servatrice/common/pb/event_set_active_player.proto
2016-12-11 19:22:39 +01:00

9 lines
203 B
Protocol Buffer

syntax = "proto2";
import "game_event.proto";
message Event_SetActivePlayer {
extend GameEvent {
optional Event_SetActivePlayer ext = 2016;
}
optional sint32 active_player_id = 1;
}