* main.cpp: removed path checking and db loading * card database: merge card loading methods into a single one * settings cache: take care of returning safe paths for decks, replays, etc.. * main window: if db loading fails (eg. first run), propose to run oracle NSIS: propose to run cockatrice instead of oracle Rework card database loading * Move carddatabase-related method out of deckeditor tab * Load cards in another thread and render them progressively * Optimize database reload after enabled sets change Fix deck editor column width * removed the noCard hack. * getCard() no more creates cards instead of just returning existing ones * Fix the “edit tokens” dialog. * PictureLoader: avoid trying to download twice the same card * PictureLoader: correct return of card background * AbstractCardItem: avoid recalculating card color at every paint Use a different file to save custom tokens Misc required improvements * Use nullptr; * Refactor CardInfoWidget to use CardInfoPicture and CardInfoText instead of duplicating code; * Added CardInfo::getColorChar() * Fixed some potential crashes * removed dead code related to CardInfoWidget * Don't require a restart after adding a new custom sets file * Bump CMake requirements to 3.1
19 lines
349 B
C++
19 lines
349 B
C++
#ifndef MAIN_H
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#define MAIN_H
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class CardDatabase;
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class QTranslator;
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class QSystemTrayIcon;
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class SoundEngine;
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extern CardDatabase *db;
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extern QSystemTrayIcon *trayIcon;
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extern QTranslator *translator;
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extern const QString translationPrefix;
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extern QString translationPath;
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void installNewTranslator();
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QString const generateClientID();
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#endif
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