servatrice/cockatrice/src/carditem.h

60 lines
1.8 KiB
C++

#ifndef CARDITEM_H
#define CARDITEM_H
#include "abstractcarditem.h"
class CardDatabase;
class CardDragItem;
class CardZone;
class ServerInfo_Card;
class Player;
const int MAX_COUNTERS_ON_CARD = 999;
class CardItem : public AbstractCardItem {
Q_OBJECT
private:
Player *owner;
int id;
bool attacking;
bool facedown;
int counters;
QString annotation;
bool doesntUntap;
QPoint gridPoint;
bool beingPointedAt;
CardDragItem *dragItem;
public:
enum { Type = typeCard };
int type() const { return Type; }
CardItem(Player *_owner, const QString &_name = QString(), int _cardid = -1, QGraphicsItem *parent = 0);
~CardItem();
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
QPoint getGridPoint() const { return gridPoint; }
void setGridPoint(const QPoint &_gridPoint) { gridPoint = _gridPoint; }
Player *getOwner() const { return owner; }
int getId() const { return id; }
void setId(int _id) { id = _id; }
bool getAttacking() const { return attacking; }
void setAttacking(bool _attacking);
bool getFaceDown() const { return facedown; }
void setFaceDown(bool _facedown);
int getCounters() const { return counters; }
void setCounters(int _counters);
QString getAnnotation() const { return annotation; }
void setAnnotation(const QString &_annotation);
bool getDoesntUntap() const { return doesntUntap; }
void setDoesntUntap(bool _doesntUntap);
void setBeingPointedAt(bool _beingPointedAt);
void resetState();
void processCardInfo(ServerInfo_Card *info);
CardDragItem *createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown);
void deleteDragItem();
protected:
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event);
};
#endif