servatrice/cockatrice/src/libraryzone.cpp
Max-Wilhelm Bruker c3fb56581d small changes
2009-07-01 01:05:52 +02:00

87 lines
2.3 KiB
C++

#include <QtGui>
#include "libraryzone.h"
#include "player.h"
#include "client.h"
#include "carddatabase.h"
#include "carddragitem.h"
#include "zoneviewzone.h"
LibraryZone::LibraryZone(Player *_p, QGraphicsItem *parent)
: CardZone(_p, "deck", false, true, parent)
{
cards = new CardList(false);
setCacheMode(DeviceCoordinateCache); // Do not move this line to the parent constructor!
setCursor(Qt::OpenHandCursor);
}
QRectF LibraryZone::boundingRect() const
{
return QRectF(0, 0, CARD_WIDTH, CARD_HEIGHT);
}
void LibraryZone::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget */*widget*/)
{
QSizeF translatedSize = option->matrix.mapRect(boundingRect()).size();
QPixmap *translatedPixmap = player->getDb()->getCard()->getPixmap(translatedSize.toSize());
painter->save();
painter->resetTransform();
painter->drawPixmap(translatedPixmap->rect(), *translatedPixmap, translatedPixmap->rect());
painter->restore();
paintNumberEllipse(cards->size(), painter);
}
void LibraryZone::addCardImpl(CardItem *card, int x, int /*y*/)
{
cards->insert(x, card);
card->setId(-1);
card->setName(QString());
card->setPos(0, 0);
card->setVisible(false);
card->resetState();
card->setParentItem(this);
}
void LibraryZone::handleDropEvent(int cardId, CardZone *startZone, const QPoint &/*dropPoint*/, bool /*faceDown*/)
{
player->client->moveCard(cardId, startZone->getName(), getName(), 0, 0);
}
void LibraryZone::reorganizeCards()
{
update();
}
void LibraryZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
CardZone::mousePressEvent(event);
if (event->isAccepted())
return;
if (event->button() == Qt::LeftButton) {
setCursor(Qt::ClosedHandCursor);
event->accept();
} else
event->ignore();
}
void LibraryZone::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() < QApplication::startDragDistance())
return;
if (cards->empty())
return;
bool faceDown = event->modifiers().testFlag(Qt::ShiftModifier);
CardItem *card = cards->at(0);
CardDragItem *drag = card->createDragItem(0, event->pos(), event->scenePos(), faceDown);
drag->grabMouse();
setCursor(Qt::OpenHandCursor);
}
void LibraryZone::mouseReleaseEvent(QGraphicsSceneMouseEvent */*event*/)
{
setCursor(Qt::OpenHandCursor);
}