servatrice/cockatrice/src/abstractclient.cpp
2011-06-24 18:45:39 +02:00

79 lines
2.7 KiB
C++

#include "abstractclient.h"
#include "protocol.h"
#include "protocol_items.h"
#include <QDebug>
AbstractClient::AbstractClient(QObject *parent)
: QObject(parent), status(StatusDisconnected)
{
}
AbstractClient::~AbstractClient()
{
}
void AbstractClient::processProtocolItem(ProtocolItem *item)
{
ProtocolResponse *response = qobject_cast<ProtocolResponse *>(item);
if (response) {
CommandContainer *cmdCont = pendingCommands.value(response->getCmdId(), 0);
if (!cmdCont)
return;
pendingCommands.remove(cmdCont->getCmdId());
cmdCont->processResponse(response);
if (response->getReceiverMayDelete())
delete response;
cmdCont->deleteLater();
return;
}
GenericEvent *genericEvent = qobject_cast<GenericEvent *>(item);
if (genericEvent) {
switch (genericEvent->getItemId()) {
case ItemId_Event_ConnectionClosed: emit connectionClosedEventReceived(static_cast<Event_ConnectionClosed *>(item)); break;
case ItemId_Event_ServerShutdown: emit serverShutdownEventReceived(static_cast<Event_ServerShutdown *>(item)); break;
case ItemId_Event_AddToList: emit addToListEventReceived(static_cast<Event_AddToList *>(item)); break;
case ItemId_Event_RemoveFromList: emit removeFromListEventReceived(static_cast<Event_RemoveFromList *>(item)); break;
case ItemId_Event_UserJoined: emit userJoinedEventReceived(static_cast<Event_UserJoined *>(item)); break;
case ItemId_Event_UserLeft: emit userLeftEventReceived(static_cast<Event_UserLeft *>(item)); break;
case ItemId_Event_ServerMessage: emit serverMessageEventReceived(static_cast<Event_ServerMessage *>(item)); break;
case ItemId_Event_ListRooms: emit listRoomsEventReceived(static_cast<Event_ListRooms *>(item)); break;
case ItemId_Event_GameJoined: emit gameJoinedEventReceived(static_cast<Event_GameJoined *>(item)); break;
case ItemId_Event_Message: emit messageEventReceived(static_cast<Event_Message *>(item)); break;
}
if (genericEvent->getReceiverMayDelete())
delete genericEvent;
return;
}
GameEventContainer *gameEventContainer = qobject_cast<GameEventContainer *>(item);
if (gameEventContainer) {
emit gameEventContainerReceived(gameEventContainer);
if (gameEventContainer->getReceiverMayDelete())
delete gameEventContainer;
return;
}
RoomEvent *roomEvent = qobject_cast<RoomEvent *>(item);
if (roomEvent) {
emit roomEventReceived(roomEvent);
if (roomEvent->getReceiverMayDelete())
delete roomEvent;
return;
}
}
void AbstractClient::setStatus(const ClientStatus _status)
{
if (_status != status) {
status = _status;
emit statusChanged(_status);
}
}
void AbstractClient::sendCommand(Command *cmd)
{
sendCommandContainer(new CommandContainer(QList<Command *>() << cmd));
}