servatrice/cockatrice/src/abstractclient.h
2012-01-01 19:38:52 +01:00

84 lines
No EOL
2.8 KiB
C++

#ifndef ABSTRACTCLIENT_H
#define ABSTRACTCLIENT_H
#include <QObject>
#include <QVariant>
#include "pb/response.pb.h"
#include "pb/serverinfo_user.pb.h"
class PendingCommand;
class CommandContainer;
class RoomEvent;
class GameEventContainer;
class ServerMessage;
class Event_ServerIdentification;
class Event_AddToList;
class Event_RemoveFromList;
class Event_UserJoined;
class Event_UserLeft;
class Event_ServerMessage;
class Event_ListRooms;
class Event_GameJoined;
class Event_UserMessage;
class Event_ConnectionClosed;
class Event_ServerShutdown;
enum ClientStatus {
StatusDisconnected,
StatusDisconnecting,
StatusConnecting,
StatusAwaitingWelcome,
StatusLoggingIn,
StatusLoggedIn,
};
class AbstractClient : public QObject {
Q_OBJECT
signals:
void statusChanged(ClientStatus _status);
void serverError(Response::ResponseCode resp, QString reasonStr);
// Room events
void roomEventReceived(const RoomEvent &event);
// Game events
void gameEventContainerReceived(const GameEventContainer &event);
// Session events
void serverIdentificationEventReceived(const Event_ServerIdentification &event);
void connectionClosedEventReceived(const Event_ConnectionClosed &event);
void serverShutdownEventReceived(const Event_ServerShutdown &event);
void addToListEventReceived(const Event_AddToList &event);
void removeFromListEventReceived(const Event_RemoveFromList &event);
void userJoinedEventReceived(const Event_UserJoined &event);
void userLeftEventReceived(const Event_UserLeft &event);
void serverMessageEventReceived(const Event_ServerMessage &event);
void listRoomsEventReceived(const Event_ListRooms &event);
void gameJoinedEventReceived(const Event_GameJoined &event);
void userMessageEventReceived(const Event_UserMessage &event);
void userInfoChanged(const ServerInfo_User &userInfo);
void buddyListReceived(const QList<ServerInfo_User> &buddyList);
void ignoreListReceived(const QList<ServerInfo_User> &ignoreList);
private:
int nextCmdId;
protected slots:
void processProtocolItem(const ServerMessage &item);
protected:
QMap<int, PendingCommand *> pendingCommands;
ClientStatus status;
QString userName, password;
void setStatus(ClientStatus _status);
virtual void sendCommandContainer(const CommandContainer &cont) = 0;
public:
AbstractClient(QObject *parent = 0);
~AbstractClient();
ClientStatus getStatus() const { return status; }
void sendCommand(const CommandContainer &cont);
void sendCommand(PendingCommand *pend);
PendingCommand *prepareSessionCommand(const ::google::protobuf::Message &cmd);
PendingCommand *prepareRoomCommand(const ::google::protobuf::Message &cmd, int roomId);
PendingCommand *prepareModeratorCommand(const ::google::protobuf::Message &cmd);
PendingCommand *prepareAdminCommand(const ::google::protobuf::Message &cmd);
};
#endif