servatrice/common/protocol_item_ids.h

40 lines
1.2 KiB
C

enum AutoItemId {
ItemId_Event_ConnectionStateChanged = 1001,
ItemId_Event_Say = 1002,
ItemId_Event_Leave = 1003,
ItemId_Event_GameClosed = 1004,
ItemId_Event_GameHostChanged = 1005,
ItemId_Event_Kicked = 1006,
ItemId_Event_Shuffle = 1007,
ItemId_Event_RollDie = 1008,
ItemId_Event_MoveCard = 1009,
ItemId_Event_FlipCard = 1010,
ItemId_Event_DestroyCard = 1011,
ItemId_Event_AttachCard = 1012,
ItemId_Event_CreateToken = 1013,
ItemId_Event_DeleteArrow = 1014,
ItemId_Event_SetCardAttr = 1015,
ItemId_Event_SetCardCounter = 1016,
ItemId_Event_SetCounter = 1017,
ItemId_Event_DelCounter = 1018,
ItemId_Event_SetActivePlayer = 1019,
ItemId_Event_SetActivePhase = 1020,
ItemId_Event_DumpZone = 1021,
ItemId_Event_StopDumpZone = 1022,
ItemId_Event_RemoveFromList = 1023,
ItemId_Event_ServerMessage = 1024,
ItemId_Event_ServerShutdown = 1025,
ItemId_Event_ConnectionClosed = 1026,
ItemId_Event_Message = 1027,
ItemId_Event_GameJoined = 1028,
ItemId_Event_UserLeft = 1029,
ItemId_Event_LeaveRoom = 1030,
ItemId_Event_RoomSay = 1031,
ItemId_Context_ReadyStart = 1032,
ItemId_Context_Concede = 1033,
ItemId_Context_DeckSelect = 1034,
ItemId_Context_UndoDraw = 1035,
ItemId_Context_MoveCard = 1036,
ItemId_Context_Mulligan = 1037,
ItemId_Other = 1038
};