servatrice/common/pb/isl_message.proto
2016-12-11 19:22:39 +01:00

30 lines
835 B
Protocol Buffer

syntax = "proto2";
import "response.proto";
import "session_event.proto";
import "commands.proto";
import "game_event_container.proto";
import "room_event.proto";
message IslMessage {
enum MessageType {
GAME_COMMAND_CONTAINER = 0;
ROOM_COMMAND_CONTAINER = 1;
RESPONSE = 10;
SESSION_EVENT = 11;
GAME_EVENT_CONTAINER = 12;
ROOM_EVENT = 13;
}
optional MessageType message_type = 1;
optional uint64 session_id = 9;
optional sint32 player_id = 10 [default = -1];
optional CommandContainer game_command = 100;
optional CommandContainer room_command = 101;
optional Response response = 200;
optional SessionEvent session_event = 201;
optional GameEventContainer game_event_container = 202;
optional RoomEvent room_event = 203;
}