servatrice/cockatrice/src/playertarget.h
ebbit1q c874f201c3 add a bunch of parents to dialogs (#3658)
* add a bunch of parents to dialogs

works on #3651

* use game as parent instead

* add more parents

* fix create token dialog modality

* add parent to game information window

* replace a bunch of nullptrs with the magic of sed

* add parent to tip of the day and counters

* reorder game ptr

* set parent for life counter

* clangify
2019-03-26 14:54:47 -04:00

53 lines
1.2 KiB
C++

#ifndef PLAYERTARGET_H
#define PLAYERTARGET_H
#include "abstractcounter.h"
#include "arrowtarget.h"
#include <QFont>
#include <QPixmap>
class Player;
class PlayerCounter : public AbstractCounter
{
Q_OBJECT
public:
PlayerCounter(Player *_player,
int _id,
const QString &_name,
int _value,
QGraphicsItem *parent = nullptr,
QWidget *game = nullptr);
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
};
class PlayerTarget : public ArrowTarget
{
Q_OBJECT
private:
QPixmap fullPixmap;
PlayerCounter *playerCounter;
QWidget *game;
public slots:
void counterDeleted();
public:
enum
{
Type = typePlayerTarget
};
int type() const
{
return Type;
}
PlayerTarget(Player *_player = nullptr, QGraphicsItem *parentItem = nullptr, QWidget *_game = nullptr);
~PlayerTarget();
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
AbstractCounter *addCounter(int _counterId, const QString &_name, int _value);
};
#endif