servatrice/cockatrice/src/tab_server.cpp
2011-01-25 00:12:35 +01:00

195 lines
No EOL
6.2 KiB
C++

#include <QLabel>
#include <QTreeView>
#include <QCheckBox>
#include <QPushButton>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QTextEdit>
#include <QMessageBox>
#include <QLineEdit>
#include <QHeaderView>
#include <QInputDialog>
#include "tab_server.h"
#include "abstractclient.h"
#include "protocol.h"
#include "protocol_items.h"
#include "userlist.h"
#include "userinfobox.h"
//#include "pixmapgenerator.h"
#include <QDebug>
RoomSelector::RoomSelector(AbstractClient *_client, QWidget *parent)
: QGroupBox(parent), client(_client)
{
roomList = new QTreeWidget;
roomList->setRootIsDecorated(false);
roomList->setColumnCount(4);
roomList->header()->setStretchLastSection(false);
roomList->header()->setResizeMode(0, QHeaderView::ResizeToContents);
roomList->header()->setResizeMode(1, QHeaderView::Stretch);
roomList->header()->setResizeMode(2, QHeaderView::ResizeToContents);
roomList->header()->setResizeMode(3, QHeaderView::ResizeToContents);
joinButton = new QPushButton;
connect(joinButton, SIGNAL(clicked()), this, SLOT(joinClicked()));
QHBoxLayout *buttonLayout = new QHBoxLayout;
buttonLayout->addStretch();
buttonLayout->addWidget(joinButton);
QVBoxLayout *vbox = new QVBoxLayout;
vbox->addWidget(roomList);
vbox->addLayout(buttonLayout);
retranslateUi();
setLayout(vbox);
connect(client, SIGNAL(listRoomsEventReceived(Event_ListRooms *)), this, SLOT(processListRoomsEvent(Event_ListRooms *)));
client->sendCommand(new Command_ListRooms);
}
void RoomSelector::retranslateUi()
{
setTitle(tr("Rooms"));
joinButton->setText(tr("Joi&n"));
QTreeWidgetItem *header = roomList->headerItem();
header->setText(0, tr("Room"));
header->setText(1, tr("Description"));
header->setText(2, tr("Players"));
header->setText(3, tr("Games"));
header->setTextAlignment(2, Qt::AlignRight);
header->setTextAlignment(3, Qt::AlignRight);
}
void RoomSelector::processListRoomsEvent(Event_ListRooms *event)
{
const QList<ServerInfo_Room *> &roomsToUpdate = event->getRoomList();
for (int i = 0; i < roomsToUpdate.size(); ++i) {
ServerInfo_Room *room = roomsToUpdate[i];
for (int j = 0; j < roomList->topLevelItemCount(); ++j) {
QTreeWidgetItem *twi = roomList->topLevelItem(j);
if (twi->data(0, Qt::UserRole).toInt() == room->getRoomId()) {
twi->setData(0, Qt::DisplayRole, room->getName());
twi->setData(1, Qt::DisplayRole, room->getDescription());
twi->setData(2, Qt::DisplayRole, room->getPlayerCount());
twi->setData(3, Qt::DisplayRole, room->getGameCount());
return;
}
}
QTreeWidgetItem *twi = new QTreeWidgetItem;
twi->setData(0, Qt::UserRole, room->getRoomId());
twi->setData(0, Qt::DisplayRole, room->getName());
twi->setData(1, Qt::DisplayRole, room->getDescription());
twi->setData(2, Qt::DisplayRole, room->getPlayerCount());
twi->setData(3, Qt::DisplayRole, room->getGameCount());
twi->setTextAlignment(2, Qt::AlignRight);
twi->setTextAlignment(3, Qt::AlignRight);
roomList->addTopLevelItem(twi);
if (room->getAutoJoin())
joinRoom(room->getRoomId(), false);
}
}
void RoomSelector::joinRoom(int id, bool setCurrent)
{
Command_JoinRoom *command = new Command_JoinRoom(id);
command->setExtraData(setCurrent);
connect(command, SIGNAL(finished(ProtocolResponse *)), this, SLOT(joinFinished(ProtocolResponse *)));
client->sendCommand(command);
}
void RoomSelector::joinClicked()
{
QTreeWidgetItem *twi = roomList->currentItem();
if (!twi)
return;
joinRoom(twi->data(0, Qt::UserRole).toInt(), true);
}
void RoomSelector::joinFinished(ProtocolResponse *r)
{
if (r->getResponseCode() != RespOk)
return;
Response_JoinRoom *resp = qobject_cast<Response_JoinRoom *>(r);
if (!resp)
return;
emit roomJoined(resp->getRoomInfo(), static_cast<Command *>(sender())->getExtraData().toBool());
}
TabServer::TabServer(AbstractClient *_client, ServerInfo_User *userInfo, QWidget *parent)
: Tab(parent), client(_client)
{
roomSelector = new RoomSelector(client);
serverInfoBox = new QTextBrowser;
serverInfoBox->setOpenExternalLinks(true);
userInfoBox = new UserInfoBox(_client, false);
userInfoBox->updateInfo(userInfo);
userList = new UserList(client, true);
connect(roomSelector, SIGNAL(roomJoined(ServerInfo_Room *, bool)), this, SIGNAL(roomJoined(ServerInfo_Room *, bool)));
connect(userList, SIGNAL(openMessageDialog(const QString &, bool)), this, SIGNAL(openMessageDialog(const QString &, bool)));
connect(client, SIGNAL(userJoinedEventReceived(Event_UserJoined *)), this, SLOT(processUserJoinedEvent(Event_UserJoined *)));
connect(client, SIGNAL(userLeftEventReceived(Event_UserLeft *)), this, SLOT(processUserLeftEvent(Event_UserLeft *)));
connect(client, SIGNAL(serverMessageEventReceived(Event_ServerMessage *)), this, SLOT(processServerMessageEvent(Event_ServerMessage *)));
Command_ListUsers *cmd = new Command_ListUsers;
connect(cmd, SIGNAL(finished(ProtocolResponse *)), this, SLOT(processListUsersResponse(ProtocolResponse *)));
client->sendCommand(cmd);
QVBoxLayout *vbox = new QVBoxLayout;
vbox->addWidget(roomSelector);
vbox->addWidget(serverInfoBox);
QVBoxLayout *vbox2 = new QVBoxLayout;
vbox2->addWidget(userInfoBox);
vbox2->addWidget(userList);
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->addLayout(vbox, 3);
mainLayout->addLayout(vbox2, 1);
setLayout(mainLayout);
}
void TabServer::retranslateUi()
{
roomSelector->retranslateUi();
userInfoBox->retranslateUi();
userList->retranslateUi();
}
void TabServer::processServerMessageEvent(Event_ServerMessage *event)
{
serverInfoBox->setHtml(event->getMessage());
emit userEvent();
}
void TabServer::processListUsersResponse(ProtocolResponse *response)
{
Response_ListUsers *resp = qobject_cast<Response_ListUsers *>(response);
if (!resp)
return;
const QList<ServerInfo_User *> &respList = resp->getUserList();
for (int i = 0; i < respList.size(); ++i)
userList->processUserInfo(respList[i]);
userList->sortItems();
}
void TabServer::processUserJoinedEvent(Event_UserJoined *event)
{
userList->processUserInfo(event->getUserInfo());
userList->sortItems();
emit userJoined(event->getUserInfo()->getName());
}
void TabServer::processUserLeftEvent(Event_UserLeft *event)
{
if (userList->deleteUser(event->getUserName()))
emit userLeft(event->getUserName());
}