servatrice/common/pb/room_commands.proto

46 lines
1 KiB
Protocol Buffer

message Command_LeaveRoom {
}
message Command_RoomSay {
optional string message = 1;
}
message Command_CreateGame {
optional string description = 1;
optional string password = 2;
optional uint32 max_players = 3;
optional bool only_buddies = 4;
optional bool only_registered = 5;
optional bool spectators_allowed = 6;
optional bool spectators_need_password = 7;
optional bool spectators_can_talk = 8;
optional bool spectators_see_everything = 9;
repeated uint32 game_type_ids = 10;
}
message Command_JoinGame {
optional uint32 game_id = 1;
optional string password = 2;
optional bool spectator = 3;
optional bool override_restrictions = 4;
}
message RoomCommand {
enum RoomCommandType {
LEAVE_ROOM = 1000;
ROOM_SAY = 1001;
CREATE_GAME = 1002;
JOIN_GAME = 1003;
}
extensions 100 to max;
}
extend RoomCommand {
optional Command_LeaveRoom command_leave_room = 1000;
optional Command_RoomSay command_room_say = 1001;
optional Command_CreateGame command_create_game = 1002;
optional Command_JoinGame command_join_game = 1003;
}