This adds the ability to select previous servers from a list to connect to. You can remove items from the drop down by selecting them and pressing delete. If you connect to a new host it will be added to the previous hosts. It will remember the last host connected to in the dropdown.
189 lines
6.3 KiB
C++
189 lines
6.3 KiB
C++
#include <QSettings>
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#include <QLabel>
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#include <QCheckBox>
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#include <QComboBox>
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#include <QRadioButton>
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#include <QGridLayout>
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#include <QHBoxLayout>
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#include <QDialogButtonBox>
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#include <QDebug>
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#include <QEvent>
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#include <QKeyEvent>
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#include <iostream>
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#include "dlg_connect.h"
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DlgConnect::DlgConnect(QWidget *parent)
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: QDialog(parent)
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{
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QSettings settings;
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settings.beginGroup("server");
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previousHostButton = new QRadioButton(tr("Previous Host"), this);
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previousHosts = new QComboBox(this);
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previousHosts->installEventFilter(new DeleteHighlightedItemWhenShiftDelPressedEventFilter);
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QStringList previousHostList = settings.value("previoushosts").toStringList();
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if (previousHostList.isEmpty()) {
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previousHostList << "cockatrice.woogerworks.com";
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previousHostList << "vps.poixen.com";
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previousHostList << "chickatrice.net";
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}
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previousHosts->addItems(previousHostList);
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previousHosts->setCurrentIndex(settings.value("previoushostindex").toInt());
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newHostButton = new QRadioButton(tr("New Host"), this);
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hostLabel = new QLabel(tr("&Host:"));
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hostEdit = new QLineEdit();
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hostEdit->setPlaceholderText(tr("Enter host name"));
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hostLabel->setBuddy(hostEdit);
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portLabel = new QLabel(tr("&Port:"));
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portEdit = new QLineEdit(settings.value("port", "4747").toString());
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portLabel->setBuddy(portEdit);
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playernameLabel = new QLabel(tr("Player &name:"));
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playernameEdit = new QLineEdit(settings.value("playername", "Player").toString());
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playernameLabel->setBuddy(playernameEdit);
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passwordLabel = new QLabel(tr("P&assword:"));
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passwordEdit = new QLineEdit(settings.value("password").toString());
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passwordLabel->setBuddy(passwordEdit);
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passwordEdit->setEchoMode(QLineEdit::Password);
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savePasswordCheckBox = new QCheckBox(tr("&Save password"));
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savePasswordCheckBox->setChecked(settings.value("save_password", 1).toInt());
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autoConnectCheckBox = new QCheckBox(tr("A&uto connect at start"));
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if(savePasswordCheckBox->isChecked())
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{
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autoConnectCheckBox->setChecked(settings.value("auto_connect", 0).toInt());
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autoConnectCheckBox->setEnabled(true);
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} else {
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settings.setValue("auto_connect", 0);
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autoConnectCheckBox->setChecked(0);
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autoConnectCheckBox->setEnabled(false);
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}
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connect(savePasswordCheckBox, SIGNAL(stateChanged(int)), this, SLOT(passwordSaved(int)));
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QGridLayout *grid = new QGridLayout;
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grid->addWidget(previousHostButton, 0, 1);
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grid->addWidget(previousHosts, 1, 1);
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grid->addWidget(newHostButton, 2, 1);
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grid->addWidget(hostLabel, 3, 0);
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grid->addWidget(hostEdit, 3, 1);
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grid->addWidget(portLabel, 4, 0);
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grid->addWidget(portEdit, 4, 1);
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grid->addWidget(playernameLabel, 5, 0);
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grid->addWidget(playernameEdit, 5, 1);
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grid->addWidget(passwordLabel, 6, 0);
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grid->addWidget(passwordEdit, 6, 1);
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grid->addWidget(savePasswordCheckBox, 7, 0, 1, 2);
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grid->addWidget(autoConnectCheckBox, 8, 0, 1, 2);
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QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
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connect(buttonBox, SIGNAL(accepted()), this, SLOT(actOk()));
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connect(buttonBox, SIGNAL(rejected()), this, SLOT(actCancel()));
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QVBoxLayout *mainLayout = new QVBoxLayout;
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mainLayout->addLayout(grid);
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mainLayout->addWidget(buttonBox);
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setLayout(mainLayout);
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setWindowTitle(tr("Connect to server"));
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setFixedHeight(sizeHint().height());
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setMinimumWidth(300);
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connect(previousHostButton, SIGNAL(toggled(bool)), this, SLOT(previousHostSelected(bool)));
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connect(newHostButton, SIGNAL(toggled(bool)), this, SLOT(newHostSelected(bool)));
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if (settings.value("previoushostlogin", 1).toInt())
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previousHostButton->setChecked(true);
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else
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newHostButton->setChecked(true);
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}
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void DlgConnect::previousHostSelected(bool state) {
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if (state) {
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hostEdit->setDisabled(true);
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previousHosts->setDisabled(false);
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}
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}
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void DlgConnect::newHostSelected(bool state) {
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if (state) {
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hostEdit->setDisabled(false);
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previousHosts->setDisabled(true);
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}
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}
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void DlgConnect::passwordSaved(int state)
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{
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Q_UNUSED(state);
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if(savePasswordCheckBox->isChecked()) {
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autoConnectCheckBox->setEnabled(true);
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} else {
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autoConnectCheckBox->setChecked(0);
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autoConnectCheckBox->setEnabled(false);
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}
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}
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void DlgConnect::actOk()
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{
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QSettings settings;
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settings.beginGroup("server");
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settings.setValue("port", portEdit->text());
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settings.setValue("playername", playernameEdit->text());
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settings.setValue("password", savePasswordCheckBox->isChecked() ? passwordEdit->text() : QString());
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settings.setValue("save_password", savePasswordCheckBox->isChecked() ? 1 : 0);
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settings.setValue("auto_connect", autoConnectCheckBox->isChecked() ? 1 : 0);
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settings.setValue("previoushostlogin", previousHostButton->isChecked() ? 1 : 0);
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QStringList hostList;
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if (newHostButton->isChecked())
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if (!hostEdit->text().trimmed().isEmpty())
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hostList << hostEdit->text();
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for (int i = 0; i < previousHosts->count(); i++)
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if(!previousHosts->itemText(i).trimmed().isEmpty())
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hostList << previousHosts->itemText(i);
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settings.setValue("previoushosts", hostList);
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settings.setValue("previoushostindex", previousHosts->currentIndex());
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settings.endGroup();
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accept();
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}
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QString DlgConnect::getHost() const {
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return previousHostButton->isChecked() ? previousHosts->currentText() : hostEdit->text();
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}
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void DlgConnect::actCancel()
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{
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QSettings settings;
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settings.beginGroup("server");
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settings.setValue("save_password", savePasswordCheckBox->isChecked() ? 1 : 0);
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settings.setValue("auto_connect", autoConnectCheckBox->isChecked() ? 1 : 0);
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settings.endGroup();
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reject();
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}
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bool DeleteHighlightedItemWhenShiftDelPressedEventFilter::eventFilter(QObject *obj, QEvent *event)
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{
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if (event->type() == QEvent::KeyPress) {
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QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
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if (keyEvent->key() == Qt::Key_Delete) {
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QComboBox* combobox = reinterpret_cast<QComboBox *>(obj);
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combobox->removeItem(combobox->currentIndex());
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return true;
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}
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}
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return QObject::eventFilter(obj, event);
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}
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