servatrice/common/server_card.cpp
2014-07-08 22:53:02 -04:00

160 lines
5.5 KiB
C++

/***************************************************************************
* Copyright (C) 2008 by Max-Wilhelm Bruker *
* brukie@laptop *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "server_card.h"
#include "server_cardzone.h"
#include "server_player.h"
#include "pb/serverinfo_card.pb.h"
Server_Card::Server_Card(QString _name, int _id, int _coord_x, int _coord_y, Server_CardZone *_zone)
: zone(_zone), id(_id), coord_x(_coord_x), coord_y(_coord_y), name(_name), tapped(false), attacking(false), facedown(false), color(QString()), power(-1), toughness(-1), annotation(QString()), destroyOnZoneChange(false), doesntUntap(false), parentCard(0)
{
}
Server_Card::~Server_Card()
{
// setParentCard(0) leads to the item being removed from our list, so we can't iterate properly
while (!attachedCards.isEmpty())
attachedCards.first()->setParentCard(0);
if (parentCard)
parentCard->removeAttachedCard(this);
}
void Server_Card::resetState()
{
counters.clear();
setTapped(false);
setAttacking(false);
power = -1;
toughness = -1;
setAnnotation(QString());
setDoesntUntap(false);
}
QString Server_Card::setAttribute(CardAttribute attribute, const QString &avalue, bool allCards)
{
switch (attribute) {
case AttrTapped: {
bool value = avalue == "1";
if (!(!value && allCards && doesntUntap))
setTapped(value);
break;
}
case AttrAttacking: setAttacking(avalue == "1"); break;
case AttrFaceDown: setFaceDown(avalue == "1"); break;
case AttrColor: setColor(avalue); break;
case AttrPT: setPT(avalue); return getPT();
case AttrAnnotation: setAnnotation(avalue); break;
case AttrDoesntUntap: setDoesntUntap(avalue == "1"); break;
}
return avalue;
}
void Server_Card::setCounter(int id, int value)
{
if (value)
counters.insert(id, value);
else
counters.remove(id);
}
void Server_Card::setPT(const QString &_pt)
{
if (_pt.isEmpty()) {
power = 0;
toughness = -1;
} else {
int sep = _pt.indexOf('/');
QString p1 = _pt.left(sep);
QString p2 = _pt.mid(sep + 1);
if (p1.isEmpty() || p2.isEmpty())
return;
if ((p1[0] == '+') || (p2[0] == '+')) {
if (power < 0)
power = 0;
if (toughness < 0)
toughness = 0;
}
if (p1[0] == '+')
power += p1.mid(1).toInt();
else
power = p1.toInt();
if (p2[0] == '+')
toughness += p2.mid(1).toInt();
else
toughness = p2.toInt();
}
}
QString Server_Card::getPT() const
{
if (toughness < 0)
return QString("");
return QString::number(power) + "/" + QString::number(toughness);
}
void Server_Card::setParentCard(Server_Card *_parentCard)
{
if (parentCard)
parentCard->removeAttachedCard(this);
parentCard = _parentCard;
if (parentCard)
parentCard->addAttachedCard(this);
}
void Server_Card::getInfo(ServerInfo_Card *info)
{
QString displayedName = facedown ? QString() : name;
info->set_id(id);
info->set_name(displayedName.toStdString());
info->set_x(coord_x);
info->set_y(coord_y);
if (facedown)
info->set_face_down(true);
info->set_tapped(tapped);
if (attacking)
info->set_attacking(true);
if (!color.isEmpty())
info->set_color(color.toStdString());
const QString ptStr = getPT();
if (!ptStr.isEmpty())
info->set_pt(ptStr.toStdString());
if (!annotation.isEmpty())
info->set_annotation(annotation.toStdString());
if (destroyOnZoneChange)
info->set_destroy_on_zone_change(true);
if (doesntUntap)
info->set_doesnt_untap(true);
QMapIterator<int, int> cardCounterIterator(counters);
while (cardCounterIterator.hasNext()) {
cardCounterIterator.next();
ServerInfo_CardCounter *counterInfo = info->add_counter_list();
counterInfo->set_id(cardCounterIterator.key());
counterInfo->set_value(cardCounterIterator.value());
}
if (parentCard) {
info->set_attach_player_id(parentCard->getZone()->getPlayer()->getPlayerId());
info->set_attach_zone(parentCard->getZone()->getName().toStdString());
info->set_attach_card_id(parentCard->getId());
}
}