136 lines
3.3 KiB
C++
136 lines
3.3 KiB
C++
#ifndef PICTURELOADER_H
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#define PICTURELOADER_H
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#include "carddatabase.h"
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#include <QList>
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#include <QMap>
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#include <QMutex>
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#include <QNetworkRequest>
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class QNetworkAccessManager;
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class QNetworkReply;
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class QThread;
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class PictureToLoad
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{
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private:
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class SetDownloadPriorityComparator
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{
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public:
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/*
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* Returns true if a has higher download priority than b
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* Enabled sets have priority over disabled sets
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* Both groups follows the user-defined order
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*/
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inline bool operator()(const CardSetPtr &a, const CardSetPtr &b) const
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{
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if (a->getEnabled()) {
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return !b->getEnabled() || a->getSortKey() < b->getSortKey();
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} else {
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return !b->getEnabled() && a->getSortKey() < b->getSortKey();
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}
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}
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};
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CardInfoPtr card;
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QList<CardSetPtr> sortedSets;
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QList<QString> urlTemplates;
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QList<QString> currentSetUrls;
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QString currentUrl;
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CardSetPtr currentSet;
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public:
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explicit PictureToLoad(CardInfoPtr _card = CardInfoPtr());
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CardInfoPtr getCard() const
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{
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return card;
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}
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void clear()
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{
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card.clear();
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}
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QString getCurrentUrl() const
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{
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return currentUrl;
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}
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CardSetPtr getCurrentSet() const
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{
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return currentSet;
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}
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QString getSetName() const;
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QString transformUrl(const QString &urlTemplate) const;
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bool nextSet();
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bool nextUrl();
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void populateSetUrls();
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};
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class PictureLoaderWorker : public QObject
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{
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Q_OBJECT
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public:
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explicit PictureLoaderWorker();
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~PictureLoaderWorker() override;
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void enqueueImageLoad(CardInfoPtr card);
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private:
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static QStringList md5Blacklist;
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QThread *pictureLoaderThread;
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QString picsPath, customPicsPath;
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QList<PictureToLoad> loadQueue;
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QMutex mutex;
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QNetworkAccessManager *networkManager;
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QList<PictureToLoad> cardsToDownload;
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PictureToLoad cardBeingLoaded;
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PictureToLoad cardBeingDownloaded;
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bool picDownload, downloadRunning, loadQueueRunning;
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void startNextPicDownload();
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bool cardImageExistsOnDisk(QString &, QString &);
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bool imageIsBlackListed(const QByteArray &);
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private slots:
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void picDownloadFinished(QNetworkReply *reply);
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void picDownloadFailed();
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void picDownloadChanged();
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void picsPathChanged();
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public slots:
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void processLoadQueue();
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signals:
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void startLoadQueue();
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void imageLoaded(CardInfoPtr card, const QImage &image);
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};
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class PictureLoader : public QObject
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{
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Q_OBJECT
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public:
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static PictureLoader &getInstance()
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{
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static PictureLoader instance;
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return instance;
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}
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private:
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explicit PictureLoader();
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~PictureLoader() override;
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// Singleton - Don't implement copy constructor and assign operator
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PictureLoader(PictureLoader const &);
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void operator=(PictureLoader const &);
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PictureLoaderWorker *worker;
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public:
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static void getPixmap(QPixmap &pixmap, CardInfoPtr card, QSize size);
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static void getCardBackPixmap(QPixmap &pixmap, QSize size);
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static void clearPixmapCache(CardInfoPtr card);
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static void clearPixmapCache();
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static void cacheCardPixmaps(QList<CardInfoPtr> cards);
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private slots:
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void picDownloadChanged();
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void picsPathChanged();
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public slots:
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void imageLoaded(CardInfoPtr card, const QImage &image);
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};
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#endif
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