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2014-06-22 23:41:15 +02:00
cockatrice Partially revert previous commits; ensure the bundle is fixed up correctly 2014-06-22 23:41:15 +02:00
common Don't have decklist sort behavior rely on column order 2014-06-22 08:36:35 -04:00
doc Added Mac OS X build instructions. 2014-06-21 19:24:13 +02:00
nsis Defined a common prefix for the Qt directory 2014-05-11 14:09:54 +02:00
oracle Partially revert previous commits; ensure the bundle is fixed up correctly 2014-06-22 23:41:15 +02:00
servatrice Partially revert previous commits; ensure the bundle is fixed up correctly 2014-06-22 23:41:15 +02:00
sounds osx: install sounds and zonebg as cockatrice's resources 2014-06-22 23:41:15 +02:00
zonebg osx: install sounds and zonebg as cockatrice's resources 2014-06-22 23:41:15 +02:00
.gitignore Ignore multiple build directories (used when cross compiling) 2014-06-11 01:14:43 +02:00
CMakeLists.txt CPack generator; removed old prepareMacRelease.sh 2014-06-22 23:41:15 +02:00
COPYING Updated COPYING (GPLv2) with GPLv2 from GNU.org (trivial) 2013-05-08 20:45:38 +02:00
README.md Changed some paragraph splits to proper line breaks 2013-04-08 16:49:07 -07:00
TODO.md Remove compiler warnings from TODO 2014-02-11 01:53:04 -05:00

Cockatrice

Cockatrice is an open-source multiplatform software for playing card games, such as Magic: The Gathering, over a network. It is fully client-server based to prevent any kind of cheating, though it supports single-player games without a network interface as well. Both client and server are written in Qt 4.

License

Cockatrice is free software, licensed under the GPLv2; see COPYING for details.

Building

Dependencies:

The server requires an additional dependency:

To compile:

mkdir build
cd build
cmake ..
make
make install

The following flags can be passed to cmake:

  • -DWITH_SERVER=1 build the server
  • -DWITHOUT_CLIENT=1 do not build the client

Running

oracle fetches card data
cockatrice is the game client
servatrice is the server