servatrice/common/server_card.h
2010-06-18 21:04:28 +02:00

79 lines
3.2 KiB
C++

/***************************************************************************
* Copyright (C) 2008 by Max-Wilhelm Bruker *
* brukie@laptop *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef SERVER_CARD_H
#define SERVER_CARD_H
#include <QString>
#include <QMap>
class Server_CardZone;
class Server_Card {
private:
Server_CardZone *zone;
int id;
int coord_x, coord_y;
QString name;
QMap<int, int> counters;
bool tapped;
bool attacking;
bool facedown;
QString color;
QString pt;
QString annotation;
bool doesntUntap;
public:
Server_Card(QString _name, int _id, int _coord_x, int _coord_y);
~Server_Card();
Server_CardZone *getZone() const { return zone; }
void setZone(Server_CardZone *_zone) { zone = _zone; }
int getId() const { return id; }
int getX() const { return coord_x; }
int getY() const { return coord_y; }
QString getName() const { return name; }
const QMap<int, int> &getCounters() const { return counters; }
int getCounter(int id) const { return counters.value(id, 0); }
bool getTapped() const { return tapped; }
bool getAttacking() const { return attacking; }
bool getFaceDown() const { return facedown; }
QString getColor() const { return color; }
QString getPT() const { return pt; }
QString getAnnotation() const { return annotation; }
bool getDoesntUntap() const { return doesntUntap; }
void setId(int _id) { id = _id; }
void setCoords(int x, int y) { coord_x = x; coord_y = y; }
void setName(const QString &_name) { name = _name; }
void setCounter(int id, int value);
void setTapped(bool _tapped) { tapped = _tapped; }
void setAttacking(bool _attacking) { attacking = _attacking; }
void setFaceDown(bool _facedown) { facedown = _facedown; }
void setColor(const QString &_color) { color = _color; }
void setPT(const QString &_pt) { pt = _pt; }
void setAnnotation(const QString &_annotation) { annotation = _annotation; }
void setDoesntUntap(bool _doesntUntap) { doesntUntap = _doesntUntap; }
void resetState();
bool setAttribute(const QString &aname, const QString &avalue, bool allCards);
};
#endif