servatrice/cockatrice/src/soundengine.cpp
2015-09-13 02:01:50 +02:00

147 lines
No EOL
4 KiB
C++

#include "soundengine.h"
#include "settingscache.h"
#include <QApplication>
#include <QFileInfo>
#include <QSound>
#include <QLibraryInfo>
#if QT_VERSION < 0x050000
#include <QDesktopServices>
#else
#include <QStandardPaths>
#endif
#define DEFAULT_THEME_NAME "Default"
/*
fileNames = QStringList()
// Phases
<< "untap_step" << "upkeep_step" << "draw_step" << "main_1"
<< "start_combat" << "attack_step" << "block_step" << "damage_step" << "end_combat"
<< "main_2" << "end_step"
// Game Actions
<< "draw_card" << "play_card" << "tap_card" << "untap_card"
<< "shuffle" << "roll_dice" << "life_change"
// Player
<< "player_join" << "player_leave" << "player_disconnect" << "player_reconnect" << "player_concede"
// Spectator
<< "spectator_join" << "spectator_leave"
// Chat & UI
<< "chat_mention" << "all_mention" << "private_message";
*/
#define TEST_SOUND_FILENAME "player_join"
SoundEngine::SoundEngine(QObject *parent)
: QObject(parent), enabled(false)
{
ensureThemeDirectoryExists();
connect(settingsCache, SIGNAL(soundThemeChanged()), this, SLOT(themeChangedSlot()));
connect(settingsCache, SIGNAL(soundEnabledChanged()), this, SLOT(soundEnabledChanged()));
soundEnabledChanged();
themeChangedSlot();
}
void SoundEngine::soundEnabledChanged()
{
if (settingsCache->getSoundEnabled()) {
#if QT_VERSION < 0x050000 //QT4
if(QSound::isAvailable())
{
qDebug("SoundEngine: enabling sound");
enabled = true;
} else {
qDebug("SoundEngine: sound not available");
enabled = false;
}
#else
qDebug("SoundEngine: enabling sound");
enabled = true;
#endif
} else {
qDebug("SoundEngine: disabling sound");
enabled = false;
}
}
#include <QDebug>
void SoundEngine::playSound(QString fileName)
{
if(!enabled)
return;
QFileInfo fi("sounds:/" + fileName + ".wav");
qDebug() << "playing" << fi.absoluteFilePath();
if(!fi.exists())
return;
QSound::play(fi.absoluteFilePath());
}
void SoundEngine::testSound()
{
playSound(TEST_SOUND_FILENAME);
}
void SoundEngine::ensureThemeDirectoryExists()
{
if(settingsCache->getSoundThemeName().isEmpty() ||
!getAvailableThemes().contains(settingsCache->getSoundThemeName()))
{
qDebug() << "Sounds theme name not set, setting default value";
settingsCache->setSoundThemeName(DEFAULT_THEME_NAME);
}
}
QStringMap & SoundEngine::getAvailableThemes()
{
QDir dir;
availableThemes.clear();
// load themes from user profile dir
dir =
#ifdef PORTABLE_BUILD
qApp->applicationDirPath() +
#elif QT_VERSION < 0x050000
QDesktopServices::storageLocation(QDesktopServices::DataLocation) +
#else
QStandardPaths::standardLocations(QStandardPaths::DataLocation).first() +
#endif
"/sounds";
foreach(QString themeName, dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name))
{
if(!availableThemes.contains(themeName))
availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
}
// load themes from cockatrice system dir
#ifdef Q_OS_MAC
dir = qApp->applicationDirPath() + "/../Resources/sounds";
#elif defined(Q_OS_WIN)
dir = qApp->applicationDirPath() + "/sounds";
#else // linux
dir = qApp->applicationDirPath() + "/../share/cockatrice/sounds";
#endif
foreach(QString themeName, dir.entryList(QDir::AllDirs | QDir::NoDotAndDotDot, QDir::Name))
{
if(!availableThemes.contains(themeName))
availableThemes.insert(themeName, dir.absoluteFilePath(themeName));
}
return availableThemes;
}
void SoundEngine::themeChangedSlot()
{
QString themeName = settingsCache->getSoundThemeName();
qDebug() << "Sound theme changed:" << themeName;
QDir dir = getAvailableThemes().value(themeName);
// resources
QStringList resources;
resources << dir.absolutePath();
QDir::setSearchPaths("sounds", resources);
}