
You can now click on a username in the main chat to add a "@username"
tag to the chat. Makes communication with other users using tags faster.
2015-01-17 14:47:16 +01:00

55 lines
1.8 KiB
C++

#ifndef CHATVIEW_H
#define CHATVIEW_H
#include <QTextBrowser>
#include <QTextFragment>
#include <QTextCursor>
#include <QColor>
#include "user_level.h"
class QTextTable;
class QMouseEvent;
class UserContextMenu;
class TabSupervisor;
class TabGame;
class ChatView : public QTextBrowser {
Q_OBJECT
protected:
const TabSupervisor * const tabSupervisor;
TabGame * const game;
private:
enum HoveredItemType { HoveredNothing, HoveredUrl, HoveredCard, HoveredUser };
UserContextMenu *userContextMenu;
QString lastSender;
bool evenNumber;
bool showTimestamps;
HoveredItemType hoveredItemType;
QString hoveredContent;
QTextFragment getFragmentUnderMouse(const QPoint &pos) const;
QTextCursor prepareBlock(bool same = false);
void appendCardTag(QTextCursor &cursor, const QString &cardName);
void appendUrlTag(QTextCursor &cursor, QString url);
private slots:
void openLink(const QUrl &link);
public:
ChatView(const TabSupervisor *_tabSupervisor, TabGame *_game, bool _showTimestamps, QWidget *parent = 0);
void retranslateUi();
void appendHtml(const QString &html);
void appendMessage(QString message, QString sender = QString(), UserLevelFlags userLevel = UserLevelFlags(), bool playerBold = false);
void clearChat();
protected:
void enterEvent(QEvent *event);
void leaveEvent(QEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void mousePressEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
signals:
void openMessageDialog(const QString &userName, bool focus);
void cardNameHovered(QString cardName);
void showCardInfoPopup(QPoint pos, QString cardName);
void deleteCardInfoPopup(QString cardName);
void addMentionTag(QString mentionTag);
};
#endif