servatrice/common/server_database_interface.h
woogerboy21 0cfa6863d5 Simpler forgot password functionality (#2393)
* Simpler forgot password functionality (Server/Client)
2017-02-15 17:41:40 -05:00

53 lines
4 KiB
C++

#ifndef SERVER_DATABASE_INTERFACE_H
#define SERVER_DATABASE_INTERFACE_H
#include <QObject>
#include "server.h"
class Server_DatabaseInterface : public QObject {
Q_OBJECT
public:
Server_DatabaseInterface(QObject *parent = 0)
: QObject(parent) { }
virtual AuthenticationResult checkUserPassword(Server_ProtocolHandler *handler, const QString &user, const QString &password, const QString &clientId, QString &reasonStr, int &secondsLeft) = 0;
virtual bool checkUserIsBanned(const QString & /* ipAddress */, const QString & /* userName */, const QString & /* clientId */, QString & /* banReason */, int & /* banSecondsRemaining */) { return false; }
virtual bool activeUserExists(const QString & /* user */) { return false; }
virtual bool userExists(const QString & /* user */) { return false; }
virtual QMap<QString, ServerInfo_User> getBuddyList(const QString & /* name */) { return QMap<QString, ServerInfo_User>(); }
virtual QMap<QString, ServerInfo_User> getIgnoreList(const QString & /* name */) { return QMap<QString, ServerInfo_User>(); }
virtual bool isInBuddyList(const QString & /* whoseList */, const QString & /* who */) { return false; }
virtual bool isInIgnoreList(const QString & /* whoseList */, const QString & /* who */) { return false; }
virtual ServerInfo_User getUserData(const QString &name, bool withId = false) = 0;
virtual void storeGameInformation(const QString & /* roomName */, const QStringList & /* roomGameTypes */, const ServerInfo_Game & /* gameInfo */, const QSet<QString> & /* allPlayersEver */, const QSet<QString> & /* allSpectatorsEver */, const QList<GameReplay *> & /* replayList */) { }
virtual DeckList *getDeckFromDatabase(int /* deckId */, int /* userId */) { return 0; }
virtual bool removeForgotPassword(const QString & /* user */) { return false; }
virtual qint64 startSession(const QString & /* userName */, const QString & /* address */, const QString & /* clientId */, const QString & /* connectionType */) { return 0; }
virtual bool usernameIsValid(const QString & /*userName */, QString & /* error */) { return true; };
public slots:
virtual void endSession(qint64 /* sessionId */ ) { }
public:
virtual int getNextGameId() = 0;
virtual int getNextReplayId() = 0;
virtual int getActiveUserCount(QString connectionType = QString()) = 0;
virtual void clearSessionTables() { }
virtual void lockSessionTables() { }
virtual void unlockSessionTables() { }
virtual bool userSessionExists(const QString & /* userName */) { return false; }
virtual bool getRequireRegistration() { return false; }
virtual bool registerUser(const QString & /* userName */, const QString & /* realName */, ServerInfo_User_Gender const & /* gender */, const QString & /* password */, const QString & /* emailAddress */, const QString & /* country */, bool /* active = false */) { return false; }
virtual bool activateUser(const QString & /* userName */, const QString & /* token */) { return false; }
virtual void updateUsersClientID(const QString & /* userName */, const QString & /* userClientID */) { }
virtual void updateUsersLastLoginData(const QString & /* userName */, const QString & /* clientVersion */) { }
enum LogMessage_TargetType { MessageTargetRoom, MessageTargetGame, MessageTargetChat, MessageTargetIslRoom };
virtual void logMessage(const int /* senderId */, const QString & /* senderName */, const QString & /* senderIp */, const QString & /* logMessage */, LogMessage_TargetType /* targetType */, const int /* targetId */, const QString & /* targetName */) { };
bool checkUserIsBanned(Server_ProtocolHandler *session, QString &banReason, int &banSecondsRemaining);
virtual int checkNumberOfUserAccounts(const QString & /* email */) { return 0; };
virtual bool changeUserPassword(const QString & /* user */, const QString & /* oldPassword */, const QString & /* newPassword */, const bool & /* force */) { return false; };
virtual QChar getGenderChar(ServerInfo_User_Gender const & /* gender */) { return QChar('u'); };
};
#endif