* Add MagicCards.info like fitler parser. * Use FilterString whenever one of [:=<>] is in the edit box. * Opts * Opt * - Capture errors - Allow querying any property by full name * clang format * Update cockatrice/src/filter_string.cpp Co-Authored-By: basicer <basicer@basicer.com> * - Some refactoring for clarity - More filters - Add filter help * Clangify * Add icon * Fix test name * Remove stay debug * - Add Rarity filter - Make " trigger filter string mode * You have to pass both filter types * clangify * - Allow filtering by legality - Import legality into card.xml * Add format filter to filtertree * More color search options * RIP extended * More fixes * Fix c:m * set syntax help parent * Fix warning * add additional explanations to syntax help * Allow multiple ands/ors to be chained * Cleanup and refactor Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com> * Move utility into guards Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com> * I heard you like refactors so I put a refactor inside your refactor (#3594) * I heard you like refactors so I put a refactor inside your refactor so you can refactor while you refactor * clangify * Update tab_deck_editor.h
508 lines
14 KiB
C++
508 lines
14 KiB
C++
#include "filtertree.h"
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#include "cardfilter.h"
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#include <QList>
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template <class T> FilterTreeNode *FilterTreeBranch<T>::nodeAt(int i) const
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{
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return (childNodes.size() > i) ? childNodes.at(i) : nullptr;
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}
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template <class T> void FilterTreeBranch<T>::deleteAt(int i)
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{
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preRemoveChild(this, i);
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delete childNodes.takeAt(i);
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postRemoveChild(this, i);
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nodeChanged();
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}
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template <class T> int FilterTreeBranch<T>::childIndex(const FilterTreeNode *node) const
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{
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auto *unconst = const_cast<FilterTreeNode *>(node);
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auto downcasted = dynamic_cast<T>(unconst);
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return (downcasted) ? childNodes.indexOf(downcasted) : -1;
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}
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template <class T> FilterTreeBranch<T>::~FilterTreeBranch()
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{
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while (!childNodes.isEmpty()) {
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delete childNodes.takeFirst();
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}
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}
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const FilterItemList *LogicMap::findTypeList(CardFilter::Type type) const
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{
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QList<FilterItemList *>::const_iterator i;
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for (i = childNodes.constBegin(); i != childNodes.constEnd(); ++i) {
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if ((*i)->type == type) {
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return *i;
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}
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}
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return nullptr;
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}
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FilterItemList *LogicMap::typeList(CardFilter::Type type)
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{
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QList<FilterItemList *>::iterator i;
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int count = 0;
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for (i = childNodes.begin(); i != childNodes.end(); ++i) {
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if ((*i)->type == type) {
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break;
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}
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count++;
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}
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if (i == childNodes.end()) {
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preInsertChild(this, count);
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i = childNodes.insert(i, new FilterItemList(type, this));
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postInsertChild(this, count);
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nodeChanged();
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}
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return *i;
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}
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FilterTreeNode *LogicMap::parent() const
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{
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return p;
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}
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int FilterItemList::termIndex(const QString &term) const
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{
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for (int i = 0; i < childNodes.count(); i++) {
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if ((childNodes.at(i))->term == term) {
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return i;
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}
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}
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return -1;
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}
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FilterTreeNode *FilterItemList::termNode(const QString &term)
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{
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int i = termIndex(term);
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if (i < 0) {
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FilterItem *fi = new FilterItem(term, this);
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int count = childNodes.count();
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preInsertChild(this, count);
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childNodes.append(fi);
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postInsertChild(this, count);
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nodeChanged();
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return fi;
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}
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return childNodes.at(i);
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}
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bool FilterItemList::testTypeAnd(const CardInfoPtr info, CardFilter::Attr attr) const
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{
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for (auto i = childNodes.constBegin(); i != childNodes.constEnd(); i++) {
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if (!(*i)->isEnabled()) {
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continue;
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}
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if (!(*i)->acceptCardAttr(info, attr)) {
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return false;
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}
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}
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return true;
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}
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bool FilterItemList::testTypeAndNot(const CardInfoPtr info, CardFilter::Attr attr) const
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{
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// if any one in the list is true, return false
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return !testTypeOr(info, attr);
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}
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bool FilterItemList::testTypeOr(const CardInfoPtr info, CardFilter::Attr attr) const
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{
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bool noChildEnabledChild = true;
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for (auto i = childNodes.constBegin(); i != childNodes.constEnd(); i++) {
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if (!(*i)->isEnabled()) {
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continue;
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}
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if (noChildEnabledChild) {
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noChildEnabledChild = false;
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}
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if ((*i)->acceptCardAttr(info, attr)) {
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return true;
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}
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}
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return noChildEnabledChild;
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}
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bool FilterItemList::testTypeOrNot(const CardInfoPtr info, CardFilter::Attr attr) const
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{
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// if any one in the list is false, return true
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return !testTypeAnd(info, attr);
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}
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bool FilterItem::acceptName(const CardInfoPtr info) const
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{
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return info->getName().contains(term, Qt::CaseInsensitive);
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}
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bool FilterItem::acceptType(const CardInfoPtr info) const
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{
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return info->getCardType().contains(term, Qt::CaseInsensitive);
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}
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bool FilterItem::acceptColor(const CardInfoPtr info) const
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{
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QString converted_term = term.trimmed();
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converted_term.replace("green", "g", Qt::CaseInsensitive);
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converted_term.replace("grn", "g", Qt::CaseInsensitive);
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converted_term.replace("blue", "u", Qt::CaseInsensitive);
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converted_term.replace("blu", "u", Qt::CaseInsensitive);
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converted_term.replace("black", "b", Qt::CaseInsensitive);
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converted_term.replace("blk", "b", Qt::CaseInsensitive);
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converted_term.replace("red", "r", Qt::CaseInsensitive);
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converted_term.replace("white", "w", Qt::CaseInsensitive);
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converted_term.replace("wht", "w", Qt::CaseInsensitive);
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converted_term.replace("colorless", "c", Qt::CaseInsensitive);
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converted_term.replace("colourless", "c", Qt::CaseInsensitive);
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converted_term.replace("none", "c", Qt::CaseInsensitive);
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converted_term.replace(QString(" "), QString(""), Qt::CaseInsensitive);
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// Colorless card filter
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if (converted_term.toLower() == "c" && info->getColors().length() < 1) {
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return true;
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}
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/*
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* This is a tricky part, if the filter has multiple colors in it, like UGW,
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* then we should match all of them to the card's colors
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*/
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int match_count = 0;
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for (auto &it : converted_term) {
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if (info->getColors().contains(it, Qt::CaseInsensitive))
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match_count++;
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}
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return match_count == converted_term.length();
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}
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bool FilterItem::acceptText(const CardInfoPtr info) const
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{
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return info->getText().contains(term, Qt::CaseInsensitive);
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}
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bool FilterItem::acceptSet(const CardInfoPtr info) const
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{
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bool status = false;
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for (const auto &set : info->getSets()) {
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if (set.getPtr()->getShortName().compare(term, Qt::CaseInsensitive) == 0 ||
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set.getPtr()->getLongName().compare(term, Qt::CaseInsensitive) == 0) {
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status = true;
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break;
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}
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}
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return status;
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}
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bool FilterItem::acceptManaCost(const CardInfoPtr info) const
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{
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QString partialCost = term.toUpper();
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// Sort the mana cost so it will be easy to find
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std::sort(partialCost.begin(), partialCost.end());
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// Try to seperate the mana cost in case it's a split card
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// if it's not a split card the loop will run only once
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for (QString fullManaCost : info->getManaCost().split("//")) {
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std::sort(fullManaCost.begin(), fullManaCost.end());
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// If the partial is found in the full, return true
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if (fullManaCost.contains(partialCost)) {
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return true;
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}
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}
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return false;
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}
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bool FilterItem::acceptCmc(const CardInfoPtr info) const
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{
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bool convertSuccess;
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int cmcInt = info->getCmc().toInt(&convertSuccess);
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// if conversion failed, check for the "//" separator used in split cards
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if (!convertSuccess) {
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int cmcSum = 0;
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for (const QString &cmc : info->getCmc().split("//")) {
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cmcInt = cmc.toInt();
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cmcSum += cmcInt;
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if (relationCheck(cmcInt)) {
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return true;
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}
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}
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return relationCheck(cmcSum);
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} else {
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return relationCheck(cmcInt);
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}
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}
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bool FilterItem::acceptFormat(const CardInfoPtr info) const
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{
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return info->getProperty(QString("format-%1").arg(term.toLower())) == "legal";
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}
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bool FilterItem::acceptLoyalty(const CardInfoPtr info) const
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{
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if (info->getLoyalty().isEmpty()) {
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return false;
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} else {
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bool success;
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// if loyalty can't be converted to "int" it must be "X"
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int loyalty = info->getLoyalty().toInt(&success);
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if (success) {
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return relationCheck(loyalty);
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} else {
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return term.trimmed().toUpper() == info->getLoyalty();
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}
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}
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}
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bool FilterItem::acceptPowerToughness(const CardInfoPtr info, CardFilter::Attr attr) const
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{
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int slash = info->getPowTough().indexOf("/");
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if (slash == -1) {
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return false;
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}
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QString valueString;
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if (attr == CardFilter::AttrPow) {
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valueString = info->getPowTough().mid(0, slash);
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} else {
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valueString = info->getPowTough().mid(slash + 1);
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}
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if (term == valueString) {
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return true;
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}
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// advanced filtering should only happen after fast string comparison failed
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bool conversion;
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int value = valueString.toInt(&conversion);
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return conversion ? relationCheck(value) : false;
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}
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bool FilterItem::acceptRarity(const CardInfoPtr info) const
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{
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QString converted_term = term.trimmed();
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/*
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* The purpose of this loop is to only apply one of the replacement
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* policies and then escape. If we attempt to layer them on top of
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* each other, we will get awkward results (i.e. comythic rare mythic rareon)
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* Conditional statement will exit once a case is successful in
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* replacement OR we go through all possible cases.
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* Will also need to replace just "mythic"
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*/
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converted_term.replace("mythic", "mythic rare", Qt::CaseInsensitive);
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for (int i = 0; converted_term.length() <= 3 && i <= 6; i++) {
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switch (i) {
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case 0:
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converted_term.replace("mr", "mythic rare", Qt::CaseInsensitive);
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break;
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case 1:
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converted_term.replace("m r", "mythic rare", Qt::CaseInsensitive);
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break;
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case 2:
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converted_term.replace("m", "mythic rare", Qt::CaseInsensitive);
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break;
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case 3:
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converted_term.replace("c", "common", Qt::CaseInsensitive);
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break;
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case 4:
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converted_term.replace("u", "uncommon", Qt::CaseInsensitive);
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break;
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case 5:
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converted_term.replace("r", "rare", Qt::CaseInsensitive);
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break;
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case 6:
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converted_term.replace("s", "special", Qt::CaseInsensitive);
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break;
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default:
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break;
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}
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}
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for (const auto &set : info->getSets()) {
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if (set.getProperty("rarity").compare(converted_term, Qt::CaseInsensitive) == 0) {
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return true;
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}
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}
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return false;
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}
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bool FilterItem::relationCheck(int cardInfo) const
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{
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bool result, conversion;
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// if int conversion fails, there's probably an operator at the start
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result = (cardInfo == term.toInt(&conversion));
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if (!conversion) {
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// leading whitespaces could cause indexing to fail
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QString trimmedTerm = term.trimmed();
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// check whether it's a 2 char operator (<=, >=, or ==)
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if (trimmedTerm[1] == '=') {
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int termInt = trimmedTerm.mid(2).toInt();
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if (trimmedTerm.startsWith('<')) {
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result = (cardInfo <= termInt);
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} else if (trimmedTerm.startsWith('>')) {
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result = (cardInfo >= termInt);
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} else {
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result = (cardInfo == termInt);
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}
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} else {
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int termInt = trimmedTerm.mid(1).toInt();
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if (trimmedTerm.startsWith('<')) {
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result = (cardInfo < termInt);
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} else if (trimmedTerm.startsWith('>')) {
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result = (cardInfo > termInt);
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} else if (trimmedTerm.startsWith("=")) {
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result = (cardInfo == termInt);
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} else {
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// the int conversion hasn't failed due to an operator at the start
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result = false;
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}
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}
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}
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return result;
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}
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bool FilterItem::acceptCardAttr(const CardInfoPtr info, CardFilter::Attr attr) const
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{
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switch (attr) {
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case CardFilter::AttrName:
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return acceptName(info);
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case CardFilter::AttrType:
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return acceptType(info);
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case CardFilter::AttrColor:
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return acceptColor(info);
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case CardFilter::AttrText:
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return acceptText(info);
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case CardFilter::AttrSet:
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return acceptSet(info);
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case CardFilter::AttrManaCost:
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return acceptManaCost(info);
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case CardFilter::AttrCmc:
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return acceptCmc(info);
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case CardFilter::AttrRarity:
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return acceptRarity(info);
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case CardFilter::AttrPow:
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case CardFilter::AttrTough:
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// intentional fallthrough
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return acceptPowerToughness(info, attr);
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case CardFilter::AttrLoyalty:
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return acceptLoyalty(info);
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case CardFilter::AttrFormat:
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return acceptFormat(info);
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default:
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return true; /* ignore this attribute */
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}
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}
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/*
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* Need to define these here to make QT happy, otherwise
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* moc doesnt find some of the FilterTreeBranch symbols.
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*/
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FilterTree::FilterTree() = default;
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FilterTree::~FilterTree() = default;
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LogicMap *FilterTree::attrLogicMap(CardFilter::Attr attr)
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{
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QList<LogicMap *>::iterator i;
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int count = 0;
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for (i = childNodes.begin(); i != childNodes.end(); i++) {
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if ((*i)->attr == attr) {
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break;
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}
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count++;
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}
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if (i == childNodes.end()) {
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preInsertChild(this, count);
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i = childNodes.insert(i, new LogicMap(attr, this));
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postInsertChild(this, count);
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nodeChanged();
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}
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return *i;
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}
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FilterItemList *FilterTree::attrTypeList(CardFilter::Attr attr, CardFilter::Type type)
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{
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return attrLogicMap(attr)->typeList(type);
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}
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FilterTreeNode *FilterTree::termNode(CardFilter::Attr attr, CardFilter::Type type, const QString &term)
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{
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return attrTypeList(attr, type)->termNode(term);
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}
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FilterTreeNode *FilterTree::termNode(const CardFilter *f)
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{
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return termNode(f->attr(), f->type(), f->term());
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}
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bool FilterTree::testAttr(const CardInfoPtr info, const LogicMap *lm) const
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{
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const FilterItemList *fil;
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bool status = true;
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fil = lm->findTypeList(CardFilter::TypeAnd);
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if (fil && fil->isEnabled() && !fil->testTypeAnd(info, lm->attr)) {
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return false;
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}
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fil = lm->findTypeList(CardFilter::TypeAndNot);
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if (fil && fil->isEnabled() && !fil->testTypeAndNot(info, lm->attr)) {
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return false;
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}
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fil = lm->findTypeList(CardFilter::TypeOr);
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if (fil && fil->isEnabled()) {
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status = false;
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// if this is true we can return because it is OR'd with the OrNot list
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if (fil->testTypeOr(info, lm->attr)) {
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return true;
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}
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}
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fil = lm->findTypeList(CardFilter::TypeOrNot);
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if (fil && fil->isEnabled() && fil->testTypeOrNot(info, lm->attr)) {
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return true;
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}
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return status;
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}
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bool FilterTree::acceptsCard(const CardInfoPtr info) const
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{
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for (auto i = childNodes.constBegin(); i != childNodes.constEnd(); i++) {
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if ((*i)->isEnabled() && !testAttr(info, *i)) {
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return false;
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}
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}
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return true;
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}
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void FilterTree::clear()
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{
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while (childCount() > 0) {
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deleteAt(0);
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}
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}
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