servatrice/cockatrice/src/zoneviewwidget.cpp

254 lines
8.6 KiB
C++

#include <QGraphicsLinearLayout>
#include <QGraphicsProxyWidget>
#include <QGraphicsSceneMouseEvent>
#include <QCheckBox>
#include <QLabel>
#include <QPushButton>
#include <QPainter>
#include <QPalette>
#include <QScrollBar>
#include <QStyleOption>
#include <QStyleOptionTitleBar>
#include "zoneviewwidget.h"
#include "carditem.h"
#include "zoneviewzone.h"
#include "player.h"
#include "gamescene.h"
#include "settingscache.h"
#include "gamescene.h"
#include "pb/command_stop_dump_zone.pb.h"
#include "pb/command_shuffle.pb.h"
TitleLabel::TitleLabel()
: QGraphicsWidget(), text(" ")
{
setAcceptHoverEvents(true);
}
void TitleLabel::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
QBrush windowBrush = palette().window();
windowBrush.setColor(windowBrush.color().darker(150));
painter->fillRect(boundingRect(), windowBrush);
painter->drawText(boundingRect(), Qt::AlignLeft | Qt::AlignVCenter, text);
}
QSizeF TitleLabel::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const
{
QFont f;
QFontMetrics fm(f);
if (which == Qt::MaximumSize)
return QSizeF(constraint.width(), fm.size(Qt::TextSingleLine, text).height() + 10);
else
return fm.size(Qt::TextSingleLine, text) + QSizeF(10, 10);
}
void TitleLabel::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::LeftButton) {
buttonDownPos = static_cast<GameScene *>(scene())->getViewTransform().inverted().map(event->pos());
event->accept();
} else
event->ignore();
}
void TitleLabel::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
emit mouseMoved(event->scenePos() - buttonDownPos);
}
ZoneViewWidget::ZoneViewWidget(Player *_player, CardZone *_origZone, int numberCards, bool _revealZone, bool _writeableRevealZone, const QList<const ServerInfo_Card *> &cardList)
: QGraphicsWidget(0, Qt::Window), canBeShuffled(_origZone->getIsShufflable()), player(_player)
{
setAcceptHoverEvents(true);
setAttribute(Qt::WA_DeleteOnClose);
setZValue(2000000006);
setFlag(ItemIgnoresTransformations);
QGraphicsLinearLayout *vbox = new QGraphicsLinearLayout(Qt::Vertical);
QGraphicsLinearLayout *hPilebox = 0;
if (numberCards < 0) {
hPilebox = new QGraphicsLinearLayout(Qt::Horizontal);
QGraphicsLinearLayout *hFilterbox = new QGraphicsLinearLayout(Qt::Horizontal);
QGraphicsProxyWidget *sortByNameProxy = new QGraphicsProxyWidget;
sortByNameProxy->setWidget(&sortByNameCheckBox);
hFilterbox->addItem(sortByNameProxy);
QGraphicsProxyWidget *sortByTypeProxy = new QGraphicsProxyWidget;
sortByTypeProxy->setWidget(&sortByTypeCheckBox);
hFilterbox->addItem(sortByTypeProxy);
vbox->addItem(hFilterbox);
QGraphicsProxyWidget *lineProxy = new QGraphicsProxyWidget;
QFrame *line = new QFrame;
line->setFrameShape(QFrame::HLine);
line->setFrameShadow(QFrame::Sunken);
lineProxy->setWidget(line);
vbox->addItem(lineProxy);
QGraphicsProxyWidget *pileViewProxy = new QGraphicsProxyWidget;
pileViewProxy->setWidget(&pileViewCheckBox);
hPilebox->addItem(pileViewProxy);
}
if (_origZone->getIsShufflable() && (numberCards == -1)) {
shuffleCheckBox.setChecked(true);
QGraphicsProxyWidget *shuffleProxy = new QGraphicsProxyWidget;
shuffleProxy->setWidget(&shuffleCheckBox);
hPilebox->addItem(shuffleProxy);
}
vbox->addItem(hPilebox);
extraHeight = vbox->sizeHint(Qt::PreferredSize).height();
resize(150, 150);
QGraphicsLinearLayout *zoneHBox = new QGraphicsLinearLayout(Qt::Horizontal);
zoneContainer = new QGraphicsWidget(this);
zoneContainer->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
zoneContainer->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
zoneHBox->addItem(zoneContainer);
scrollBar = new QScrollBar(Qt::Vertical);
scrollBar->setMinimum(0);
scrollBar->setSingleStep(50);
connect(scrollBar, SIGNAL(valueChanged(int)), this, SLOT(handleScrollBarChange(int)));
QGraphicsProxyWidget *scrollBarProxy = new QGraphicsProxyWidget;
scrollBarProxy->setWidget(scrollBar);
zoneHBox->addItem(scrollBarProxy);
vbox->addItem(zoneHBox);
zone = new ZoneViewZone(player, _origZone, numberCards, _revealZone, _writeableRevealZone, zoneContainer);
connect(zone, SIGNAL(wheelEventReceived(QGraphicsSceneWheelEvent *)), this, SLOT(handleWheelEvent(QGraphicsSceneWheelEvent *)));
// numberCard is the num of cards we want to reveal from an area. Ex: scry the top 3 cards.
// If the number is < 0 then it means that we can make the area sorted and we dont care about the order.
if (numberCards < 0) {
connect(&sortByNameCheckBox, SIGNAL(stateChanged(int)), this, SLOT(processSortByName(int)));
connect(&sortByTypeCheckBox, SIGNAL(stateChanged(int)), this, SLOT(processSortByType(int)));
connect(&pileViewCheckBox, SIGNAL(stateChanged(int)), this, SLOT(processSetPileView(int)));
sortByNameCheckBox.setChecked(settingsCache->getZoneViewSortByName());
sortByTypeCheckBox.setChecked(settingsCache->getZoneViewSortByType());
pileViewCheckBox.setChecked(settingsCache->getZoneViewPileView());
if (!settingsCache->getZoneViewSortByType())
pileViewCheckBox.setEnabled(false);
}
retranslateUi();
setLayout(vbox);
connect(zone, SIGNAL(optimumRectChanged()), this, SLOT(resizeToZoneContents()));
connect(zone, SIGNAL(beingDeleted()), this, SLOT(zoneDeleted()));
zone->initializeCards(cardList);
}
void ZoneViewWidget::processSortByType(int value) {
pileViewCheckBox.setEnabled(value);
settingsCache->setZoneViewSortByType(value);
zone->setPileView(pileViewCheckBox.isChecked());
zone->setSortByType(value);
}
void ZoneViewWidget::processSortByName(int value) {
settingsCache->setZoneViewSortByName(value);
zone->setSortByName(value);
}
void ZoneViewWidget::processSetPileView(int value) {
settingsCache->setZoneViewPileView(value);
zone->setPileView(value);
}
void ZoneViewWidget::retranslateUi()
{
setWindowTitle(zone->getTranslatedName(false, CaseNominative));
sortByNameCheckBox.setText(tr("sort by name"));
sortByTypeCheckBox.setText(tr("sort by type"));
shuffleCheckBox.setText(tr("shuffle when closing"));
pileViewCheckBox.setText(tr("pile view"));
}
void ZoneViewWidget::moveWidget(QPointF scenePos)
{
if(scenePos.x() < 0)
{
scenePos.setX(0);
} else {
qreal maxw = scene()->sceneRect().width() - 100;
if(scenePos.x() > maxw)
scenePos.setX(maxw);
}
if(scenePos.y() < 0)
{
scenePos.setY(0);
} else {
qreal maxh = scene()->sceneRect().height() - 100;
if(scenePos.y() > maxh)
scenePos.setY(maxh);
}
setPos(scenePos);
}
void ZoneViewWidget::resizeToZoneContents()
{
QRectF zoneRect = zone->getOptimumRect();
qreal totalZoneHeight = zoneRect.height();
if (zoneRect.height() > 500)
zoneRect.setHeight(500);
QSizeF newSize(qMax(QGraphicsWidget::layout()->effectiveSizeHint(Qt::MinimumSize, QSizeF()).width(), zoneRect.width() + scrollBar->width() + 10), zoneRect.height() + extraHeight + 10);
setMaximumSize(newSize);
resize(newSize);
zone->setGeometry(QRectF(0, -scrollBar->value(), zoneContainer->size().width(), totalZoneHeight));
scrollBar->setMaximum(totalZoneHeight - zoneRect.height());
if (layout())
layout()->invalidate();
}
void ZoneViewWidget::handleWheelEvent(QGraphicsSceneWheelEvent *event)
{
QWheelEvent wheelEvent(QPoint(), event->delta(), event->buttons(), event->modifiers(), event->orientation());
scrollBar->event(&wheelEvent);
}
void ZoneViewWidget::handleScrollBarChange(int value)
{
zone->setY(-value);
}
void ZoneViewWidget::closeEvent(QCloseEvent *event)
{
disconnect(zone, SIGNAL(beingDeleted()), this, 0);
if (zone->getNumberCards() != -2) {
Command_StopDumpZone cmd;
cmd.set_player_id(player->getId());
cmd.set_zone_name(zone->getName().toStdString());
player->sendGameCommand(cmd);
}
if (shuffleCheckBox.isChecked())
player->sendGameCommand(Command_Shuffle());
emit closePressed(this);
deleteLater();
event->accept();
}
void ZoneViewWidget::zoneDeleted()
{
emit closePressed(this);
deleteLater();
}
void ZoneViewWidget::initStyleOption(QStyleOption *option) const {
QStyleOptionTitleBar *titleBar = qstyleoption_cast<QStyleOptionTitleBar *>(option);
if (titleBar)
titleBar->icon = QIcon("theme:cockatrice.svg");
}