34 lines
787 B
C++
34 lines
787 B
C++
#ifndef GAMESCENE_H
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#define GAMESCENE_H
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#include <QGraphicsScene>
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#include <QList>
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class Player;
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class ZoneViewWidget;
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class GameScene : public QGraphicsScene {
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Q_OBJECT
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private:
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static const int playerAreaSpacing = 5;
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QList<Player *> players;
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QRectF playersRect;
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QList<ZoneViewWidget *> views;
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public:
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GameScene(QObject *parent = 0);
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void retranslateUi();
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const QRectF &getPlayersRect() const { return playersRect; }
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void processViewSizeChange(const QSize &newSize);
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public slots:
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void toggleZoneView(Player *player, const QString &zoneName, int numberCards);
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void removeZoneView(ZoneViewWidget *item);
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void addPlayer(Player *player);
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void removePlayer(Player *player);
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void clearViews();
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void closeMostRecentZoneView();
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private slots:
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void rearrange();
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};
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#endif
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