81 lines
2.3 KiB
C++
81 lines
2.3 KiB
C++
#include "cardinfotext.h"
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#include "carditem.h"
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#include "game_specific_terms.h"
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#include "main.h"
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#include <QGridLayout>
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#include <QLabel>
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#include <QTextEdit>
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CardInfoText::CardInfoText(QWidget *parent) : QFrame(parent), info(nullptr)
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{
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nameLabel = new QLabel;
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nameLabel->setOpenExternalLinks(false);
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nameLabel->setWordWrap(true);
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connect(nameLabel, SIGNAL(linkActivated(const QString &)), this, SIGNAL(linkActivated(const QString &)));
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textLabel = new QTextEdit();
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textLabel->setReadOnly(true);
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auto *grid = new QGridLayout(this);
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grid->addWidget(nameLabel, 0, 0);
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grid->addWidget(textLabel, 1, 0, -1, 2);
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grid->setRowStretch(1, 1);
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grid->setColumnStretch(1, 1);
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retranslateUi();
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}
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void CardInfoText::setCard(CardInfoPtr card)
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{
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if (card == nullptr) {
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nameLabel->setText("");
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textLabel->setText("");
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return;
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}
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QString text = "<table width=\"100%\" border=0 cellspacing=0 cellpadding=0>";
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text += QString("<tr><td>%1</td><td width=\"5\"></td><td>%2</td></tr>")
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.arg(tr("Name:"), card->getName().toHtmlEscaped());
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QStringList cardProps = card->getProperties();
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for (const QString &key : cardProps) {
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if (key.contains("-"))
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continue;
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QString keyText = Mtg::getNicePropertyName(key).toHtmlEscaped() + ":";
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text +=
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QString("<tr><td>%1</td><td></td><td>%2</td></tr>").arg(keyText, card->getProperty(key).toHtmlEscaped());
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}
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auto relatedCards = card->getAllRelatedCards();
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if (!relatedCards.empty()) {
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text += QString("<tr><td>%1</td><td width=\"5\"></td><td>").arg(tr("Related cards:"));
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for (auto *relatedCard : relatedCards) {
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QString tmp = relatedCard->getName().toHtmlEscaped();
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text += "<a href=\"" + tmp + "\">" + tmp + "</a><br>";
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}
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text += "</td></tr>";
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}
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text += "</table>";
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nameLabel->setText(text);
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textLabel->setText(card->getText());
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}
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void CardInfoText::setInvalidCardName(const QString &cardName)
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{
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nameLabel->setText(tr("Unknown card:") + " " + cardName);
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textLabel->setText("");
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}
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void CardInfoText::retranslateUi()
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{
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/*
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* There's no way we can really translate the text currently being rendered.
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* The best we can do is invalidate the current text.
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*/
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setInvalidCardName("");
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}
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