* Server side idle timeout Initial commit for server side idle timeout counter. This adds a new int value that is updated when room/game/mod/admin commands occur and is checked during the regular ping timout function that if the users new "idle" value exceeds the idleclienttimeout value defined in the servers configuration file the user is logged out. The user will receive a warning at the 90% time frame mark about being idle. * Use round instead of ceil Travis fix for older xcode issue's. * Fixed requested items Mis-spelleed function, added header, added warning message sent check value. Also corrected the protobuf declaration file for event_notifyuser * Moved bool to protected * Re-Ordered Declarations * Removed most stylistic items Resolved most noted things. * Remove client side idle timeout Removed client side idle timeout functionality
111 lines
4.8 KiB
C++
111 lines
4.8 KiB
C++
#ifndef SERVER_PROTOCOLHANDLER_H
|
|
#define SERVER_PROTOCOLHANDLER_H
|
|
|
|
#include <QObject>
|
|
#include <QPair>
|
|
#include "server.h"
|
|
#include "server_abstractuserinterface.h"
|
|
#include "pb/response.pb.h"
|
|
#include "pb/server_message.pb.h"
|
|
|
|
class Features;
|
|
class Server_DatabaseInterface;
|
|
class Server_Player;
|
|
class ServerInfo_User;
|
|
class Server_Room;
|
|
class QTimer;
|
|
class FeatureSet;
|
|
|
|
class ServerMessage;
|
|
class Response;
|
|
class SessionEvent;
|
|
class GameEventContainer;
|
|
class RoomEvent;
|
|
class ResponseContainer;
|
|
|
|
class CommandContainer;
|
|
class SessionCommand;
|
|
class ModeratorCommand;
|
|
class AdminCommand;
|
|
|
|
class Command_Ping;
|
|
class Command_Login;
|
|
class Command_Register;
|
|
class Command_Message;
|
|
class Command_ListUsers;
|
|
class Command_GetGamesOfUser;
|
|
class Command_GetUserInfo;
|
|
class Command_ListRooms;
|
|
class Command_JoinRoom;
|
|
class Command_LeaveRoom;
|
|
class Command_RoomSay;
|
|
class Command_CreateGame;
|
|
class Command_JoinGame;
|
|
|
|
class Server_ProtocolHandler : public QObject, public Server_AbstractUserInterface {
|
|
Q_OBJECT
|
|
protected:
|
|
QMap<int, Server_Room *> rooms;
|
|
|
|
bool deleted;
|
|
Server_DatabaseInterface *databaseInterface;
|
|
AuthenticationResult authState;
|
|
bool acceptsUserListChanges;
|
|
bool acceptsRoomListChanges;
|
|
bool idleClientWarningSent;
|
|
virtual void logDebugMessage(const QString & /* message */) { }
|
|
private:
|
|
QList<int> messageSizeOverTime, messageCountOverTime, commandCountOverTime;
|
|
int timeRunning, lastDataReceived, lastActionReceived;
|
|
QTimer *pingClock;
|
|
|
|
virtual void transmitProtocolItem(const ServerMessage &item) = 0;
|
|
|
|
Response::ResponseCode cmdPing(const Command_Ping &cmd, ResponseContainer &rc);
|
|
Response::ResponseCode cmdLogin(const Command_Login &cmd, ResponseContainer &rc);
|
|
Response::ResponseCode cmdMessage(const Command_Message &cmd, ResponseContainer &rc);
|
|
Response::ResponseCode cmdGetGamesOfUser(const Command_GetGamesOfUser &cmd, ResponseContainer &rc);
|
|
Response::ResponseCode cmdGetUserInfo(const Command_GetUserInfo &cmd, ResponseContainer &rc);
|
|
Response::ResponseCode cmdListRooms(const Command_ListRooms &cmd, ResponseContainer &rc);
|
|
Response::ResponseCode cmdJoinRoom(const Command_JoinRoom &cmd, ResponseContainer &rc);
|
|
Response::ResponseCode cmdListUsers(const Command_ListUsers &cmd, ResponseContainer &rc);
|
|
Response::ResponseCode cmdLeaveRoom(const Command_LeaveRoom &cmd, Server_Room *room, ResponseContainer &rc);
|
|
Response::ResponseCode cmdRoomSay(const Command_RoomSay &cmd, Server_Room *room, ResponseContainer &rc);
|
|
Response::ResponseCode cmdCreateGame(const Command_CreateGame &cmd, Server_Room *room, ResponseContainer &rc);
|
|
Response::ResponseCode cmdJoinGame(const Command_JoinGame &cmd, Server_Room *room, ResponseContainer &rc);
|
|
|
|
Response::ResponseCode processSessionCommandContainer(const CommandContainer &cont, ResponseContainer &rc);
|
|
virtual Response::ResponseCode processExtendedSessionCommand(int /* cmdType */, const SessionCommand & /* cmd */, ResponseContainer & /* rc */) { return Response::RespFunctionNotAllowed; }
|
|
Response::ResponseCode processRoomCommandContainer(const CommandContainer &cont, ResponseContainer &rc);
|
|
Response::ResponseCode processGameCommandContainer(const CommandContainer &cont, ResponseContainer &rc);
|
|
Response::ResponseCode processModeratorCommandContainer(const CommandContainer &cont, ResponseContainer &rc);
|
|
virtual Response::ResponseCode processExtendedModeratorCommand(int /* cmdType */, const ModeratorCommand & /* cmd */, ResponseContainer & /* rc */) { return Response::RespFunctionNotAllowed; }
|
|
Response::ResponseCode processAdminCommandContainer(const CommandContainer &cont, ResponseContainer &rc);
|
|
virtual Response::ResponseCode processExtendedAdminCommand(int /* cmdType */, const AdminCommand & /* cmd */, ResponseContainer & /* rc */) { return Response::RespFunctionNotAllowed; }
|
|
|
|
void resetIdleTimer();
|
|
private slots:
|
|
void pingClockTimeout();
|
|
public slots:
|
|
void prepareDestroy();
|
|
public:
|
|
Server_ProtocolHandler(Server *_server, Server_DatabaseInterface *_databaseInterface, QObject *parent = 0);
|
|
~Server_ProtocolHandler();
|
|
|
|
bool getAcceptsUserListChanges() const { return acceptsUserListChanges; }
|
|
bool getAcceptsRoomListChanges() const { return acceptsRoomListChanges; }
|
|
virtual QString getAddress() const = 0;
|
|
virtual QString getConnectionType() const = 0;
|
|
Server_DatabaseInterface *getDatabaseInterface() const { return databaseInterface; }
|
|
|
|
int getLastCommandTime() const { return timeRunning - lastDataReceived; }
|
|
void processCommandContainer(const CommandContainer &cont);
|
|
|
|
void sendProtocolItem(const Response &item);
|
|
void sendProtocolItem(const SessionEvent &item);
|
|
void sendProtocolItem(const GameEventContainer &item);
|
|
void sendProtocolItem(const RoomEvent &item);
|
|
|
|
};
|
|
|
|
#endif
|