197 lines
6.3 KiB
C++
197 lines
6.3 KiB
C++
#ifndef PLAYER_H
|
|
#define PLAYER_H
|
|
|
|
#include <QInputDialog>
|
|
#include <QPoint>
|
|
#include <QMap>
|
|
#include "carditem.h"
|
|
|
|
class Client;
|
|
class CardDatabase;
|
|
class QMenu;
|
|
class QAction;
|
|
class ZoneViewZone;
|
|
class TabGame;
|
|
class Counter;
|
|
class ArrowItem;
|
|
class CardZone;
|
|
class TableZone;
|
|
class HandZone;
|
|
class PlayerTarget;
|
|
class ServerInfo_Player;
|
|
class ServerInfo_Arrow;
|
|
class ServerInfo_Counter;
|
|
class CommandContainer;
|
|
class GameCommand;
|
|
class GameEvent;
|
|
class GameEventContext;
|
|
class Event_Say;
|
|
class Event_Shuffle;
|
|
class Event_RollDie;
|
|
class Event_CreateArrows;
|
|
class Event_DeleteArrow;
|
|
class Event_CreateToken;
|
|
class Event_SetCardAttr;
|
|
class Event_SetCardCounter;
|
|
class Event_CreateCounters;
|
|
class Event_SetCounter;
|
|
class Event_DelCounter;
|
|
class Event_DumpZone;
|
|
class Event_StopDumpZone;
|
|
class Event_MoveCard;
|
|
class Event_DestroyCard;
|
|
class Event_DrawCards;
|
|
|
|
class Player : public QObject, public QGraphicsItem {
|
|
Q_OBJECT
|
|
signals:
|
|
void newCardAdded(AbstractCardItem *card);
|
|
// Log events
|
|
void logSay(Player *player, QString message);
|
|
void logShuffle(Player *player);
|
|
void logRollDie(Player *player, int sides, int roll);
|
|
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard, bool _playerTarget);
|
|
void logCreateToken(Player *player, QString cardName, QString pt);
|
|
void logDrawCards(Player *player, int number);
|
|
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
|
|
void logDestroyCard(Player *player, QString cardName);
|
|
void logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue);
|
|
void logSetTapped(Player *player, QString cardName, bool tapped);
|
|
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
|
|
void logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap);
|
|
void logSetPT(Player *player, QString cardName, QString newPT);
|
|
void logSetAnnotation(Player *player, QString cardName, QString newAnnotation);
|
|
void logDumpZone(Player *player, CardZone *zone, int numberCards);
|
|
void logStopDumpZone(Player *player, CardZone *zone);
|
|
|
|
void sizeChanged();
|
|
public slots:
|
|
void actUntapAll();
|
|
void actRollDie();
|
|
void actCreateToken();
|
|
void actCreateAnotherToken();
|
|
void actShuffle();
|
|
void actDrawCard();
|
|
void actDrawCards();
|
|
void actMulligan();
|
|
|
|
void actViewLibrary();
|
|
void actViewTopCards();
|
|
void actViewGraveyard();
|
|
void actViewRfg();
|
|
void actViewSideboard();
|
|
|
|
void actSayMessage();
|
|
|
|
void actAttach();
|
|
void actUnattach();
|
|
void actSetPT();
|
|
void actSetAnnotation();
|
|
void cardMenuAction();
|
|
void actCardCounterTrigger();
|
|
|
|
private slots:
|
|
void updateBgPixmap();
|
|
void updateBoundingRect();
|
|
void rearrangeZones();
|
|
private:
|
|
QMenu *playerMenu, *handMenu, *graveMenu, *rfgMenu, *libraryMenu, *sbMenu, *countersMenu, *sayMenu;
|
|
QAction *aMoveHandToTopLibrary, *aMoveHandToBottomLibrary, *aMoveHandToGrave, *aMoveHandToRfg,
|
|
*aMoveGraveToTopLibrary, *aMoveGraveToBottomLibrary, *aMoveGraveToHand, *aMoveGraveToRfg,
|
|
*aMoveRfgToTopLibrary, *aMoveRfgToBottomLibrary, *aMoveRfgToHand, *aMoveRfgToGrave,
|
|
*aViewLibrary, *aViewTopCards, *aViewGraveyard, *aViewRfg, *aViewSideboard,
|
|
*aDrawCard, *aDrawCards, *aMulligan, *aShuffle,
|
|
*aUntapAll, *aRollDie, *aCreateToken, *aCreateAnotherToken,
|
|
*aCardMenu;
|
|
|
|
int defaultNumberTopCards;
|
|
QString lastTokenName, lastTokenColor, lastTokenPT, lastTokenAnnotation;
|
|
bool lastTokenDestroy;
|
|
QString name;
|
|
int id;
|
|
bool active;
|
|
bool local;
|
|
bool mirrored;
|
|
|
|
QMap<QString, CardZone *> zones;
|
|
TableZone *table;
|
|
HandZone *hand;
|
|
PlayerTarget *playerTarget;
|
|
|
|
void setCardAttrHelper(CardItem *card, const QString &aname, const QString &avalue, bool allCards);
|
|
|
|
QPixmap bgPixmap;
|
|
QRectF bRect;
|
|
|
|
QMap<int, Counter *> counters;
|
|
QMap<int, ArrowItem *> arrows;
|
|
void rearrangeCounters();
|
|
|
|
void initSayMenu();
|
|
|
|
void eventSay(Event_Say *event);
|
|
void eventShuffle(Event_Shuffle *event);
|
|
void eventRollDie(Event_RollDie *event);
|
|
void eventCreateArrows(Event_CreateArrows *event);
|
|
void eventDeleteArrow(Event_DeleteArrow *event);
|
|
void eventCreateToken(Event_CreateToken *event);
|
|
void eventSetCardAttr(Event_SetCardAttr *event);
|
|
void eventSetCardCounter(Event_SetCardCounter *event);
|
|
void eventCreateCounters(Event_CreateCounters *event);
|
|
void eventSetCounter(Event_SetCounter *event);
|
|
void eventDelCounter(Event_DelCounter *event);
|
|
void eventDumpZone(Event_DumpZone *event);
|
|
void eventStopDumpZone(Event_StopDumpZone *event);
|
|
void eventMoveCard(Event_MoveCard *event);
|
|
void eventDestroyCard(Event_DestroyCard *event);
|
|
void eventDrawCards(Event_DrawCards *event);
|
|
public:
|
|
static const int counterAreaWidth = 65;
|
|
|
|
enum { Type = typeOther };
|
|
int type() const { return Type; }
|
|
QRectF boundingRect() const;
|
|
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
|
|
|
|
void addCard(CardItem *c);
|
|
void addZone(CardZone *z);
|
|
|
|
Counter *addCounter(ServerInfo_Counter *counter);
|
|
Counter *addCounter(int counterId, const QString &name, QColor color, int radius, int value);
|
|
void delCounter(int counterId);
|
|
void clearCounters();
|
|
|
|
ArrowItem *addArrow(ServerInfo_Arrow *arrow);
|
|
ArrowItem *addArrow(int arrowId, CardItem *startCard, ArrowTarget *targetItem, const QColor &color);
|
|
void delArrow(int arrowId);
|
|
void clearArrows();
|
|
PlayerTarget *getPlayerTarget() const { return playerTarget; }
|
|
|
|
Client *client;
|
|
Player(const QString &_name, int _id, bool _local, Client *_client, TabGame *_parent);
|
|
~Player();
|
|
void retranslateUi();
|
|
QMenu *getPlayerMenu() const { return playerMenu; }
|
|
int getId() const { return id; }
|
|
QString getName() const { return name; }
|
|
bool getLocal() const { return local; }
|
|
bool getMirrored() const { return mirrored; }
|
|
const QMap<QString, CardZone *> &getZones() const { return zones; }
|
|
const QMap<int, ArrowItem *> &getArrows() const { return arrows; }
|
|
TableZone *getTable() const { return table; }
|
|
void setCardMenu(QMenu *menu);
|
|
QMenu *getCardMenu() const;
|
|
bool getActive() const { return active; }
|
|
void setActive(bool _active);
|
|
|
|
qreal getMinimumWidth() const;
|
|
void setMirrored(bool _mirrored);
|
|
void processSceneSizeChange(const QSizeF &newSize);
|
|
|
|
void processPlayerInfo(ServerInfo_Player *info);
|
|
void processGameEvent(GameEvent *event, GameEventContext *context);
|
|
void sendGameCommand(GameCommand *command);
|
|
void sendCommandContainer(CommandContainer *cont);
|
|
};
|
|
|
|
#endif
|