servatrice/cockatrice/src/messagelogwidget.cpp
ebbit1q ebe2c494aa
remove the stop dump zone command from the protocol (#4326)
the stop dump zone command was implemented as a courtesy to other
players in order to take into account when they would stop looking at
unknown information

however, this can be abused, a malicious client can send this command
whenever they would like

cockatrice is not a physical tabletop nor does it aim to be, if you can
take a screenshot of your deck and then close the view, you are not
cheating as you have been given this information

in order to prevent anyone from abusing this we should remove the
command from the protocol, this means servers will ignore this message
and clients will get a little invalid command reply in their debug log

the extension id will remain reserved

shuffling your deck will always invalidate any card view looking at
those cards

if players wish to signal that they stopped looking at their deck for
whatever reason they should just use the chat instead, optionally using
one of the chat macros
2021-06-01 21:52:20 -04:00

837 lines
34 KiB
C++

#include "messagelogwidget.h"
#include "carditem.h"
#include "cardzone.h"
#include "pb/context_move_card.pb.h"
#include "pb/context_mulligan.pb.h"
#include "pb/serverinfo_user.pb.h"
#include "phase.h"
#include "player.h"
#include "soundengine.h"
#include "translatecountername.h"
#include <utility>
const QString &MessageLogWidget::tableConstant() const
{
static const QString constant("table");
return constant;
}
const QString &MessageLogWidget::graveyardConstant() const
{
static const QString constant("grave");
return constant;
}
const QString &MessageLogWidget::exileConstant() const
{
static const QString constant("rfg");
return constant;
}
const QString &MessageLogWidget::handConstant() const
{
static const QString constant("hand");
return constant;
}
const QString &MessageLogWidget::deckConstant() const
{
static const QString constant("deck");
return constant;
}
const QString &MessageLogWidget::sideboardConstant() const
{
static const QString constant("sb");
return constant;
}
const QString &MessageLogWidget::stackConstant() const
{
static const QString constant("stack");
return constant;
}
QString MessageLogWidget::sanitizeHtml(QString dirty) const
{
return dirty.replace("&", "&amp;").replace("<", "&lt;").replace(">", "&gt;").replace("\"", "&quot;");
}
QString MessageLogWidget::cardLink(const QString cardName) const
{
return QString("<i><a href=\"card://%1\">%2</a></i>").arg(cardName).arg(cardName);
}
QPair<QString, QString>
MessageLogWidget::getFromStr(CardZone *zone, QString cardName, int position, bool ownerChange) const
{
bool cardNameContainsStartZone = false;
QString fromStr;
QString zoneName = zone->getName();
if (zoneName == tableConstant()) {
fromStr = tr(" from play");
} else if (zoneName == graveyardConstant()) {
fromStr = tr(" from their graveyard");
} else if (zoneName == exileConstant()) {
fromStr = tr(" from exile");
} else if (zoneName == handConstant()) {
fromStr = tr(" from their hand");
} else if (zoneName == deckConstant()) {
if (position == 0) {
if (cardName.isEmpty()) {
if (ownerChange) {
cardName = tr("the top card of %1's library").arg(zone->getPlayer()->getName());
} else {
cardName = tr("the top card of their library");
}
cardNameContainsStartZone = true;
} else {
if (ownerChange) {
fromStr = tr(" from the top of %1's library").arg(zone->getPlayer()->getName());
} else {
fromStr = tr(" from the top of their library");
}
}
} else if (position >= zone->getCards().size() - 1) {
if (cardName.isEmpty()) {
if (ownerChange) {
cardName = tr("the bottom card of %1's library").arg(zone->getPlayer()->getName());
} else {
cardName = tr("the bottom card of their library");
}
cardNameContainsStartZone = true;
} else {
if (ownerChange) {
fromStr = tr(" from the bottom of %1's library").arg(zone->getPlayer()->getName());
} else {
fromStr = tr(" from the bottom of their library");
}
}
} else {
if (ownerChange) {
fromStr = tr(" from %1's library").arg(zone->getPlayer()->getName());
} else {
fromStr = tr(" from their library");
}
}
} else if (zoneName == sideboardConstant()) {
fromStr = tr(" from sideboard");
} else if (zoneName == stackConstant()) {
fromStr = tr(" from the stack");
}
if (!cardNameContainsStartZone) {
cardName.clear();
}
return QPair<QString, QString>(cardName, fromStr);
}
void MessageLogWidget::containerProcessingDone()
{
currentContext = MessageContext_None;
messageSuffix = messagePrefix = QString();
}
void MessageLogWidget::containerProcessingStarted(const GameEventContext &context)
{
if (context.HasExtension(Context_MoveCard::ext)) {
currentContext = MessageContext_MoveCard;
} else if (context.HasExtension(Context_Mulligan::ext)) {
currentContext = MessageContext_Mulligan;
}
}
void MessageLogWidget::logAlwaysRevealTopCard(Player *player, CardZone *zone, bool reveal)
{
appendHtmlServerMessage((reveal ? tr("%1 is now keeping the top card %2 revealed.")
: tr("%1 is not revealing the top card %2 any longer."))
.arg(sanitizeHtml(player->getName()))
.arg(zone->getTranslatedName(true, CaseTopCardsOfZone)));
}
void MessageLogWidget::logAlwaysLookAtTopCard(Player *player, CardZone *zone, bool reveal)
{
appendHtmlServerMessage((reveal ? tr("%1 can now look at top card %2 at any time.")
: tr("%1 no longer can look at top card %2 at any time."))
.arg(sanitizeHtml(player->getName()))
.arg(zone->getTranslatedName(true, CaseTopCardsOfZone)));
}
void MessageLogWidget::logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName)
{
appendHtmlServerMessage(tr("%1 attaches %2 to %3's %4.")
.arg(sanitizeHtml(player->getName()))
.arg(cardLink(std::move(cardName)))
.arg(sanitizeHtml(targetPlayer->getName()))
.arg(cardLink(std::move(targetCardName))));
}
void MessageLogWidget::logConcede(Player *player)
{
soundEngine->playSound("player_concede");
appendHtmlServerMessage(tr("%1 has conceded the game.").arg(sanitizeHtml(player->getName())), true);
}
void MessageLogWidget::logUnconcede(Player *player)
{
soundEngine->playSound("player_concede");
appendHtmlServerMessage(tr("%1 has unconceded the game.").arg(sanitizeHtml(player->getName())), true);
}
void MessageLogWidget::logConnectionStateChanged(Player *player, bool connectionState)
{
if (connectionState) {
soundEngine->playSound("player_reconnect");
appendHtmlServerMessage(tr("%1 has restored connection to the game.").arg(sanitizeHtml(player->getName())),
true);
} else {
soundEngine->playSound("player_disconnect");
appendHtmlServerMessage(tr("%1 has lost connection to the game.").arg(sanitizeHtml(player->getName())), true);
}
}
void MessageLogWidget::logCreateArrow(Player *player,
Player *startPlayer,
QString startCard,
Player *targetPlayer,
QString targetCard,
bool playerTarget)
{
startCard = cardLink(startCard);
targetCard = cardLink(targetCard);
QString str;
if (playerTarget) {
if (player == startPlayer && player == targetPlayer) {
str = tr("%1 points from their %2 to themselves.");
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(startCard));
} else if (player == startPlayer) {
str = tr("%1 points from their %2 to %3.");
appendHtmlServerMessage(
str.arg(sanitizeHtml(player->getName())).arg(startCard).arg(sanitizeHtml(targetPlayer->getName())));
} else if (player == targetPlayer) {
str = tr("%1 points from %2's %3 to themselves.");
appendHtmlServerMessage(
str.arg(sanitizeHtml(player->getName())).arg(sanitizeHtml(startPlayer->getName())).arg(startCard));
} else {
str = tr("%1 points from %2's %3 to %4.");
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName()))
.arg(sanitizeHtml(startPlayer->getName()))
.arg(startCard)
.arg(sanitizeHtml(targetPlayer->getName())));
}
} else {
if (player == startPlayer && player == targetPlayer) {
str = tr("%1 points from their %2 to their %3.");
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(startCard).arg(targetCard));
} else if (player == startPlayer) {
str = tr("%1 points from their %2 to %3's %4.");
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName()))
.arg(startCard)
.arg(sanitizeHtml(targetPlayer->getName()))
.arg(targetCard));
} else if (player == targetPlayer) {
str = tr("%1 points from %2's %3 to their own %4.");
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName()))
.arg(sanitizeHtml(startPlayer->getName()))
.arg(startCard)
.arg(targetCard));
} else {
str = tr("%1 points from %2's %3 to %4's %5.");
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName()))
.arg(sanitizeHtml(startPlayer->getName()))
.arg(startCard)
.arg(sanitizeHtml(targetPlayer->getName()))
.arg(targetCard));
}
}
}
void MessageLogWidget::logCreateToken(Player *player, QString cardName, QString pt)
{
appendHtmlServerMessage(tr("%1 creates token: %2%3.")
.arg(sanitizeHtml(player->getName()))
.arg(cardLink(std::move(cardName)))
.arg(pt.isEmpty() ? QString() : QString(" (%1)").arg(sanitizeHtml(pt))));
}
void MessageLogWidget::logDeckSelect(Player *player, QString deckHash, int sideboardSize)
{
if (sideboardSize < 0) {
appendHtmlServerMessage(tr("%1 has loaded a deck (%2).").arg(sanitizeHtml(player->getName())).arg(deckHash));
} else {
appendHtmlServerMessage(tr("%1 has loaded a deck with %2 sideboard cards (%3).")
.arg(sanitizeHtml(player->getName()))
.arg("<font class=\"blue\">" + QString::number(sideboardSize) + "</font>")
.arg(deckHash));
}
}
void MessageLogWidget::logDestroyCard(Player *player, QString cardName)
{
appendHtmlServerMessage(
tr("%1 destroys %2.").arg(sanitizeHtml(player->getName())).arg(cardLink(std::move(cardName))));
}
void MessageLogWidget::logMoveCard(Player *player,
CardItem *card,
CardZone *startZone,
int oldX,
CardZone *targetZone,
int newX)
{
if (currentContext == MessageContext_Mulligan) {
return;
}
QString startZoneName = startZone->getName();
QString targetZoneName = targetZone->getName();
bool ownerChanged = startZone->getPlayer() != targetZone->getPlayer();
// do not log if moved within the same zone
if ((startZoneName == tableConstant() && targetZoneName == tableConstant() && !ownerChanged) ||
(startZoneName == handConstant() && targetZoneName == handConstant()) ||
(startZoneName == exileConstant() && targetZoneName == exileConstant())) {
return;
}
QString cardName = card->getName();
QPair<QString, QString> nameFrom = getFromStr(startZone, cardName, oldX, ownerChanged);
if (!nameFrom.first.isEmpty()) {
cardName = nameFrom.first;
}
QString cardStr;
if (!nameFrom.first.isEmpty()) {
cardStr = cardName;
} else if (cardName.isEmpty()) {
cardStr = tr("a card");
} else {
cardStr = cardLink(cardName);
}
if (ownerChanged && (startZone->getPlayer() == player)) {
appendHtmlServerMessage(tr("%1 gives %2 control over %3.")
.arg(sanitizeHtml(player->getName()))
.arg(sanitizeHtml(targetZone->getPlayer()->getName()))
.arg(cardStr));
return;
}
QString finalStr;
bool usesNewX = false;
if (targetZoneName == tableConstant()) {
soundEngine->playSound("play_card");
if (card->getFaceDown()) {
finalStr = tr("%1 puts %2 into play%3 face down.");
} else {
finalStr = tr("%1 puts %2 into play%3.");
}
} else if (targetZoneName == graveyardConstant()) {
finalStr = tr("%1 puts %2%3 into their graveyard.");
} else if (targetZoneName == exileConstant()) {
finalStr = tr("%1 exiles %2%3.");
} else if (targetZoneName == handConstant()) {
finalStr = tr("%1 moves %2%3 to their hand.");
} else if (targetZoneName == deckConstant()) {
if (newX == -1) {
finalStr = tr("%1 puts %2%3 into their library.");
} else if (newX >= targetZone->getCards().size()) {
finalStr = tr("%1 puts %2%3 onto the bottom of their library.");
} else if (newX == 0) {
finalStr = tr("%1 puts %2%3 on top of their library.");
} else {
++newX;
usesNewX = true;
finalStr = tr("%1 puts %2%3 into their library %4 cards from the top.");
}
} else if (targetZoneName == sideboardConstant()) {
finalStr = tr("%1 moves %2%3 to sideboard.");
} else if (targetZoneName == stackConstant()) {
soundEngine->playSound("play_card");
finalStr = tr("%1 plays %2%3.");
}
if (usesNewX) {
appendHtmlServerMessage(
finalStr.arg(sanitizeHtml(player->getName())).arg(cardStr).arg(nameFrom.second).arg(newX));
} else {
appendHtmlServerMessage(finalStr.arg(sanitizeHtml(player->getName())).arg(cardStr).arg(nameFrom.second));
}
}
void MessageLogWidget::logDrawCards(Player *player, int number)
{
soundEngine->playSound("draw_card");
if (currentContext == MessageContext_Mulligan) {
logMulligan(player, number);
} else {
appendHtmlServerMessage(tr("%1 draws %2 card(s).", "", number)
.arg(sanitizeHtml(player->getName()))
.arg("<font class=\"blue\">" + QString::number(number) + "</font>"));
}
}
void MessageLogWidget::logDumpZone(Player *player, CardZone *zone, int numberCards)
{
if (numberCards == -1) {
appendHtmlServerMessage(tr("%1 is looking at %2.")
.arg(sanitizeHtml(player->getName()))
.arg(zone->getTranslatedName(zone->getPlayer() == player, CaseLookAtZone)));
} else {
appendHtmlServerMessage(
tr("%1 is looking at the top %3 card(s) %2.", "top card for singular, top %3 cards for plural", numberCards)
.arg(sanitizeHtml(player->getName()))
.arg(zone->getTranslatedName(zone->getPlayer() == player, CaseTopCardsOfZone))
.arg("<font class=\"blue\">" + QString::number(numberCards) + "</font>"));
}
}
void MessageLogWidget::logFlipCard(Player *player, QString cardName, bool faceDown)
{
if (faceDown) {
appendHtmlServerMessage(
tr("%1 turns %2 face-down.").arg(sanitizeHtml(player->getName())).arg(cardLink(cardName)));
} else {
appendHtmlServerMessage(
tr("%1 turns %2 face-up.").arg(sanitizeHtml(player->getName())).arg(cardLink(cardName)));
}
}
void MessageLogWidget::logGameClosed()
{
appendHtmlServerMessage(tr("The game has been closed."));
}
void MessageLogWidget::logGameStart()
{
appendHtmlServerMessage(tr("The game has started."));
}
void MessageLogWidget::logJoin(Player *player)
{
soundEngine->playSound("player_join");
appendHtmlServerMessage(tr("%1 has joined the game.").arg(sanitizeHtml(player->getName())));
}
void MessageLogWidget::logJoinSpectator(QString name)
{
soundEngine->playSound("spectator_join");
appendHtmlServerMessage(tr("%1 is now watching the game.").arg(sanitizeHtml(std::move(name))));
}
void MessageLogWidget::logKicked()
{
appendHtmlServerMessage(tr("You have been kicked out of the game."), true);
}
void MessageLogWidget::logLeave(Player *player, QString reason)
{
soundEngine->playSound("player_leave");
appendHtmlServerMessage(
tr("%1 has left the game (%2).").arg(sanitizeHtml(player->getName()), sanitizeHtml(std::move(reason))), true);
}
void MessageLogWidget::logLeaveSpectator(QString name, QString reason)
{
soundEngine->playSound("spectator_leave");
appendHtmlServerMessage(tr("%1 is not watching the game any more (%2).")
.arg(sanitizeHtml(std::move(name)), sanitizeHtml(std::move(reason))));
}
void MessageLogWidget::logNotReadyStart(Player *player)
{
appendHtmlServerMessage(tr("%1 is not ready to start the game any more.").arg(sanitizeHtml(player->getName())));
}
void MessageLogWidget::logMulligan(Player *player, int number)
{
if (!player) {
return;
}
if (number > 0) {
appendHtmlServerMessage(tr("%1 shuffles their deck and draws a new hand of %2 card(s).", "", number)
.arg(sanitizeHtml(player->getName()))
.arg(number));
} else {
appendHtmlServerMessage(
tr("%1 shuffles their deck and draws a new hand.").arg(sanitizeHtml(player->getName())));
}
}
void MessageLogWidget::logReplayStarted(int gameId)
{
appendHtmlServerMessage(tr("You are watching a replay of game #%1.").arg(gameId));
}
void MessageLogWidget::logReadyStart(Player *player)
{
appendHtmlServerMessage(tr("%1 is ready to start the game.").arg(sanitizeHtml(player->getName())));
}
void MessageLogWidget::logRevealCards(Player *player,
CardZone *zone,
int cardId,
QString cardName,
Player *otherPlayer,
bool faceDown,
int amount)
{
// getFromStr uses cardname.empty() to check if it should contain the start zone, it's not actually used
QPair<QString, QString> temp = getFromStr(zone, amount == 1 ? cardName : QString::number(amount), cardId, false);
bool cardNameContainsStartZone = false;
if (!temp.first.isEmpty()) {
cardNameContainsStartZone = true;
cardName = temp.first;
}
QString fromStr = temp.second;
QString cardStr;
if (cardNameContainsStartZone) {
cardStr = cardName;
} else if (cardName.isEmpty()) {
if (amount == 0) {
cardStr = tr("cards", "an unknown amount of cards");
} else {
cardStr = tr("%1 card(s)", "a card for singular, %1 cards for plural", amount)
.arg("<font class=\"blue\">" + QString::number(amount) + "</font>");
}
} else {
cardStr = cardLink(cardName);
}
if (cardId == -1) {
if (otherPlayer) {
appendHtmlServerMessage(tr("%1 reveals %2 to %3.")
.arg(sanitizeHtml(player->getName()))
.arg(zone->getTranslatedName(true, CaseRevealZone))
.arg(sanitizeHtml(otherPlayer->getName())));
} else {
appendHtmlServerMessage(tr("%1 reveals %2.")
.arg(sanitizeHtml(player->getName()))
.arg(zone->getTranslatedName(true, CaseRevealZone)));
}
} else if (cardId == -2) {
if (otherPlayer) {
appendHtmlServerMessage(tr("%1 randomly reveals %2%3 to %4.")
.arg(sanitizeHtml(player->getName()))
.arg(cardStr)
.arg(fromStr)
.arg(sanitizeHtml(otherPlayer->getName())));
} else {
appendHtmlServerMessage(
tr("%1 randomly reveals %2%3.").arg(sanitizeHtml(player->getName())).arg(cardStr).arg(fromStr));
}
} else {
if (faceDown && player == otherPlayer) {
if (cardName.isEmpty()) {
appendHtmlServerMessage(
tr("%1 peeks at face down card #%2.").arg(sanitizeHtml(player->getName())).arg(cardId));
} else {
appendHtmlServerMessage(tr("%1 peeks at face down card #%2: %3.")
.arg(sanitizeHtml(player->getName()))
.arg(cardId)
.arg(cardStr));
}
} else if (otherPlayer) {
appendHtmlServerMessage(tr("%1 reveals %2%3 to %4.")
.arg(sanitizeHtml(player->getName()))
.arg(cardStr)
.arg(fromStr)
.arg(sanitizeHtml(otherPlayer->getName())));
} else {
appendHtmlServerMessage(
tr("%1 reveals %2%3.").arg(sanitizeHtml(player->getName())).arg(cardStr).arg(fromStr));
}
}
}
void MessageLogWidget::logReverseTurn(Player *player, bool reversed)
{
appendHtmlServerMessage(tr("%1 reversed turn order, now it's %2.")
.arg(sanitizeHtml(player->getName()))
.arg(reversed ? tr("reversed") : tr("normal")));
}
void MessageLogWidget::logRollDie(Player *player, int sides, int roll)
{
if (sides == 2) {
QString coinOptions[2] = {tr("Heads") + " (1)", tr("Tails") + " (2)"};
appendHtmlServerMessage(tr("%1 flipped a coin. It landed as %2.")
.arg(sanitizeHtml(player->getName()))
.arg("<font class=\"blue\">" + coinOptions[roll - 1] + "</font>"));
} else {
appendHtmlServerMessage(tr("%1 rolls a %2 with a %3-sided die.")
.arg(sanitizeHtml(player->getName()))
.arg("<font class=\"blue\">" + QString::number(roll) + "</font>")
.arg("<font class=\"blue\">" + QString::number(sides) + "</font>"));
}
soundEngine->playSound("roll_dice");
}
void MessageLogWidget::logSay(Player *player, QString message)
{
appendMessage(std::move(message), {}, player->getName(), UserLevelFlags(player->getUserInfo()->user_level()),
QString::fromStdString(player->getUserInfo()->privlevel()), true);
}
void MessageLogWidget::logSetActivePhase(int phaseNumber)
{
Phase phase = Phases::getPhase(phaseNumber);
soundEngine->playSound(phase.soundFileName);
appendHtml("<font color=\"" + phase.color + "\"><b>" + QDateTime::currentDateTime().toString("[hh:mm:ss] ") +
phase.name + "</b></font>");
}
void MessageLogWidget::logSetActivePlayer(Player *player)
{
appendHtml("<br><font color=\"green\"><b>" + QDateTime::currentDateTime().toString("[hh:mm:ss] ") +
QString(tr("%1's turn.")).arg(player->getName()) + "</b></font><br>");
}
void MessageLogWidget::logSetAnnotation(Player *player, CardItem *card, QString newAnnotation)
{
appendHtmlServerMessage(
QString(tr("%1 sets annotation of %2 to %3."))
.arg(sanitizeHtml(player->getName()))
.arg(cardLink(card->getName()))
.arg(QString("&quot;<font class=\"blue\">%1</font>&quot;").arg(sanitizeHtml(std::move(newAnnotation)))));
}
void MessageLogWidget::logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue)
{
QString finalStr;
int delta = abs(oldValue - value);
if (value > oldValue) {
finalStr = tr("%1 places %2 %3 on %4 (now %5).");
} else {
finalStr = tr("%1 removes %2 %3 from %4 (now %5).");
}
QString colorStr;
switch (counterId) {
case 0:
colorStr = tr("red counter(s)", "", delta);
break;
case 1:
colorStr = tr("yellow counter(s)", "", delta);
break;
case 2:
colorStr = tr("green counter(s)", "", delta);
break;
default:;
}
appendHtmlServerMessage(finalStr.arg(sanitizeHtml(player->getName()))
.arg("<font class=\"blue\">" + QString::number(delta) + "</font>")
.arg(colorStr)
.arg(cardLink(std::move(cardName)))
.arg(value));
}
void MessageLogWidget::logSetCounter(Player *player, QString counterName, int value, int oldValue)
{
if (counterName == "life") {
soundEngine->playSound("life_change");
}
QString counterDisplayName = TranslateCounterName::getDisplayName(counterName);
appendHtmlServerMessage(tr("%1 sets counter %2 to %3 (%4%5).")
.arg(sanitizeHtml(player->getName()))
.arg(QString("<font class=\"blue\">%1</font>").arg(sanitizeHtml(counterDisplayName)))
.arg(QString("<font class=\"blue\">%1</font>").arg(value))
.arg(value > oldValue ? "+" : "")
.arg(value - oldValue));
}
void MessageLogWidget::logSetDoesntUntap(Player *player, CardItem *card, bool doesntUntap)
{
QString str;
if (doesntUntap) {
str = tr("%1 sets %2 to not untap normally.");
} else {
str = tr("%1 sets %2 to untap normally.");
}
appendHtmlServerMessage(str.arg(sanitizeHtml(player->getName())).arg(cardLink(card->getName())));
}
void MessageLogWidget::logSetPT(Player *player, CardItem *card, QString newPT)
{
if (currentContext == MessageContext_MoveCard) {
return;
}
QString name = card->getName();
if (name.isEmpty()) {
name = QString("<font class=\"blue\">card #%1</font>").arg(sanitizeHtml(QString::number(card->getId())));
} else {
name = cardLink(name);
}
QString playerName = sanitizeHtml(player->getName());
if (newPT.isEmpty()) {
appendHtmlServerMessage(tr("%1 removes the PT of %2.").arg(playerName).arg(name));
} else {
QString oldPT = card->getPT();
if (oldPT.isEmpty()) {
appendHtmlServerMessage(
tr("%1 changes the PT of %2 from nothing to %4.").arg(playerName).arg(name).arg(newPT));
} else {
appendHtmlServerMessage(
tr("%1 changes the PT of %2 from %3 to %4.").arg(playerName).arg(name).arg(oldPT).arg(newPT));
}
}
}
void MessageLogWidget::logSetSideboardLock(Player *player, bool locked)
{
if (locked) {
appendHtmlServerMessage(tr("%1 has locked their sideboard.").arg(sanitizeHtml(player->getName())));
} else {
appendHtmlServerMessage(tr("%1 has unlocked their sideboard.").arg(sanitizeHtml(player->getName())));
}
}
void MessageLogWidget::logSetTapped(Player *player, CardItem *card, bool tapped)
{
if (currentContext == MessageContext_MoveCard) {
return;
}
if (tapped) {
soundEngine->playSound("tap_card");
} else {
soundEngine->playSound("untap_card");
}
QString str;
if (!card) {
appendHtmlServerMessage((tapped ? tr("%1 taps their permanents.") : tr("%1 untaps their permanents."))
.arg(sanitizeHtml(player->getName())));
} else {
appendHtmlServerMessage((tapped ? tr("%1 taps %2.") : tr("%1 untaps %2."))
.arg(sanitizeHtml(player->getName()))
.arg(cardLink(card->getName())));
}
}
void MessageLogWidget::logShuffle(Player *player, CardZone *zone, int start, int end)
{
if (currentContext == MessageContext_Mulligan) {
return;
}
soundEngine->playSound("shuffle");
// start and end are indexes into the portion of the deck that was shuffled
// with negitive numbers counging from the bottom up.
if (start == 0 && end == -1) {
appendHtmlServerMessage(tr("%1 shuffles %2.")
.arg(sanitizeHtml(player->getName()))
.arg(zone->getTranslatedName(true, CaseShuffleZone)));
} else if (start < 0 && end == -1) {
appendHtmlServerMessage(tr("%1 shuffles the bottom %3 cards of %2.")
.arg(sanitizeHtml(player->getName()))
.arg(zone->getTranslatedName(true, CaseShuffleZone))
.arg(-start));
} else if (start < 0 && end > 0) {
appendHtmlServerMessage(tr("%1 shuffles the top %3 cards of %2.")
.arg(sanitizeHtml(player->getName()))
.arg(zone->getTranslatedName(true, CaseShuffleZone))
.arg(end + 1));
} else {
appendHtmlServerMessage(tr("%1 shuffles cards %3 - %4 of %2.")
.arg(sanitizeHtml(player->getName()))
.arg(zone->getTranslatedName(true, CaseShuffleZone))
.arg(start)
.arg(end));
}
}
void MessageLogWidget::logSpectatorSay(QString spectatorName,
UserLevelFlags spectatorUserLevel,
QString userPrivLevel,
QString message)
{
appendMessage(std::move(message), {}, spectatorName, spectatorUserLevel, userPrivLevel, false);
}
void MessageLogWidget::logUnattachCard(Player *player, QString cardName)
{
appendHtmlServerMessage(
tr("%1 unattaches %2.").arg(sanitizeHtml(player->getName())).arg(cardLink(std::move(cardName))));
}
void MessageLogWidget::logUndoDraw(Player *player, QString cardName)
{
if (cardName.isEmpty()) {
appendHtmlServerMessage(tr("%1 undoes their last draw.").arg(sanitizeHtml(player->getName())));
} else {
appendHtmlServerMessage(
tr("%1 undoes their last draw (%2).")
.arg(sanitizeHtml(player->getName()))
.arg(QString("<a href=\"card://%1\">%2</a>").arg(sanitizeHtml(cardName)).arg(sanitizeHtml(cardName))));
}
}
void MessageLogWidget::setContextJudgeName(QString name)
{
messagePrefix = QString("<span style=\"color:black\">");
messageSuffix = QString("</span> [<img height=12 src=\"theme:icons/scales\"> %1]").arg(sanitizeHtml(name));
}
void MessageLogWidget::appendHtmlServerMessage(const QString &html, bool optionalIsBold, QString optionalFontColor)
{
ChatView::appendHtmlServerMessage(messagePrefix + html + messageSuffix, optionalIsBold, optionalFontColor);
}
void MessageLogWidget::connectToPlayer(Player *player)
{
connect(player, SIGNAL(logSay(Player *, QString)), this, SLOT(logSay(Player *, QString)));
connect(player, &Player::logShuffle, this, &MessageLogWidget::logShuffle);
connect(player, SIGNAL(logRollDie(Player *, int, int)), this, SLOT(logRollDie(Player *, int, int)));
connect(player, SIGNAL(logCreateArrow(Player *, Player *, QString, Player *, QString, bool)), this,
SLOT(logCreateArrow(Player *, Player *, QString, Player *, QString, bool)));
connect(player, SIGNAL(logCreateToken(Player *, QString, QString)), this,
SLOT(logCreateToken(Player *, QString, QString)));
connect(player, SIGNAL(logSetCounter(Player *, QString, int, int)), this,
SLOT(logSetCounter(Player *, QString, int, int)));
connect(player, SIGNAL(logSetCardCounter(Player *, QString, int, int, int)), this,
SLOT(logSetCardCounter(Player *, QString, int, int, int)));
connect(player, SIGNAL(logSetTapped(Player *, CardItem *, bool)), this,
SLOT(logSetTapped(Player *, CardItem *, bool)));
connect(player, SIGNAL(logSetDoesntUntap(Player *, CardItem *, bool)), this,
SLOT(logSetDoesntUntap(Player *, CardItem *, bool)));
connect(player, SIGNAL(logSetPT(Player *, CardItem *, QString)), this,
SLOT(logSetPT(Player *, CardItem *, QString)));
connect(player, SIGNAL(logSetAnnotation(Player *, CardItem *, QString)), this,
SLOT(logSetAnnotation(Player *, CardItem *, QString)));
connect(player, SIGNAL(logMoveCard(Player *, CardItem *, CardZone *, int, CardZone *, int)), this,
SLOT(logMoveCard(Player *, CardItem *, CardZone *, int, CardZone *, int)));
connect(player, SIGNAL(logFlipCard(Player *, QString, bool)), this, SLOT(logFlipCard(Player *, QString, bool)));
connect(player, SIGNAL(logDestroyCard(Player *, QString)), this, SLOT(logDestroyCard(Player *, QString)));
connect(player, SIGNAL(logAttachCard(Player *, QString, Player *, QString)), this,
SLOT(logAttachCard(Player *, QString, Player *, QString)));
connect(player, SIGNAL(logUnattachCard(Player *, QString)), this, SLOT(logUnattachCard(Player *, QString)));
connect(player, SIGNAL(logDumpZone(Player *, CardZone *, int)), this, SLOT(logDumpZone(Player *, CardZone *, int)));
connect(player, SIGNAL(logDrawCards(Player *, int)), this, SLOT(logDrawCards(Player *, int)));
connect(player, SIGNAL(logUndoDraw(Player *, QString)), this, SLOT(logUndoDraw(Player *, QString)));
connect(player, SIGNAL(logRevealCards(Player *, CardZone *, int, QString, Player *, bool, int)), this,
SLOT(logRevealCards(Player *, CardZone *, int, QString, Player *, bool, int)));
connect(player, SIGNAL(logAlwaysRevealTopCard(Player *, CardZone *, bool)), this,
SLOT(logAlwaysRevealTopCard(Player *, CardZone *, bool)));
connect(player, SIGNAL(logAlwaysLookAtTopCard(Player *, CardZone *, bool)), this,
SLOT(logAlwaysLookAtTopCard(Player *, CardZone *, bool)));
}
MessageLogWidget::MessageLogWidget(const TabSupervisor *_tabSupervisor,
const UserlistProxy *_userlistProxy,
TabGame *_game,
QWidget *parent)
: ChatView(_tabSupervisor, _userlistProxy, _game, true, parent), mulliganNumber(0),
currentContext(MessageContext_None)
{
}