servatrice/cockatrice/src/carditem.h
Matt Lowe 097090ac1c Updated static variable name
+ Updated DELTA variable to more suitable name:
ROTATION_DEGREES_PER_FRAME
2014-11-03 16:33:48 +01:00

91 lines
3.3 KiB
C++

#ifndef CARDITEM_H
#define CARDITEM_H
#include "abstractcarditem.h"
class CardDatabase;
class CardDragItem;
class CardZone;
class ServerInfo_Card;
class Player;
class QAction;
class QColor;
const int MAX_COUNTERS_ON_CARD = 999;
const float CARD_WIDTH_HALF = CARD_WIDTH / 2;
const float CARD_HEIGHT_HALF = CARD_HEIGHT / 2;
const int ROTATION_DEGREES_PER_FRAME = 10;
class CardItem : public AbstractCardItem {
Q_OBJECT
private:
CardZone *zone;
bool revealedCard;
bool attacking;
QMap<int, int> counters;
QString annotation;
QString pt;
bool destroyOnZoneChange;
bool doesntUntap;
QPoint gridPoint;
CardDragItem *dragItem;
CardItem *attachedTo;
QList<CardItem *> attachedCards;
QMenu *cardMenu, *ptMenu, *moveMenu;
void prepareDelete();
public slots:
void deleteLater();
public:
enum { Type = typeCard };
int type() const { return Type; }
CardItem(Player *_owner, const QString &_name = QString(), int _cardid = -1, bool revealedCard = false, QGraphicsItem *parent = 0);
~CardItem();
void retranslateUi();
CardZone *getZone() const { return zone; }
void setZone(CardZone *_zone);
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
QPoint getGridPoint() const { return gridPoint; }
void setGridPoint(const QPoint &_gridPoint) { gridPoint = _gridPoint; }
QPoint getGridPos() const { return gridPoint; }
Player *getOwner() const { return owner; }
void setOwner(Player *_owner) { owner = _owner; }
bool getRevealedCard() const { return revealedCard; }
bool getAttacking() const { return attacking; }
void setAttacking(bool _attacking);
const QMap<int, int> &getCounters() const { return counters; }
void setCounter(int _id, int _value);
QString getAnnotation() const { return annotation; }
void setAnnotation(const QString &_annotation);
bool getDoesntUntap() const { return doesntUntap; }
void setDoesntUntap(bool _doesntUntap);
QString getPT() const { return pt; }
void setPT(const QString &_pt);
bool getDestroyOnZoneChange() const { return destroyOnZoneChange; }
void setDestroyOnZoneChange(bool _destroy) { destroyOnZoneChange = _destroy; }
CardItem *getAttachedTo() const { return attachedTo; }
void setAttachedTo(CardItem *_attachedTo);
void addAttachedCard(CardItem *card) { attachedCards.append(card); }
void removeAttachedCard(CardItem *card) { attachedCards.removeAt(attachedCards.indexOf(card)); }
const QList<CardItem *> &getAttachedCards() const { return attachedCards; }
void resetState();
void processCardInfo(const ServerInfo_Card &info);
QMenu *getCardMenu() const { return cardMenu; }
QMenu *getPTMenu() const { return ptMenu; }
QMenu *getMoveMenu() const { return moveMenu; }
bool animationEvent();
CardDragItem *createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown);
void deleteDragItem();
void drawArrow(const QColor &arrowColor);
void playCard(bool faceDown);
protected:
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event);
QVariant itemChange(GraphicsItemChange change, const QVariant &value);
};
#endif