* Judge mode * Use seperate judge icon * Fix clang init ordering complaint * Create gavel.svg * Add judge level * Adjust judge permissions. * - Tag events caused by judges - Allow judges access to card right click menus. * Allow judges to change phase / turn. * Remove gavel from pawn * Make judge action text black. * Create scales * Rename scales to scales.svg * Use scales * remove gavel * - Address PR feedback - Fix sort order * Zach * add option to servatrice.ini
51 lines
1.3 KiB
Protocol Buffer
51 lines
1.3 KiB
Protocol Buffer
syntax = "proto2";
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message RoomCommand {
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enum RoomCommandType {
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LEAVE_ROOM = 1000;
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ROOM_SAY = 1001;
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CREATE_GAME = 1002;
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JOIN_GAME = 1003;
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}
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extensions 100 to max;
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}
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message Command_LeaveRoom {
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extend RoomCommand {
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optional Command_LeaveRoom ext = 1000;
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}
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}
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message Command_RoomSay {
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extend RoomCommand {
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optional Command_RoomSay ext = 1001;
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}
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optional string message = 1;
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}
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message Command_CreateGame {
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extend RoomCommand {
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optional Command_CreateGame ext = 1002;
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}
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optional string description = 1;
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optional string password = 2;
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optional uint32 max_players = 3;
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optional bool only_buddies = 4;
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optional bool only_registered = 5;
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optional bool spectators_allowed = 6;
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optional bool spectators_need_password = 7;
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optional bool spectators_can_talk = 8;
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optional bool spectators_see_everything = 9;
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repeated uint32 game_type_ids = 10;
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optional bool join_as_judge = 11;
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}
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message Command_JoinGame {
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extend RoomCommand {
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optional Command_JoinGame ext = 1003;
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}
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optional sint32 game_id = 1 [default = -1];
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optional string password = 2;
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optional bool spectator = 3;
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optional bool override_restrictions = 4;
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optional bool join_as_judge = 5;
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}
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