servatrice/cockatrice/src/messagelogwidget.h
2009-09-16 01:40:49 +02:00

51 lines
1.8 KiB
C++

#ifndef MESSAGELOGWIDGET_H
#define MESSAGELOGWIDGET_H
#include <QPlainTextEdit>
#include <QAbstractSocket>
#include "client.h"
#include "translation.h"
class Game;
class Player;
class CardZone;
class MessageLogWidget : public QTextEdit {
Q_OBJECT
private:
QString sanitizeHtml(QString dirty) const;
QString trZoneName(CardZone *zone, Player *player, bool hisOwn, GrammaticalCase gc) const;
public slots:
void logConnecting(QString hostname);
void logConnected(QString welcomeMsg);
void logDisconnected();
void logSocketError(const QString &errorString);
void logServerError(ServerResponse response);
void logProtocolVersionMismatch();
private slots:
void logPlayerListReceived(QStringList players);
void logJoin(Player *player);
void logLeave(Player *player);
void logReadyStart(Player *player);
void logGameStart();
void logSay(Player *player, QString message);
void logShuffle(Player *player);
void logRollDie(Player *player, int sides, int roll);
void logDraw(Player *player, int number);
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logCreateToken(Player *player, QString cardName);
void logSetCardCounters(Player *player, QString cardName, int value, int oldValue);
void logSetTapped(Player *player, QString cardName, bool tapped);
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
void logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap);
void logDumpZone(Player *player, CardZone *zone, int numberCards);
void logStopDumpZone(Player *player, CardZone *zone);
void logSetActivePlayer(Player *player);
void logSetActivePhase(int phase);
void msgAlert();
public:
void connectToGame(Game *game);
MessageLogWidget(QWidget *parent = 0);
};
#endif