* 1/3 Add .clang-format file and travis compilation check * 2/3 Run clang-format * 3/3 Fix compilation problems due to include reordering * 3bis/3 AfterControlStatement: false
50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
#ifndef LOCALSERVER_H
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#define LOCALSERVER_H
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#include "server.h"
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#include "server_database_interface.h"
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class LocalServerInterface;
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class LocalServer : public Server
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{
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Q_OBJECT
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public:
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LocalServer(QObject *parent = 0);
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~LocalServer();
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LocalServerInterface *newConnection();
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};
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class LocalServer_DatabaseInterface : public Server_DatabaseInterface
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{
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Q_OBJECT
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private:
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LocalServer *localServer;
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protected:
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ServerInfo_User getUserData(const QString &name, bool withId = false);
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public:
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LocalServer_DatabaseInterface(LocalServer *_localServer);
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AuthenticationResult checkUserPassword(Server_ProtocolHandler *handler,
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const QString &user,
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const QString &password,
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const QString &clientId,
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QString &reasonStr,
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int &secondsLeft);
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int getNextGameId()
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{
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return localServer->getNextLocalGameId();
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}
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int getNextReplayId()
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{
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return -1;
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}
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int getActiveUserCount(QString /* connectionType */)
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{
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return 0;
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}
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};
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#endif
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