With this update a new chat history definition is added on a per room bases which allows operators to specify the number of chat messages to store and present to the user on join. Please see the sample ini for room definitions.
16 lines
630 B
Protocol Buffer
16 lines
630 B
Protocol Buffer
syntax = "proto2";
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/*
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* Chat communication of a user to a target.
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* Targets can be users or rooms.
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* These communications are also stored in the DB log table.
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*/
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message ServerInfo_ChatMessage {
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optional string time = 1; // time chat was sent
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optional string sender_id = 2; // id of sender
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optional string sender_name = 3; // name of sender
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optional string sender_ip = 4; // ip of sender
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optional string message = 5; // message
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optional string target_type = 6; // target type (room,game,chat)
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optional string target_id = 7; // id of target
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optional string target_name = 8; // name of target
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}
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