forked from aly/qstbak
muffin v7.5.11
This commit is contained in:
parent
addf2d530f
commit
3102923ce2
522 changed files with 41082 additions and 211592 deletions
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@ -1,8 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using Dalamud.Plugin.Services;
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using Microsoft.Extensions.Logging;
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using Questionable.Controller.Steps;
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@ -46,25 +43,11 @@ internal sealed class FateController : MiniTaskController<FateController>
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{
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get
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{
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int num = (IsRunning ? (-1577720551) : (-1577720550));
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while (true)
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if (!IsRunning)
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{
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int num2 = num;
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int num3 = -1577720549;
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int num4 = num2;
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switch ((num4 | num3) - (num4 & num3))
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{
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case 2:
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return DateTime.UtcNow - _startTime;
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case 1:
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return TimeSpan.Zero;
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case 0:
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goto IL_005d;
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}
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continue;
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IL_005d:
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num = -1577720550;
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return TimeSpan.Zero;
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}
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return DateTime.UtcNow - _startTime;
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}
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}
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@ -76,262 +59,88 @@ internal sealed class FateController : MiniTaskController<FateController>
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_routeEnqueuer = routeEnqueuer;
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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public void Start(FateDefinition fate, int? cycleLimit = null)
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{
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_currentFate = fate;
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_completedCycles = 0;
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_cycleLimit = cycleLimit;
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_startTime = DateTime.UtcNow;
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_202B_200F_202C_200F_202A_206F_200B_206A_202B_200B_202D_202D_202B_200D_206B_206C_202C_200C_200B_206A_202E_206C_200F_206B_206B_206C_202A_202D_200D_200E_206A_200F_202B_202D_206D_206A_206A_200E_206F_206E_202E((ILogger)_logger, global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(1566011469), new object[2]
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{
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_200D_206B_202C_206C_206E_206F_202E_206E_200D_202C_202D_200B_200E_206F_200B_202D_200B_202D_200D_202D_200D_200D_202E_200F_206D_202D_200F_200D_206A_202C_202A_200E_206F_206D_200E_206F_202B_206A_200F_200F_202E(fate),
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cycleLimit?.ToString(_206F_200E_200D_202A_200F_200B_206A_202D_200D_202D_206A_206D_206E_206C_200B_200F_200E_206C_206B_206F_200B_200F_206B_202D_202A_206F_206E_200E_200E_200D_202B_202C_206D_206F_200E_206C_202B_206A_206B_206B_202E()) ?? global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(1353267636)
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});
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_logger.LogInformation("Starting FATE farming: {FateName} (limit: {Limit})", fate.Name, cycleLimit?.ToString(CultureInfo.InvariantCulture) ?? "unlimited");
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EnqueueFateCycle();
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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public void Update()
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{
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int num = ((_currentFate != null) ? 799509446 : 799509451);
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while (true)
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if (_currentFate == null || _movementController.IsPathfinding || _movementController.IsPathRunning || _gameFunctions.IsOccupied())
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{
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int num2 = num;
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int num3 = 799509447;
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int num4 = num2;
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int num5 = num4 + num3;
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int num6 = num4 & num3;
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switch (num5 - (num6 + num6))
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{
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case 8:
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num = ((!_gameFunctions.IsOccupied()) ? 799509443 : 799509442);
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break;
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case 2:
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_202B_200F_202C_200F_202A_206F_200B_206A_202B_200B_202D_202D_202B_200D_206B_206C_202C_200C_200B_206A_202E_206C_200F_206B_206B_206C_202A_202D_200D_200E_206A_200F_202B_202D_206D_206A_206A_200E_206F_206E_202E((ILogger)_logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-1655536442), new object[2] { _completedCycles, _cycleLimit.Value });
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Stop(global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(1011465347));
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return;
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case 12:
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return;
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case 6:
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{
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int completedCycles = _completedCycles;
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num3 = 1;
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num4 = completedCycles;
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_completedCycles = (num4 | num3) + (num4 & num3);
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num = ((!_cycleLimit.HasValue) ? 799509440 : 799509453);
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break;
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}
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case 3:
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num = ((!_movementController.IsPathRunning) ? 799509455 : 799509454);
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break;
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case 5:
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return;
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case 10:
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num = ((_completedCycles < _cycleLimit.Value) ? 799509440 : 799509445);
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break;
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case 4:
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num = ((!_taskQueue.AllTasksComplete) ? 799509452 : 799509441);
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break;
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case 7:
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EnqueueFateCycle();
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num = 799509452;
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break;
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case 0:
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num = 799509451;
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break;
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case 11:
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UpdateCurrentTask();
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return;
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case 1:
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num = (_movementController.IsPathfinding ? 799509454 : 799509444);
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break;
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case 9:
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return;
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}
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return;
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}
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if (_taskQueue.AllTasksComplete)
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{
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_completedCycles++;
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if (_cycleLimit.HasValue && _completedCycles >= _cycleLimit.Value)
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{
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_logger.LogInformation("FATE cycle limit reached ({Cycles}/{Limit})", _completedCycles, _cycleLimit.Value);
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Stop("Cycle limit reached");
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return;
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}
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EnqueueFateCycle();
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}
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UpdateCurrentTask();
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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private void EnqueueFateCycle()
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{
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int num = ((_currentFate != null) ? (-147335237) : (-147335233));
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while (true)
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if (_currentFate != null)
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{
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int num2 = num;
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int num3 = -147335238;
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int num4 = num2;
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int num5 = num4 + num3;
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int num6 = num4 & num3;
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switch (num5 - (num6 + num6))
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_logger.LogDebug("Enqueuing FATE cycle for {FateName}", _currentFate.Name);
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_routeEnqueuer.Enqueue(_taskQueue, _currentFate.TerritoryId, _currentFate.Position, 5f);
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if (_currentFate.RequiredStatusId.HasValue && _currentFate.TransformNpcDataId.HasValue && _currentFate.TransformNpcPosition.HasValue && !_gameFunctions.HasStatus(_currentFate.RequiredStatusId.Value))
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{
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case 4:
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num = -147335233;
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break;
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case 3:
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num = (_gameFunctions.HasStatus(_202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate).Value) ? (-147335235) : (-147335238));
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break;
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case 6:
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num = ((!_202A_206E_202D_200E_202D_200E_206D_202A_202C_202B_202B_202E_206B_200B_202D_206C_202C_206D_200E_206E_202C_200E_200B_206F_202E_206A_206F_206F_200C_206A_202A_200C_200E_202A_206B_200D_200C_206C_206B_200E_202E(_currentFate).HasValue) ? (-147335235) : (-147335239));
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break;
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case 0:
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{
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_200F_202D_200C_206D_206E_206B_200D_200C_200C_206F_202D_200F_200E_206A_200E_200B_206E_206C_206D_200B_200D_206A_206B_200B_206E_202E_202C_200C_200D_206B_206D_206C_206E_202A_200E_200E_200F_200F_202E_200F_202E((ILogger)_logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(534849822), new object[1] { _202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate).Value });
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_taskQueue.Enqueue(new MoveTask(_206F_206F_200C_206C_200E_206E_202B_202B_206D_200D_206D_202B_206D_206D_206A_202B_206D_206D_206E_202A_206F_206C_202D_206B_206D_202A_206F_200F_206F_206B_200E_206D_202A_202B_202A_206F_202A_202B_200E_200F_202E(_currentFate), _202A_206E_202D_200E_202D_200E_206D_202A_202C_202B_202B_202E_206B_200B_202D_206C_202C_206D_200E_206E_202C_200E_200B_206F_202E_206A_206F_206F_200C_206A_202A_200C_200E_202A_206B_200D_200C_206C_206B_200E_202E(_currentFate).Value, null, MountRequired: false, DismountRequired: false, 3f));
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_logger.LogDebug("Player missing required status {StatusId}, enqueuing transform", _currentFate.RequiredStatusId.Value);
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_taskQueue.Enqueue(new MoveTask(_currentFate.TerritoryId, _currentFate.TransformNpcPosition.Value, null, MountRequired: false, DismountRequired: false, 3f));
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_taskQueue.Enqueue(new Mount.UnmountTask());
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TaskQueue taskQueue = _taskQueue;
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uint value = _202A_200C_202E_202B_206C_206A_202E_206C_206D_202C_200E_200D_206D_206C_200C_200D_200B_200C_200E_200D_206C_206F_200E_206C_200F_206F_206E_206B_202E_206E_200D_206B_206F_206C_206D_206F_206A_202D_206A_200F_202E(_currentFate).Value;
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EStatus? completionStatusId = _202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate);
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taskQueue.Enqueue(new Interact.Task(value, null, EInteractionType.Interact, SkipMarkerCheck: true, null, null, null, null, completionStatusId));
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uint value = _currentFate.TransformNpcDataId.Value;
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EStatus? requiredStatusId = _currentFate.RequiredStatusId;
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taskQueue.Enqueue(new Interact.Task(value, null, EInteractionType.Interact, SkipMarkerCheck: true, null, null, null, null, requiredStatusId));
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_taskQueue.Enqueue(new WaitAtEnd.WaitDelay(TimeSpan.FromSeconds(2L)));
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_taskQueue.Enqueue(new MoveTask(_206F_206F_200C_206C_200E_206E_202B_202B_206D_200D_206D_202B_206D_206D_206A_202B_206D_206D_206E_202A_206F_206C_202D_206B_206D_202A_206F_200F_206F_206B_200E_206D_202A_202B_202A_206F_202A_202B_200E_200F_202E(_currentFate), _206B_200F_200F_202B_206B_206C_200C_206A_206A_202D_202A_202B_206A_206F_202D_200D_200D_206B_202D_202B_202C_200F_200F_206A_202C_202D_206B_202C_206C_206C_202E_202E_206A_202E_202D_200F_200E_206A_200F_206D_202E(_currentFate), null, MountRequired: false, DismountRequired: false, 5f));
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num = -147335235;
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break;
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}
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case 1:
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_200F_202D_200C_206D_206E_206B_200D_200C_200C_206F_202D_200F_200E_206A_200E_200B_206E_206C_206D_200B_200D_206A_206B_200B_206E_202E_202C_200C_200D_206B_206D_206C_206E_202A_200E_200E_200F_200F_202E_200F_202E((ILogger)_logger, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-371117818), new object[1] { _200D_206B_202C_206C_206E_206F_202E_206E_200D_202C_202D_200B_200E_206F_200B_202D_200B_202D_200D_202D_200D_200D_202E_200F_206D_202D_200F_200D_206A_202C_202A_200E_206F_206D_200E_206F_202B_206A_200F_200F_202E(_currentFate) });
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_routeEnqueuer.Enqueue(_taskQueue, _206F_206F_200C_206C_200E_206E_202B_202B_206D_200D_206D_202B_206D_206D_206A_202B_206D_206D_206E_202A_206F_206C_202D_206B_206D_202A_206F_200F_206F_206B_200E_206D_202A_202B_202A_206F_202A_202B_200E_200F_202E(_currentFate), _206B_200F_200F_202B_206B_206C_200C_206A_206A_202D_202A_202B_206A_206F_202D_200D_200D_206B_202D_202B_202C_200F_200F_206A_202C_202D_206B_202C_206C_206C_202E_202E_206A_202E_202D_200F_200E_206A_200F_206D_202E(_currentFate), 5f);
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num = ((!_202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate).HasValue) ? (-147335235) : (-147335240));
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break;
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case 2:
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num = ((!_202A_200C_202E_202B_206C_206A_202E_206C_206D_202C_200E_200D_206D_206C_200C_200D_200B_200C_200E_200D_206C_206F_200E_206C_200F_206F_206E_206B_202E_206E_200D_206B_206F_206C_206D_206F_206A_202D_206A_200F_202E(_currentFate).HasValue) ? (-147335235) : (-147335236));
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break;
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case 7:
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_taskQueue.Enqueue(new Mount.UnmountTask());
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_taskQueue.Enqueue(new FateFarming.WaitForFateTargets(_202C_200D_200B_206B_206C_200F_206E_202D_206F_206A_206D_202C_206D_202A_202C_202D_200E_202B_202D_202A_202D_202B_200E_200F_202A_206D_206D_202D_206A_206E_200B_202A_206B_206A_206E_206B_206B_202A_206E_206A_202E(_currentFate)));
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_taskQueue.Enqueue(new FateFarming.SyncFateLevel());
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_taskQueue.Enqueue(new FateFarming.FateActionLoop(_202C_200D_200B_206B_206C_200F_206E_202D_206F_206A_206D_202C_206D_202A_202C_202D_200E_202B_202D_202A_202D_202B_200E_200F_202A_206D_206D_202D_206A_206E_200B_202A_206B_206A_206E_206B_206B_202A_206E_206A_202E(_currentFate), _202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate)));
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_taskQueue.Enqueue(new WaitAtEnd.WaitDelay(TimeSpan.FromSeconds(3L)));
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return;
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case 5:
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return;
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_taskQueue.Enqueue(new MoveTask(_currentFate.TerritoryId, _currentFate.Position, null, MountRequired: false, DismountRequired: false, 5f));
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}
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_taskQueue.Enqueue(new Mount.UnmountTask());
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_taskQueue.Enqueue(new FateFarming.WaitForFateTargets(_currentFate.Targets));
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_taskQueue.Enqueue(new FateFarming.SyncFateLevel());
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_taskQueue.Enqueue(new FateFarming.FateActionLoop(_currentFate.Targets, _currentFate.RequiredStatusId));
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_taskQueue.Enqueue(new WaitAtEnd.WaitDelay(TimeSpan.FromSeconds(3L)));
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}
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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public void Replan()
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{
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int num = ((_currentFate != null) ? 1044869375 : 1044869372);
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while (true)
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if (_currentFate != null)
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{
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int num2 = num;
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int num3 = 1044869374;
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int num4 = num2;
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switch ((num4 | num3) - (num4 & num3))
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{
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case 1:
|
||||
_202B_200F_202C_200F_202A_206F_200B_206A_202B_200B_202D_202D_202B_200D_206B_206C_202C_200C_200B_206A_202E_206C_200F_206B_206B_206C_202A_202D_200D_200E_206A_200F_202B_202D_206D_206A_206A_200E_206F_206E_202E((ILogger)_logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(522631181), new object[1] { _200D_206B_202C_206C_206E_206F_202E_206E_200D_202C_202D_200B_200E_206F_200B_202D_200B_202D_200D_202D_200D_200D_202E_200F_206D_202D_200F_200D_206A_202C_202A_200E_206F_206D_200E_206F_202B_206A_200F_200F_202E(_currentFate) });
|
||||
_taskQueue.Reset();
|
||||
EnqueueFateCycle();
|
||||
return;
|
||||
case 2:
|
||||
return;
|
||||
case 0:
|
||||
goto IL_0082;
|
||||
}
|
||||
continue;
|
||||
IL_0082:
|
||||
num = 1044869372;
|
||||
_logger.LogInformation("Re-planning FATE cycle for {FateName}", _currentFate.Name);
|
||||
_taskQueue.Reset();
|
||||
EnqueueFateCycle();
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
public override void Stop(string label)
|
||||
{
|
||||
base.Stop(label);
|
||||
int num = ((_currentFate == null) ? 1034562538 : 1034562541);
|
||||
while (true)
|
||||
if (_currentFate != null)
|
||||
{
|
||||
int num2 = num;
|
||||
int num3 = 1034562539;
|
||||
int num4 = num2;
|
||||
switch ((num4 | num3) - (num4 & num3))
|
||||
_logger.LogInformation("Stopping FATE farming: {Label} (completed {Cycles} cycles)", label, _completedCycles);
|
||||
if (_currentFate.StopAction.HasValue && _currentFate.RequiredStatusId.HasValue && _gameFunctions.HasStatus(_currentFate.RequiredStatusId.Value))
|
||||
{
|
||||
case 2:
|
||||
_202B_200F_202C_200F_202A_206F_200B_206A_202B_200B_202D_202D_202B_200D_206B_206C_202C_200C_200B_206A_202E_206C_200F_206B_206B_206C_202A_202D_200D_200E_206A_200F_202B_202D_206D_206A_206A_200E_206F_206E_202E((ILogger)_logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-757113622), new object[1] { _206B_200F_206B_202A_206A_202B_206C_206F_206C_202E_202A_200C_206F_206F_202C_206C_206D_206E_206B_206B_206B_200F_200D_206A_202E_202B_202C_206B_206B_206D_206A_206D_200E_202C_202E_206C_206C_202E_200D_200D_202E(_currentFate).Value });
|
||||
_gameFunctions.UseAction(_206B_200F_206B_202A_206A_202B_206C_206F_206C_202E_202A_200C_206F_206F_202C_206C_206D_206E_206B_206B_206B_200F_200D_206A_202E_202B_202C_206B_206B_206D_206A_206D_200E_202C_202E_206C_206C_202E_200D_200D_202E(_currentFate).Value);
|
||||
num = 1034562543;
|
||||
break;
|
||||
case 0:
|
||||
num = ((!_gameFunctions.HasStatus(_202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate).Value)) ? 1034562543 : 1034562537);
|
||||
break;
|
||||
case 5:
|
||||
num = ((!_202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(_currentFate).HasValue) ? 1034562543 : 1034562539);
|
||||
break;
|
||||
case 6:
|
||||
_202B_200F_202C_200F_202A_206F_200B_206A_202B_200B_202D_202D_202B_200D_206B_206C_202C_200C_200B_206A_202E_206C_200F_206B_206B_206C_202A_202D_200D_200E_206A_200F_202B_202D_206D_206A_206A_200E_206F_206E_202E((ILogger)_logger, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-1276129984), new object[2] { label, _completedCycles });
|
||||
num = ((!_206B_200F_206B_202A_206A_202B_206C_206F_206C_202E_202A_200C_206F_206F_202C_206C_206D_206E_206B_206B_206B_200F_200D_206A_202E_202B_202C_206B_206B_206D_206A_206D_200E_202C_202E_206C_206C_202E_200D_200D_202E(_currentFate).HasValue) ? 1034562543 : 1034562542);
|
||||
break;
|
||||
case 4:
|
||||
_routeEnqueuer.ClearDestination();
|
||||
_currentFate = null;
|
||||
_completedCycles = 0;
|
||||
_cycleLimit = null;
|
||||
_taskQueue.Reset();
|
||||
num = 1034562538;
|
||||
break;
|
||||
case 1:
|
||||
return;
|
||||
case 3:
|
||||
num = 1034562541;
|
||||
break;
|
||||
_logger.LogInformation("Using stop action {Action} to remove transformation", _currentFate.StopAction.Value);
|
||||
_gameFunctions.UseAction(_currentFate.StopAction.Value);
|
||||
}
|
||||
_routeEnqueuer.ClearDestination();
|
||||
_currentFate = null;
|
||||
_completedCycles = 0;
|
||||
_cycleLimit = null;
|
||||
_taskQueue.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
static string _200D_206B_202C_206C_206E_206F_202E_206E_200D_202C_202D_200B_200E_206F_200B_202D_200B_202D_200D_202D_200D_200D_202E_200F_206D_202D_200F_200D_206A_202C_202A_200E_206F_206D_200E_206F_202B_206A_200F_200F_202E(FateDefinition P_0)
|
||||
{
|
||||
return P_0.Name;
|
||||
}
|
||||
|
||||
static CultureInfo _206F_200E_200D_202A_200F_200B_206A_202D_200D_202D_206A_206D_206E_206C_200B_200F_200E_206C_206B_206F_200B_200F_206B_202D_202A_206F_206E_200E_200E_200D_202B_202C_206D_206F_200E_206C_202B_206A_206B_206B_202E()
|
||||
{
|
||||
return CultureInfo.InvariantCulture;
|
||||
}
|
||||
|
||||
static void _202B_200F_202C_200F_202A_206F_200B_206A_202B_200B_202D_202D_202B_200D_206B_206C_202C_200C_200B_206A_202E_206C_200F_206B_206B_206C_202A_202D_200D_200E_206A_200F_202B_202D_206D_206A_206A_200E_206F_206E_202E(ILogger P_0, string P_1, object[] P_2)
|
||||
{
|
||||
P_0.LogInformation(P_1, P_2);
|
||||
}
|
||||
|
||||
static void _200F_202D_200C_206D_206E_206B_200D_200C_200C_206F_202D_200F_200E_206A_200E_200B_206E_206C_206D_200B_200D_206A_206B_200B_206E_202E_202C_200C_200D_206B_206D_206C_206E_202A_200E_200E_200F_200F_202E_200F_202E(ILogger P_0, string P_1, object[] P_2)
|
||||
{
|
||||
P_0.LogDebug(P_1, P_2);
|
||||
}
|
||||
|
||||
static ushort _206F_206F_200C_206C_200E_206E_202B_202B_206D_200D_206D_202B_206D_206D_206A_202B_206D_206D_206E_202A_206F_206C_202D_206B_206D_202A_206F_200F_206F_206B_200E_206D_202A_202B_202A_206F_202A_202B_200E_200F_202E(FateDefinition P_0)
|
||||
{
|
||||
return P_0.TerritoryId;
|
||||
}
|
||||
|
||||
static Vector3 _206B_200F_200F_202B_206B_206C_200C_206A_206A_202D_202A_202B_206A_206F_202D_200D_200D_206B_202D_202B_202C_200F_200F_206A_202C_202D_206B_202C_206C_206C_202E_202E_206A_202E_202D_200F_200E_206A_200F_206D_202E(FateDefinition P_0)
|
||||
{
|
||||
return P_0.Position;
|
||||
}
|
||||
|
||||
static EStatus? _202D_202B_202E_200E_206C_200F_206D_206B_200D_200E_206E_206D_206B_206C_206C_200F_206F_200B_202A_206F_206B_202D_200D_200F_206F_206B_200F_200C_206F_202C_206F_206F_200D_200E_200C_202C_200B_206F_202E_206E_202E(FateDefinition P_0)
|
||||
{
|
||||
return P_0.RequiredStatusId;
|
||||
}
|
||||
|
||||
static uint? _202A_200C_202E_202B_206C_206A_202E_206C_206D_202C_200E_200D_206D_206C_200C_200D_200B_200C_200E_200D_206C_206F_200E_206C_200F_206F_206E_206B_202E_206E_200D_206B_206F_206C_206D_206F_206A_202D_206A_200F_202E(FateDefinition P_0)
|
||||
{
|
||||
return P_0.TransformNpcDataId;
|
||||
}
|
||||
|
||||
static Vector3? _202A_206E_202D_200E_202D_200E_206D_202A_202C_202B_202B_202E_206B_200B_202D_206C_202C_206D_200E_206E_202C_200E_200B_206F_202E_206A_206F_206F_200C_206A_202A_200C_200E_202A_206B_200D_200C_206C_206B_200E_202E(FateDefinition P_0)
|
||||
{
|
||||
return P_0.TransformNpcPosition;
|
||||
}
|
||||
|
||||
static List<FateActionTarget> _202C_200D_200B_206B_206C_200F_206E_202D_206F_206A_206D_202C_206D_202A_202C_202D_200E_202B_202D_202A_202D_202B_200E_200F_202A_206D_206D_202D_206A_206E_200B_202A_206B_206A_206E_206B_206B_202A_206E_206A_202E(FateDefinition P_0)
|
||||
{
|
||||
return P_0.Targets;
|
||||
}
|
||||
|
||||
static EAction? _206B_200F_206B_202A_206A_202B_206C_206F_206C_202E_202A_200C_206F_206F_202C_206C_206D_206E_206B_206B_206B_200F_200D_206A_202E_202B_202C_206B_206B_206D_206A_206D_200E_202C_202E_206C_206C_202E_200D_200D_202E(FateDefinition P_0)
|
||||
{
|
||||
return P_0.StopAction;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue