servatrice/cockatrice/src/carditem.h
ebbit1q c874f201c3 add a bunch of parents to dialogs (#3658)
* add a bunch of parents to dialogs

works on #3651

* use game as parent instead

* add more parents

* fix create token dialog modality

* add parent to game information window

* replace a bunch of nullptrs with the magic of sed

* add parent to tip of the day and counters

* reorder game ptr

* set parent for life counter

* clangify
2019-03-26 14:54:47 -04:00

167 lines
3.7 KiB
C++

#ifndef CARDITEM_H
#define CARDITEM_H
#include "abstractcarditem.h"
class CardDatabase;
class CardDragItem;
class CardZone;
class ServerInfo_Card;
class Player;
class QAction;
class QColor;
const int MAX_COUNTERS_ON_CARD = 999;
const float CARD_WIDTH_HALF = CARD_WIDTH / 2;
const float CARD_HEIGHT_HALF = CARD_HEIGHT / 2;
const int ROTATION_DEGREES_PER_FRAME = 10;
class CardItem : public AbstractCardItem
{
Q_OBJECT
private:
CardZone *zone;
bool revealedCard;
bool attacking;
QMap<int, int> counters;
QString annotation;
QString pt;
bool destroyOnZoneChange;
bool doesntUntap;
QPoint gridPoint;
CardDragItem *dragItem;
CardItem *attachedTo;
QList<CardItem *> attachedCards;
QMenu *cardMenu, *ptMenu, *moveMenu;
void prepareDelete();
public slots:
void deleteLater();
public:
enum
{
Type = typeCard
};
int type() const
{
return Type;
}
CardItem(Player *_owner,
const QString &_name = QString(),
int _cardid = -1,
bool revealedCard = false,
QGraphicsItem *parent = nullptr);
~CardItem();
void retranslateUi();
CardZone *getZone() const
{
return zone;
}
void setZone(CardZone *_zone);
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
QPoint getGridPoint() const
{
return gridPoint;
}
void setGridPoint(const QPoint &_gridPoint)
{
gridPoint = _gridPoint;
}
QPoint getGridPos() const
{
return gridPoint;
}
Player *getOwner() const
{
return owner;
}
void setOwner(Player *_owner)
{
owner = _owner;
}
bool getRevealedCard() const
{
return revealedCard;
}
bool getAttacking() const
{
return attacking;
}
void setAttacking(bool _attacking);
const QMap<int, int> &getCounters() const
{
return counters;
}
void setCounter(int _id, int _value);
QString getAnnotation() const
{
return annotation;
}
void setAnnotation(const QString &_annotation);
bool getDoesntUntap() const
{
return doesntUntap;
}
void setDoesntUntap(bool _doesntUntap);
QString getPT() const
{
return pt;
}
void setPT(const QString &_pt);
bool getDestroyOnZoneChange() const
{
return destroyOnZoneChange;
}
void setDestroyOnZoneChange(bool _destroy)
{
destroyOnZoneChange = _destroy;
}
CardItem *getAttachedTo() const
{
return attachedTo;
}
void setAttachedTo(CardItem *_attachedTo);
void addAttachedCard(CardItem *card)
{
attachedCards.append(card);
}
void removeAttachedCard(CardItem *card)
{
attachedCards.removeAt(attachedCards.indexOf(card));
}
const QList<CardItem *> &getAttachedCards() const
{
return attachedCards;
}
void resetState();
void processCardInfo(const ServerInfo_Card &info);
QMenu *getCardMenu() const
{
return cardMenu;
}
QMenu *getPTMenu() const
{
return ptMenu;
}
QMenu *getMoveMenu() const
{
return moveMenu;
}
bool animationEvent();
CardDragItem *createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown);
void deleteDragItem();
void drawArrow(const QColor &arrowColor);
void playCard(bool faceDown);
protected:
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event);
QVariant itemChange(GraphicsItemChange change, const QVariant &value);
};
#endif