128 lines
4.7 KiB
C++
128 lines
4.7 KiB
C++
#include <QCheckBox>
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#include <QDebug>
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#include <QDialogButtonBox>
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#include <QGridLayout>
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#include <QHBoxLayout>
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#include <QLabel>
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#include <QMessageBox>
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#include "dlg_forgotpasswordreset.h"
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#include "settingscache.h"
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DlgForgotPasswordReset::DlgForgotPasswordReset(QWidget *parent) : QDialog(parent)
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{
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QString lastfphost;
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QString lastfpport;
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QString lastfpplayername;
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lastfphost = settingsCache->servers().getHostname("server.cockatrice.us");
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lastfpport = settingsCache->servers().getPort("4747");
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lastfpplayername = settingsCache->servers().getPlayerName("Player");
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if (!settingsCache->servers().getFPHostname().isEmpty() && !settingsCache->servers().getFPPort().isEmpty() &&
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!settingsCache->servers().getFPPlayerName().isEmpty()) {
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lastfphost = settingsCache->servers().getFPHostname();
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lastfpport = settingsCache->servers().getFPPort();
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lastfpplayername = settingsCache->servers().getFPPlayerName();
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}
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if (settingsCache->servers().getFPHostname().isEmpty() && settingsCache->servers().getFPPort().isEmpty() &&
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settingsCache->servers().getFPPlayerName().isEmpty()) {
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QMessageBox::warning(this, tr("Forgot Password Reset Warning"),
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tr("Oops, looks like something has gone wrong. Please re-start the forgot password "
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"process by using the forgot password button on the connection screen."));
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reject();
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}
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hostLabel = new QLabel(tr("&Host:"));
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hostEdit = new QLineEdit(lastfphost);
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hostLabel->setBuddy(hostEdit);
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portLabel = new QLabel(tr("&Port:"));
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portEdit = new QLineEdit(lastfpport);
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portLabel->setBuddy(portEdit);
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playernameLabel = new QLabel(tr("Player &name:"));
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playernameEdit = new QLineEdit(lastfpplayername);
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playernameLabel->setBuddy(playernameEdit);
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tokenLabel = new QLabel(tr("Token:"));
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tokenEdit = new QLineEdit();
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tokenLabel->setBuddy(tokenLabel);
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newpasswordLabel = new QLabel(tr("New Password:"));
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newpasswordEdit = new QLineEdit();
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newpasswordLabel->setBuddy(newpasswordEdit);
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newpasswordEdit->setEchoMode(QLineEdit::Password);
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newpasswordverifyLabel = new QLabel(tr("New Password:"));
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newpasswordverifyEdit = new QLineEdit();
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newpasswordverifyLabel->setBuddy(newpasswordEdit);
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newpasswordverifyEdit->setEchoMode(QLineEdit::Password);
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if (!settingsCache->servers().getFPHostname().isEmpty() && !settingsCache->servers().getFPPort().isEmpty() &&
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!settingsCache->servers().getFPPlayerName().isEmpty()) {
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hostLabel->hide();
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hostEdit->hide();
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portLabel->hide();
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portEdit->hide();
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playernameLabel->hide();
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playernameEdit->hide();
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}
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QGridLayout *grid = new QGridLayout;
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grid->addWidget(hostLabel, 0, 0);
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grid->addWidget(hostEdit, 0, 1);
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grid->addWidget(portLabel, 1, 0);
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grid->addWidget(portEdit, 1, 1);
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grid->addWidget(playernameLabel, 2, 0);
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grid->addWidget(playernameEdit, 2, 1);
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grid->addWidget(tokenLabel, 3, 0);
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grid->addWidget(tokenEdit, 3, 1);
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grid->addWidget(newpasswordLabel, 4, 0);
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grid->addWidget(newpasswordEdit, 4, 1);
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grid->addWidget(newpasswordverifyLabel, 5, 0);
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grid->addWidget(newpasswordverifyEdit, 5, 1);
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QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
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connect(buttonBox, SIGNAL(accepted()), this, SLOT(actOk()));
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connect(buttonBox, SIGNAL(rejected()), this, SLOT(reject()));
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QVBoxLayout *mainLayout = new QVBoxLayout;
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mainLayout->addLayout(grid);
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mainLayout->addWidget(buttonBox);
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setLayout(mainLayout);
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setWindowTitle(tr("Forgot Password Reset"));
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setFixedHeight(sizeHint().height());
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setMinimumWidth(300);
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}
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void DlgForgotPasswordReset::actOk()
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{
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if (playernameEdit->text().isEmpty()) {
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QMessageBox::critical(this, tr("Forgot Password Reset Warning"), tr("The player name can't be empty."));
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return;
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}
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if (tokenEdit->text().isEmpty()) {
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QMessageBox::critical(this, tr("Forgot Password Reset Warning"), tr("The token can't be empty."));
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return;
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}
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if (newpasswordEdit->text().isEmpty()) {
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QMessageBox::critical(this, tr("Forgot Password Reset Warning"), tr("The new password can't be empty."));
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return;
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}
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if (newpasswordEdit->text() != newpasswordverifyEdit->text()) {
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QMessageBox::critical(this, tr("Forgot Password Reset Warning"), tr("The passwords do not match."));
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return;
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}
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settingsCache->servers().setFPHostName(hostEdit->text());
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settingsCache->servers().setFPPort(portEdit->text());
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settingsCache->servers().setFPPlayerName(playernameEdit->text());
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accept();
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}
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