104 lines
2.9 KiB
C++
104 lines
2.9 KiB
C++
#include <QtGui>
|
|
#include "zoneviewzone.h"
|
|
#include "player.h"
|
|
#include "client.h"
|
|
|
|
ZoneViewZone::ZoneViewZone(Player *_p, CardZone *_origZone, int _numberCards, QGraphicsItem *parent)
|
|
: CardZone(_p, _origZone->getName(), parent, true), numberCards(_numberCards), origZone(_origZone)
|
|
{
|
|
cards = new CardList(true);
|
|
origZone->addView(this);
|
|
}
|
|
|
|
ZoneViewZone::~ZoneViewZone()
|
|
{
|
|
qDebug("ZoneViewZone destructor");
|
|
origZone->removeView(this);
|
|
}
|
|
|
|
QRectF ZoneViewZone::boundingRect() const
|
|
{
|
|
return QRectF(0, 0, CARD_WIDTH * 1.75, scene()->sceneRect().height());
|
|
}
|
|
|
|
void ZoneViewZone::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
|
|
{
|
|
Q_UNUSED(painter);
|
|
Q_UNUSED(option);
|
|
Q_UNUSED(widget);
|
|
}
|
|
|
|
bool ZoneViewZone::initializeCards()
|
|
{
|
|
if (!origZone->contentsKnown())
|
|
return false;
|
|
|
|
CardList *const c = origZone->getCards();
|
|
int number = numberCards == 0 ? c->size() : (numberCards < c->size() ? numberCards : c->size());
|
|
for (int i = 0; i < number; i++) {
|
|
CardItem *card = c->at(i);
|
|
addCard(new CardItem(player->getDb(), card->getName(), card->getId(), this), false, i);
|
|
}
|
|
reorganizeCards();
|
|
return true;
|
|
}
|
|
|
|
// Because of boundingRect(), this function must not be called before the zone was added to a scene.
|
|
void ZoneViewZone::reorganizeCards()
|
|
{
|
|
qDebug("reorganizeCards");
|
|
|
|
if (cards->isEmpty())
|
|
return;
|
|
|
|
int cardCount = cards->size();
|
|
qreal totalWidth = boundingRect().width();
|
|
qreal totalHeight = boundingRect().height();
|
|
qreal cardWidth = cards->at(0)->boundingRect().width();
|
|
qreal cardHeight = cards->at(0)->boundingRect().height();
|
|
qreal x1 = 0;
|
|
qreal x2 = (totalWidth - cardWidth);
|
|
|
|
for (int i = 0; i < cardCount; i++) {
|
|
CardItem *c = cards->at(i);
|
|
qreal x = i % 2 ? x2 : x1;
|
|
// If the total height of the cards is smaller than the available height,
|
|
// the cards do not need to overlap and are displayed in the center of the area.
|
|
if (cardHeight * cardCount > totalHeight)
|
|
c->setPos(x, ((qreal) i) * (totalHeight - cardHeight) / (cardCount - 1));
|
|
else
|
|
c->setPos(x, ((qreal) i) * cardHeight + (totalHeight - cardCount * cardHeight) / 2);
|
|
if (!origZone->contentsKnown())
|
|
c->setId(i);
|
|
c->setZValue(i);
|
|
}
|
|
}
|
|
|
|
void ZoneViewZone::addCard(CardItem *card, bool reorganize, int x, int y)
|
|
{
|
|
Q_UNUSED(y);
|
|
qDebug(QString("ZoneViewZone: inserting '%1' at x=%2").arg(card->getName()).arg(x).toLatin1());
|
|
cards->insert(x, card);
|
|
card->setParentItem(this);
|
|
card->update(card->boundingRect());
|
|
if (reorganize)
|
|
reorganizeCards();
|
|
}
|
|
|
|
void ZoneViewZone::handleDropEvent(int cardId, CardZone *startZone, const QPoint &dropPoint)
|
|
{
|
|
Q_UNUSED(dropPoint);
|
|
qDebug(QString("handleDropEvent id=%1").arg(cardId).toLatin1());
|
|
player->client->moveCard(cardId, startZone->getName(), getName(), 0, 0);
|
|
}
|
|
|
|
void ZoneViewZone::removeCard(int position)
|
|
{
|
|
if (position >= cards->size())
|
|
return;
|
|
|
|
CardItem *card = cards->at(position);
|
|
cards->removeAt(position);
|
|
delete card;
|
|
reorganizeCards();
|
|
}
|