servatrice/cockatrice/src/abstractclient.h
2010-09-18 23:47:39 +02:00

66 lines
No EOL
1.7 KiB
C++

#ifndef ABSTRACTCLIENT_H
#define ABSTRACTCLIENT_H
#include <QObject>
#include "protocol_datastructures.h"
class Command;
class CommandContainer;
class ProtocolItem;
class ProtocolResponse;
class TopLevelProtocolItem;
class CommandContainer;
class ChatEvent;
class GameEventContainer;
class Event_ListGames;
class Event_UserJoined;
class Event_UserLeft;
class Event_ServerMessage;
class Event_ListChatChannels;
class Event_GameJoined;
class Event_Message;
enum ClientStatus {
StatusDisconnected,
StatusDisconnecting,
StatusConnecting,
StatusAwaitingWelcome,
StatusLoggingIn,
StatusLoggedIn,
};
class AbstractClient : public QObject {
Q_OBJECT
signals:
void statusChanged(ClientStatus _status);
void serverError(ResponseCode resp);
// Chat events
void chatEventReceived(ChatEvent *event);
// Game events
void gameEventContainerReceived(GameEventContainer *event);
// Generic events
void listGamesEventReceived(Event_ListGames *event);
void userJoinedEventReceived(Event_UserJoined *event);
void userLeftEventReceived(Event_UserLeft *event);
void serverMessageEventReceived(Event_ServerMessage *event);
void listChatChannelsEventReceived(Event_ListChatChannels *event);
void gameJoinedEventReceived(Event_GameJoined *event);
void messageEventReceived(Event_Message *event);
protected slots:
void processProtocolItem(ProtocolItem *item);
protected:
QMap<int, CommandContainer *> pendingCommands;
ClientStatus status;
QString userName, password;
void setStatus(ClientStatus _status);
public:
AbstractClient(QObject *parent = 0);
~AbstractClient();
ClientStatus getStatus() const { return status; }
virtual void sendCommand(Command *cmd);
virtual void sendCommandContainer(CommandContainer *cont) = 0;
};
#endif