servatrice/cockatrice/src/soundengine.cpp
2014-06-24 19:13:47 +02:00

101 lines
2.3 KiB
C++

#include "soundengine.h"
#include "settingscache.h"
#include <QAudioOutput>
#include <QAudioFormat>
#include <QFile>
#include <QBuffer>
SoundEngine::SoundEngine(QObject *parent)
: QObject(parent), audio(0)
{
inputBuffer = new QBuffer(this);
connect(settingsCache, SIGNAL(soundPathChanged()), this, SLOT(cacheData()));
connect(settingsCache, SIGNAL(soundEnabledChanged()), this, SLOT(soundEnabledChanged()));
cacheData();
soundEnabledChanged();
}
void SoundEngine::cacheData()
{
static const QStringList fileNames = QStringList()
<< "notification" << "draw" << "playcard" << "shuffle" << "tap" << "untap" << "cuckoo";
for (int i = 0; i < fileNames.size(); ++i) {
QFile file(settingsCache->getSoundPath() + "/" + fileNames[i] + ".raw");
file.open(QIODevice::ReadOnly);
audioData.insert(fileNames[i], file.readAll());
file.close();
}
}
void SoundEngine::soundEnabledChanged()
{
if (settingsCache->getSoundEnabled()) {
qDebug("SoundEngine: enabling sound");
QAudioFormat format;
#if QT_VERSION < 0x050000
format.setFrequency(44100);
format.setChannels(1);
#else
format.setSampleRate(44100);
format.setChannelCount(1);
#endif
format.setSampleSize(16);
format.setCodec("audio/pcm");
format.setByteOrder(QAudioFormat::LittleEndian);
format.setSampleType(QAudioFormat::SignedInt);
audio = new QAudioOutput(format, this);
} else if (audio) {
qDebug("SoundEngine: disabling sound");
audio->stop();
audio->deleteLater();
audio = 0;
}
}
void SoundEngine::playSound(const QString &fileName)
{
if (!audio)
return;
audio->stop();
inputBuffer->close();
inputBuffer->setData(audioData[fileName]);
inputBuffer->open(QIODevice::ReadOnly);
audio->start(inputBuffer);
}
void SoundEngine::notification()
{
playSound("notification");
}
void SoundEngine::draw()
{
playSound("draw");
}
void SoundEngine::playCard()
{
playSound("playcard");
}
void SoundEngine::shuffle()
{
playSound("shuffle");
}
void SoundEngine::tap()
{
playSound("tap");
}
void SoundEngine::untap()
{
playSound("untap");
}
void SoundEngine::cuckoo()
{
playSound("cuckoo");
}