* 1/3 Add .clang-format file and travis compilation check * 2/3 Run clang-format * 3/3 Fix compilation problems due to include reordering * 3bis/3 AfterControlStatement: false
279 lines
6.4 KiB
C++
279 lines
6.4 KiB
C++
#ifndef FILTERTREE_H
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#define FILTERTREE_H
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#include <QList>
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#include <QMap>
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#include <QObject>
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#include "cardfilter.h"
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class CardInfo;
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class FilterTreeNode
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{
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private:
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bool enabled;
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public:
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FilterTreeNode() : enabled(true)
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{
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}
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virtual bool isEnabled() const
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{
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return enabled;
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}
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virtual void enable()
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{
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enabled = true;
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nodeChanged();
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}
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virtual void disable()
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{
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enabled = false;
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nodeChanged();
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}
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virtual FilterTreeNode *parent() const
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{
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return NULL;
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}
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virtual FilterTreeNode *nodeAt(int /* i */) const
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{
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return NULL;
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}
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virtual void deleteAt(int /* i */)
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{
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}
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virtual int childCount() const
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{
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return 0;
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}
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virtual int childIndex(const FilterTreeNode * /* node */) const
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{
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return -1;
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}
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virtual int index() const
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{
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return (parent() != NULL) ? parent()->childIndex(this) : -1;
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}
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virtual QString text() const
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{
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return QString(textCStr());
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}
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virtual bool isLeaf() const
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{
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return false;
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}
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virtual const char *textCStr() const
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{
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return "";
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}
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virtual void nodeChanged() const
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{
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if (parent() != NULL)
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parent()->nodeChanged();
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}
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virtual void preInsertChild(const FilterTreeNode *p, int i) const
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{
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if (parent() != NULL)
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parent()->preInsertChild(p, i);
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}
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virtual void postInsertChild(const FilterTreeNode *p, int i) const
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{
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if (parent() != NULL)
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parent()->postInsertChild(p, i);
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}
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virtual void preRemoveChild(const FilterTreeNode *p, int i) const
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{
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if (parent() != NULL)
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parent()->preRemoveChild(p, i);
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}
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virtual void postRemoveChild(const FilterTreeNode *p, int i) const
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{
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if (parent() != NULL)
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parent()->postRemoveChild(p, i);
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}
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};
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template <class T> class FilterTreeBranch : public FilterTreeNode
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{
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protected:
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QList<T> childNodes;
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public:
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virtual ~FilterTreeBranch();
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FilterTreeNode *nodeAt(int i) const;
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void deleteAt(int i);
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int childCount() const
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{
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return childNodes.size();
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}
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int childIndex(const FilterTreeNode *node) const;
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};
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class FilterItemList;
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class FilterTree;
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class LogicMap : public FilterTreeBranch<FilterItemList *>
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{
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private:
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FilterTree *const p;
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public:
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const CardFilter::Attr attr;
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LogicMap(CardFilter::Attr a, FilterTree *parent) : p(parent), attr(a)
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{
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}
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const FilterItemList *findTypeList(CardFilter::Type type) const;
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FilterItemList *typeList(CardFilter::Type type);
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FilterTreeNode *parent() const;
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const char *textCStr() const
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{
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return CardFilter::attrName(attr);
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}
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};
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class FilterItem;
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class FilterItemList : public FilterTreeBranch<FilterItem *>
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{
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private:
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LogicMap *const p;
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public:
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const CardFilter::Type type;
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FilterItemList(CardFilter::Type t, LogicMap *parent) : p(parent), type(t)
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{
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}
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CardFilter::Attr attr() const
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{
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return p->attr;
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}
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FilterTreeNode *parent() const
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{
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return p;
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}
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int termIndex(const QString &term) const;
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FilterTreeNode *termNode(const QString &term);
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const char *textCStr() const
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{
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return CardFilter::typeName(type);
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}
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bool testTypeAnd(const CardInfo *info, CardFilter::Attr attr) const;
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bool testTypeAndNot(const CardInfo *info, CardFilter::Attr attr) const;
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bool testTypeOr(const CardInfo *info, CardFilter::Attr attr) const;
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bool testTypeOrNot(const CardInfo *info, CardFilter::Attr attr) const;
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};
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class FilterItem : public FilterTreeNode
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{
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private:
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FilterItemList *const p;
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public:
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const QString term;
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FilterItem(QString trm, FilterItemList *parent) : p(parent), term(trm)
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{
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}
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virtual ~FilterItem(){};
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CardFilter::Attr attr() const
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{
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return p->attr();
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}
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CardFilter::Type type() const
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{
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return p->type;
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}
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FilterTreeNode *parent() const
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{
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return p;
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}
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QString text() const
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{
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return term;
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}
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const char *textCStr() const
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{
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return term.toStdString().c_str();
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}
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bool isLeaf() const
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{
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return true;
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}
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bool acceptName(const CardInfo *info) const;
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bool acceptType(const CardInfo *info) const;
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bool acceptColor(const CardInfo *info) const;
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bool acceptText(const CardInfo *info) const;
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bool acceptSet(const CardInfo *info) const;
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bool acceptManaCost(const CardInfo *info) const;
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bool acceptCmc(const CardInfo *info) const;
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bool acceptPower(const CardInfo *info) const;
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bool acceptToughness(const CardInfo *info) const;
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bool acceptRarity(const CardInfo *info) const;
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bool acceptCardAttr(const CardInfo *info, CardFilter::Attr attr) const;
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};
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class FilterTree : public QObject, public FilterTreeBranch<LogicMap *>
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{
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Q_OBJECT
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signals:
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void preInsertRow(const FilterTreeNode *parent, int i) const;
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void postInsertRow(const FilterTreeNode *parent, int i) const;
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void preRemoveRow(const FilterTreeNode *parent, int i) const;
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void postRemoveRow(const FilterTreeNode *parent, int i) const;
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void changed() const;
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private:
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LogicMap *attrLogicMap(CardFilter::Attr attr);
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FilterItemList *attrTypeList(CardFilter::Attr attr, CardFilter::Type type);
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bool testAttr(const CardInfo *info, const LogicMap *lm) const;
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void nodeChanged() const
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{
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emit changed();
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}
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void preInsertChild(const FilterTreeNode *p, int i) const
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{
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emit preInsertRow(p, i);
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}
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void postInsertChild(const FilterTreeNode *p, int i) const
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{
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emit postInsertRow(p, i);
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}
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void preRemoveChild(const FilterTreeNode *p, int i) const
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{
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emit preRemoveRow(p, i);
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}
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void postRemoveChild(const FilterTreeNode *p, int i) const
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{
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emit postRemoveRow(p, i);
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}
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public:
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FilterTree();
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~FilterTree();
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int findTermIndex(CardFilter::Attr attr, CardFilter::Type type, const QString &term);
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int findTermIndex(const CardFilter *f);
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FilterTreeNode *termNode(CardFilter::Attr attr, CardFilter::Type type, const QString &term);
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FilterTreeNode *termNode(const CardFilter *f);
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FilterTreeNode *attrTypeNode(CardFilter::Attr attr, CardFilter::Type type);
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const char *textCStr() const
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{
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return "root";
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}
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int index() const
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{
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return 0;
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}
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bool acceptsCard(const CardInfo *info) const;
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void clear();
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};
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#endif
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