64 lines
2 KiB
C++
64 lines
2 KiB
C++
#include "selectzone.h"
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#include "carditem.h"
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#include "gamescene.h"
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#include <QDebug>
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#include <QGraphicsSceneMouseEvent>
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SelectZone::SelectZone(Player *_player,
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const QString &_name,
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bool _hasCardAttr,
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bool _isShufflable,
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bool _contentsKnown,
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QGraphicsItem *parent,
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bool isView)
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: CardZone(_player, _name, _hasCardAttr, _isShufflable, _contentsKnown, parent, isView)
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{
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}
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void SelectZone::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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{
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if (event->buttons().testFlag(Qt::LeftButton)) {
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QPointF pos = event->pos();
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if (pos.x() < 0)
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pos.setX(0);
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QRectF br = boundingRect();
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if (pos.x() > br.width())
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pos.setX(br.width());
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if (pos.y() < 0)
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pos.setY(0);
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if (pos.y() > br.height())
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pos.setY(br.height());
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QRectF selectionRect = QRectF(selectionOrigin, pos).normalized();
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for (int i = 0; i < cards.size(); ++i) {
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if (cards[i]->getAttachedTo())
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if (cards[i]->getAttachedTo()->getZone() != this)
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continue;
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cards[i]->setSelected(selectionRect.intersects(cards[i]->mapRectToParent(cards[i]->boundingRect())));
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}
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static_cast<GameScene *>(scene())->resizeRubberBand(
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deviceTransform(static_cast<GameScene *>(scene())->getViewportTransform()).map(pos));
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event->accept();
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}
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}
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void SelectZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
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{
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if (event->button() == Qt::LeftButton) {
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scene()->clearSelection();
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selectionOrigin = event->pos();
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static_cast<GameScene *>(scene())->startRubberBand(event->scenePos());
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event->accept();
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} else
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CardZone::mousePressEvent(event);
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}
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void SelectZone::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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{
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selectionOrigin = QPoint();
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static_cast<GameScene *>(scene())->stopRubberBand();
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event->accept();
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}
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